mirror of
https://github.com/szrpf/DataBoardDemo.git
synced 2025-12-08 13:49:04 +00:00
create project
This commit is contained in:
182
library/imports/f1/f18742d7-56d2-4eb5-ae49-2d9d710b37c8.json
Normal file
182
library/imports/f1/f18742d7-56d2-4eb5-ae49-2d9d710b37c8.json
Normal file
@@ -0,0 +1,182 @@
|
||||
{
|
||||
"__type__": "cc.EffectAsset",
|
||||
"_name": "builtin-2d-label",
|
||||
"_objFlags": 0,
|
||||
"_native": "",
|
||||
"properties": null,
|
||||
"techniques": [
|
||||
{
|
||||
"passes": [
|
||||
{
|
||||
"blendState": {
|
||||
"targets": [
|
||||
{
|
||||
"blend": true
|
||||
}
|
||||
]
|
||||
},
|
||||
"rasterizerState": {
|
||||
"cullMode": 0
|
||||
},
|
||||
"properties": {
|
||||
"texture": {
|
||||
"value": "white",
|
||||
"type": 29
|
||||
},
|
||||
"alphaThreshold": {
|
||||
"value": [
|
||||
0.5
|
||||
],
|
||||
"type": 13
|
||||
},
|
||||
"outlineSize": {
|
||||
"value": [
|
||||
0
|
||||
],
|
||||
"type": 13
|
||||
},
|
||||
"outlineColor": {
|
||||
"value": [
|
||||
1,
|
||||
1,
|
||||
1,
|
||||
1
|
||||
],
|
||||
"type": 16
|
||||
}
|
||||
},
|
||||
"program": "builtin-2d-label|vs|fs"
|
||||
}
|
||||
]
|
||||
}
|
||||
],
|
||||
"shaders": [
|
||||
{
|
||||
"hash": 1105459032,
|
||||
"glsl3": {
|
||||
"vert": "\nprecision highp float;\nuniform CCGlobal {\n mat4 cc_matView;\n mat4 cc_matViewInv;\n mat4 cc_matProj;\n mat4 cc_matProjInv;\n mat4 cc_matViewProj;\n mat4 cc_matViewProjInv;\n vec4 cc_cameraPos;\n vec4 cc_time;\n mediump vec4 cc_screenSize;\n mediump vec4 cc_screenScale;\n};\nuniform CCLocal {\n mat4 cc_matWorld;\n mat4 cc_matWorldIT;\n};\nin vec3 a_position;\nin vec4 a_color;\nout vec4 v_color;\n#if USE_TEXTURE\nin vec2 a_uv0;\nout vec2 v_uv0;\n#endif\nvoid main () {\n vec4 pos = vec4(a_position, 1);\n #if CC_USE_MODEL\n pos = cc_matViewProj * cc_matWorld * pos;\n #else\n pos = cc_matViewProj * pos;\n #endif\n #if USE_TEXTURE\n v_uv0 = a_uv0;\n #endif\n v_color = a_color;\n gl_Position = pos;\n}",
|
||||
"frag": "\n#if CC_SUPPORT_standard_derivatives\n #extension GL_OES_standard_derivatives : enable\n#endif\nprecision highp float;\n#if USE_ALPHA_TEST\n uniform ALPHA_TEST {\n float alphaThreshold;\n };\n#endif\nvoid ALPHA_TEST (in vec4 color) {\n #if USE_ALPHA_TEST\n if (color.a < alphaThreshold) discard;\n #endif\n}\nvoid ALPHA_TEST (in float alpha) {\n #if USE_ALPHA_TEST\n if (alpha < alphaThreshold) discard;\n #endif\n}\nin vec4 v_color;\n#if USE_TEXTURE\nin vec2 v_uv0;\nuniform sampler2D texture;\n#endif\n#if USE_SDF\nuniform Outline {\n vec4 outlineColor;\n float outlineSize;\n};\n#endif\nvoid main () {\n#if USE_SDF\n #if USE_TEXTURE_ALPHAONLY\n float dist = texture(texture, v_uv0).a;\n #else\n float dist = texture(texture, v_uv0).r;\n #endif\n #if USE_SDF_EXTEND\n const float EDGE_VALUE = 0.45;\n #else\n const float EDGE_VALUE = 0.5;\n #endif\n #if CC_SUPPORT_standard_derivatives\n float smoothing = fwidth(dist);\n #else\n float smoothing = 0.05;\n #endif\n float outEdge = EDGE_VALUE - outlineSize;\n float bg = smoothstep(outEdge - smoothing, outEdge, dist);\n float fg = smoothstep(EDGE_VALUE - smoothing, EDGE_VALUE, dist);\n vec4 fgColor = outlineColor * (1.0 - fg) + v_color * fg;\n gl_FragColor = vec4(fgColor.rgb, fgColor.a * bg);\n#else\n vec4 o = vec4(1, 1, 1, 1);\n #if USE_TEXTURE\n #if USE_TEXTURE_ALPHAONLY\n o.a *= texture(texture, v_uv0).a;\n #else\n o *= texture(texture, v_uv0);\n #endif\n #if CC_USE_ALPHA_ATLAS_TEXTURE\n o.a *= texture2D(texture, v_uv0 + vec2(0, 0.5)).r;\n #endif\n #endif\n o *= v_color;\n ALPHA_TEST(o);\n gl_FragColor = o;\n#endif\n}"
|
||||
},
|
||||
"glsl1": {
|
||||
"vert": "\nprecision highp float;\nuniform mat4 cc_matViewProj;\nuniform mat4 cc_matWorld;\nattribute vec3 a_position;\nattribute vec4 a_color;\nvarying vec4 v_color;\n#if USE_TEXTURE\nattribute vec2 a_uv0;\nvarying vec2 v_uv0;\n#endif\nvoid main () {\n vec4 pos = vec4(a_position, 1);\n #if CC_USE_MODEL\n pos = cc_matViewProj * cc_matWorld * pos;\n #else\n pos = cc_matViewProj * pos;\n #endif\n #if USE_TEXTURE\n v_uv0 = a_uv0;\n #endif\n v_color = a_color;\n gl_Position = pos;\n}",
|
||||
"frag": "\n#if CC_SUPPORT_standard_derivatives\n #extension GL_OES_standard_derivatives : enable\n#endif\nprecision highp float;\n#if USE_ALPHA_TEST\n uniform float alphaThreshold;\n#endif\nvoid ALPHA_TEST (in vec4 color) {\n #if USE_ALPHA_TEST\n if (color.a < alphaThreshold) discard;\n #endif\n}\nvoid ALPHA_TEST (in float alpha) {\n #if USE_ALPHA_TEST\n if (alpha < alphaThreshold) discard;\n #endif\n}\nvarying vec4 v_color;\n#if USE_TEXTURE\nvarying vec2 v_uv0;\nuniform sampler2D texture;\n#endif\n#if USE_SDF\nuniform vec4 outlineColor;\nuniform float outlineSize;\n#endif\nvoid main () {\n#if USE_SDF\n #if USE_TEXTURE_ALPHAONLY\n float dist = texture2D(texture, v_uv0).a;\n #else\n float dist = texture2D(texture, v_uv0).r;\n #endif\n #if USE_SDF_EXTEND\n const float EDGE_VALUE = 0.45;\n #else\n const float EDGE_VALUE = 0.5;\n #endif\n #if CC_SUPPORT_standard_derivatives\n float smoothing = fwidth(dist);\n #else\n float smoothing = 0.05;\n #endif\n float outEdge = EDGE_VALUE - outlineSize;\n float bg = smoothstep(outEdge - smoothing, outEdge, dist);\n float fg = smoothstep(EDGE_VALUE - smoothing, EDGE_VALUE, dist);\n vec4 fgColor = outlineColor * (1.0 - fg) + v_color * fg;\n gl_FragColor = vec4(fgColor.rgb, fgColor.a * bg);\n#else\n vec4 o = vec4(1, 1, 1, 1);\n #if USE_TEXTURE\n #if USE_TEXTURE_ALPHAONLY\n o.a *= texture2D(texture, v_uv0).a;\n #else\n o *= texture2D(texture, v_uv0);\n #endif\n #if CC_USE_ALPHA_ATLAS_TEXTURE\n o.a *= texture2D(texture, v_uv0 + vec2(0, 0.5)).r;\n #endif\n #endif\n o *= v_color;\n ALPHA_TEST(o);\n gl_FragColor = o;\n#endif\n}"
|
||||
},
|
||||
"builtins": {
|
||||
"globals": {
|
||||
"blocks": [
|
||||
{
|
||||
"name": "CCGlobal",
|
||||
"defines": []
|
||||
}
|
||||
],
|
||||
"samplers": []
|
||||
},
|
||||
"locals": {
|
||||
"blocks": [
|
||||
{
|
||||
"name": "CCLocal",
|
||||
"defines": []
|
||||
}
|
||||
],
|
||||
"samplers": []
|
||||
}
|
||||
},
|
||||
"defines": [
|
||||
{
|
||||
"name": "USE_TEXTURE",
|
||||
"type": "boolean",
|
||||
"defines": []
|
||||
},
|
||||
{
|
||||
"name": "CC_USE_MODEL",
|
||||
"type": "boolean",
|
||||
"defines": []
|
||||
},
|
||||
{
|
||||
"name": "CC_SUPPORT_standard_derivatives",
|
||||
"type": "boolean",
|
||||
"defines": []
|
||||
},
|
||||
{
|
||||
"name": "USE_ALPHA_TEST",
|
||||
"type": "boolean",
|
||||
"defines": []
|
||||
},
|
||||
{
|
||||
"name": "USE_SDF",
|
||||
"type": "boolean",
|
||||
"defines": []
|
||||
},
|
||||
{
|
||||
"name": "USE_TEXTURE_ALPHAONLY",
|
||||
"type": "boolean",
|
||||
"defines": [
|
||||
"USE_SDF"
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "USE_SDF_EXTEND",
|
||||
"type": "boolean",
|
||||
"defines": [
|
||||
"USE_SDF"
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "CC_USE_ALPHA_ATLAS_TEXTURE",
|
||||
"type": "boolean",
|
||||
"defines": [
|
||||
"USE_TEXTURE"
|
||||
]
|
||||
}
|
||||
],
|
||||
"blocks": [
|
||||
{
|
||||
"name": "ALPHA_TEST",
|
||||
"members": [
|
||||
{
|
||||
"name": "alphaThreshold",
|
||||
"type": 13,
|
||||
"count": 1
|
||||
}
|
||||
],
|
||||
"defines": [
|
||||
"USE_ALPHA_TEST"
|
||||
],
|
||||
"binding": 0
|
||||
},
|
||||
{
|
||||
"name": "Outline",
|
||||
"members": [
|
||||
{
|
||||
"name": "outlineColor",
|
||||
"type": 16,
|
||||
"count": 1
|
||||
},
|
||||
{
|
||||
"name": "outlineSize",
|
||||
"type": 13,
|
||||
"count": 1
|
||||
}
|
||||
],
|
||||
"defines": [
|
||||
"USE_SDF"
|
||||
],
|
||||
"binding": 1
|
||||
}
|
||||
],
|
||||
"samplers": [
|
||||
{
|
||||
"name": "texture",
|
||||
"type": 29,
|
||||
"count": 1,
|
||||
"defines": [
|
||||
"USE_TEXTURE"
|
||||
],
|
||||
"binding": 30
|
||||
}
|
||||
],
|
||||
"record": null,
|
||||
"name": "builtin-2d-label|vs|fs"
|
||||
}
|
||||
]
|
||||
}
|
||||
Reference in New Issue
Block a user