79 lines
2.0 KiB
JSON
79 lines
2.0 KiB
JSON
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{
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"name":"actor-player",
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"brain":"brain-player",
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"res":"actor/actor-player",
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"action":"action-player",
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"sfx_walk_ground":"sfx_walk_ground",
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"sfx_walk_grass":"sfx_walk_grass",
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"bag_capacity":8,
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"cost_jump_strength":2,
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"cost_run_strength":1,
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"cost_use_equip_strength":1,
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"recover_ground_strength":5,
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"changed_strength":false,
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"normal_height":1.6,
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"crouch_height":0.8,
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"prone_height":0.5,
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"size":1,
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"size_percent":1,
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"view_size": 0.8,
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"strength": 40,
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"max_strength": 40,
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"max_hp": 500,
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"max_move_rate": 1,
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"min_move_rate": 0.1,
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"range_weapon_atk_percent":0,
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"melee_weapon_atk_percent":0,
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"damage_to_hp_percent":0,
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"damage_to_strength_percent":0,
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"mass": 1,
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"move_force": { "x":10, "y":10, "z":40 },
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"jump_force_y": 4,
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"cur_speed": 0,
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"move_speed": { "x": 4, "y": 4, "z": 4 },
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"run_speed": { "x": 0, "y": 0, "z":7 },
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"max_size":0.9,
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"min_size":0.15,
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"angle_speed": 50,
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"inversion_control": 1,
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"dizzy":0,
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"hit_recover": 0,
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"is_ground": false,
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"is_win": false,
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"is_run":false,
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"is_dead": false,
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"is_crouch": false,
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"is_prone": false,
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"is_aim": false,
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"is_jump": false,
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"is_attack": false,
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"in_water": false,
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"is_low_hp": false,
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"is_auto_fire": false,
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"has_multi_res": true,
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"walk_in_type":"ground",
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"cards":[],
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"items":[],
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"equipment_name_list":[],
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"current_equipment_index": -1,
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"items_count":[],
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"angle_vertical_max":80,
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"angle_vertical_min":-60,
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"hp":500,
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"hp_percent":0,
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"defense":1,
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"defense_percent":0,
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"nearest_node":-1,
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"default_equip_index": 0,
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"bags":["handgun_0"],
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"weapon_bone":"weapon_root",
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"cache_equipment_list":[
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"handgun_0","handgun_1",
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"machine_gun_0","machine_gun_1"
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],
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"linear_velocity_animation_rate":0.5,
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"angle_velocity_animation_rate":0.05,
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"angle_velocity_animation_scale":10,
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"stand_camera_height": 1,
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"crouch_camera_height": 1.377
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}
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