{ "name":"actor-boss_0", "brain":"brain-boss_0", "res":"actor/actor-boss_0", "action":"action-boss_0", "groundIndex":0, "sfx_walk_ground":"sfx_walk_ground", "sfx_walk_grass":"sfx_walk_grass", "bag_capacity":1, "cost_jump_strength":2, "cost_run_strength":1, "cost_use_equip_strength":1, "recover_ground_strength":5, "size":1, "size_percent":1, "view_size": 0.8, "strength": 100, "max_strength": 100, "max_hp":400, "max_move_rate": 1, "min_move_rate": 0.1, "mass": 1, "move_force": { "x":10, "y":10, "z":20 }, "jump_force_y": 4, "cur_speed": 0, "move_speed": { "x": 2, "y": 2, "z": 2 }, "run_speed": { "x": 0, "y": 0, "z": 3 }, "max_size":0.9, "min_size":0.15, "angle_speed": 50, "inversion_control": 1, "dizzy":0, "hit_recover": 0, "is_ground": false, "is_win": false, "is_run":false, "is_dead": false, "is_crouch": false, "is_prone": false, "is_aim": false, "is_jump": false, "is_attack": false, "is_auto_fire": false, "cards":[], "items":[], "equipment_name_list":[], "current_equipment_index": -1, "items_count":[], "angle_vertical_max":30, "angle_vertical_min":-40, "hp":400, "hp_percent":0, "defense":1, "defense_percent":0, "nearest_node":-1, "default_equip_index": 0, "bags":["laser_gun_0"], "weapon_bone":"weapon_root", "cache_equipment_list":[ "laser_gun_0" ], "ai_nearby_distance": 20, "ai_fire_angle": 10, "ai_wait_fire_time_range":[0.3, 0.5], "linear_velocity_animation_rate":0.5, "angle_velocity_animation_rate":0.05, "angle_velocity_animation_scale":10 }