CocosCyberpunk/assets/resources/data/data-player.json

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2023-02-22 09:50:51 +08:00
{
"name":"actor-player",
"brain":"brain-player",
"res":"actor/actor-player",
"action":"action-player",
"sfx_walk_ground":"sfx_walk_ground",
"sfx_walk_grass":"sfx_walk_grass",
"bag_capacity":8,
"cost_jump_strength":2,
"cost_run_strength":1,
"cost_use_equip_strength":1,
"recover_ground_strength":5,
"changed_strength":false,
"normal_height":1.6,
"crouch_height":0.8,
"prone_height":0.5,
"size":1,
"size_percent":1,
"view_size": 0.8,
"strength": 40,
"max_strength": 40,
"max_hp": 500,
"max_move_rate": 1,
"min_move_rate": 0.1,
"range_weapon_atk_percent":0,
"melee_weapon_atk_percent":0,
"damage_to_hp_percent":0,
"damage_to_strength_percent":0,
"mass": 1,
"move_force": { "x":10, "y":10, "z":40 },
"jump_force_y": 4,
"cur_speed": 0,
"move_speed": { "x": 4, "y": 4, "z": 4 },
"run_speed": { "x": 0, "y": 0, "z":7 },
"max_size":0.9,
"min_size":0.15,
"angle_speed": 50,
"inversion_control": 1,
"dizzy":0,
"hit_recover": 0,
"is_ground": false,
"is_win": false,
"is_run":false,
"is_dead": false,
"is_crouch": false,
"is_prone": false,
"is_aim": false,
"is_jump": false,
"is_attack": false,
"in_water": false,
"is_low_hp": false,
"is_auto_fire": false,
"has_multi_res": true,
"walk_in_type":"ground",
"cards":[],
"items":[],
"equipment_name_list":[],
"current_equipment_index": -1,
"items_count":[],
"angle_vertical_max":80,
"angle_vertical_min":-60,
"hp":500,
"hp_percent":0,
"defense":1,
"defense_percent":0,
"nearest_node":-1,
"default_equip_index": 0,
"bags":["handgun_0"],
"weapon_bone":"weapon_root",
"cache_equipment_list":[
"handgun_0","handgun_1",
"machine_gun_0","machine_gun_1"
],
"linear_velocity_animation_rate":0.5,
"angle_velocity_animation_rate":0.05,
"angle_velocity_animation_scale":10,
"stand_camera_height": 1,
"crouch_camera_height": 1.377
}