2023-02-22 09:50:51 +08:00

35 lines
754 B
TypeScript

import { _decorator, Component, Node, v3 } from 'cc';
import { ActorBase } from '../../core/actor/actor-base';
import { UtilVec3 } from '../../core/util/util';
const { ccclass, property } = _decorator;
@ccclass('camera_fps')
export class camera_fps extends Component {
angle = v3(0, 0, 0);
@property(Node)
root:Node | undefined;
@property(ActorBase)
_actor:ActorBase | undefined;
start() {
this._actor = this.root?.getComponent(ActorBase)!;
}
update(deltaTime: number) {
this.updateAngle();
}
updateAngle() {
UtilVec3.copy(this.angle, this.node.eulerAngles);
this.angle.x = this._actor!._angleVertical;
this.node.setRotationFromEuler(this.angle);
}
}