
export type EntityIndex = number;

export type ComPoolIndex = number;

export enum ComType {
    ComCocosNode = 0,
    ComMovable = 1,
    ComNodeConfig = 2,
    ComBehaviorTree = 3,
    ComTransform = 4,
    ComMonitor = 5,
    ComRoleConfig = 6,
    ComAttackable = 7,
    ComBeAttacked = 8
}