import { _decorator, Component, Node, v3, Vec3 } from 'cc'; import { EDITOR } from 'cc/env'; import { UtilVec3 } from '../core/util/util'; import { Res } from '../core/res/res'; const { ccclass, property, executeInEditMode } = _decorator; @ccclass('TestStairs') @executeInEditMode export class TestStairs extends Component { @property count = 10; @property height = 10; @property angle = 45; @property(Vec3) vector = v3(0, 0, 0); onEnable() { if(EDITOR) { if(this.node.children.length > 1) return; let position = v3(0, 0, 0); const board = this.node.children[0]; UtilVec3.copy(position, board.position); for(let i = 10; i < this.count; i++) { position.add(this.vector); const newBoard = Res.instNode(board, this.node, position); newBoard.setScale(board.scale); } } } }