{ "ver": "2.3.3", "importer": "gltf", "imported": true, "uuid": "52bacad6-c98b-48b3-a9c9-c35e3b04f9dc", "files": [], "subMetas": { "4a7e8": { "importer": "gltf-mesh", "uuid": "52bacad6-c98b-48b3-a9c9-c35e3b04f9dc@4a7e8", "displayName": "", "id": "4a7e8", "name": "SM_WindowGlow01.mesh", "userData": { "gltfIndex": 0 }, "ver": "1.1.0", "imported": true, "files": [ ".bin", ".json" ], "subMetas": {} }, "9d156": { "importer": "gltf-scene", "uuid": "52bacad6-c98b-48b3-a9c9-c35e3b04f9dc@9d156", "displayName": "", "id": "9d156", "name": "lod_0.prefab", "userData": { "gltfIndex": 0 }, "ver": "1.0.12", "imported": true, "files": [ ".json" ], "subMetas": {} } }, "userData": { "imageMetas": [], "legacyFbxImporter": false, "allowMeshDataAccess": true, "redirect": "52bacad6-c98b-48b3-a9c9-c35e3b04f9dc@9d156", "assetFinder": { "meshes": [ "52bacad6-c98b-48b3-a9c9-c35e3b04f9dc@4a7e8" ], "skeletons": [], "textures": [], "materials": [], "scenes": [ "52bacad6-c98b-48b3-a9c9-c35e3b04f9dc@9d156" ] } } }