const { ccclass, property } = cc._decorator; @ccclass export default class RoundCornerCropV1EffectScene extends cc.Component { private _radiuSlider: cc.Slider = null; private _radiuLabel: cc.Label = null; private _examplesParentNode: cc.Node = null; onLoad() { // 关闭动态合图 cc.dynamicAtlasManager.enabled = false; this._radiuSlider = cc.find("Canvas/Content/Controller/RadiusSlider/Slider").getComponent(cc.Slider); this._radiuLabel = cc.find("Canvas/Content/Controller/RadiusSlider/ValueLabel").getComponent(cc.Label); this._examplesParentNode = cc.find("Canvas/Content/Examples"); } onEnable() { this._radiuSlider.node.on("slide", this._onSliderChanged, this); } onDisable() { this._radiuSlider.node.off("slide", this._onSliderChanged, this); } start() { this._onSliderChanged(); } private _onSliderChanged() { this._radiuLabel.string = `${this._radiuSlider.progress.toFixed(2)}`; // 更新材质 this._updateRenderComponentMaterial({ radius: this._radiuSlider.progress }); } /** * 更新渲染组件的材质 * * 1. 获取材质 * 2. 给材质的 unitform 变量赋值 * 3. 重新将材质赋值回去 */ private _updateRenderComponentMaterial(param: { /** * 圆角半径 [0.0, 0.5] ,0.5 表示圆形裁剪 */ radius: number; }) { this._examplesParentNode.children.forEach(childNode => { childNode.getComponents(cc.RenderComponent).forEach(renderComponent => { let material: cc.Material = renderComponent.getMaterial(0); material.setProperty("radius", param.radius); renderComponent.setMaterial(0, material); }); }); } }