初始化闪光场景相关
This commit is contained in:
83
assets/scripts/FlashLightCtrlComponent.ts
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83
assets/scripts/FlashLightCtrlComponent.ts
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const { ccclass, property } = cc._decorator;
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@ccclass
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export default class FlashLightCtrlComponent extends cc.Component {
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private _flashLightUBO: FlashLightUBO = new FlashLightUBO();
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onEnable() {
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this.node.on(cc.Node.EventType.TOUCH_START, this._onTouchStart, this);
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this.node.on(cc.Node.EventType.TOUCH_MOVE, this._onTouchMove, this);
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this.node.on("on_property_change", this._onPropertyChange, this);
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}
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onDisable() {
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this.node.off(cc.Node.EventType.TOUCH_START, this._onTouchStart, this);
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this.node.off(cc.Node.EventType.TOUCH_MOVE, this._onTouchMove, this);
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this.node.off("on_property_change", this._onPropertyChange, this);
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}
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private _onTouchStart(event: cc.Event.EventTouch) {
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this._onTouchMove(event);
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}
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private _onTouchMove(event: cc.Event.EventTouch) {
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let touchPointInWorldSpace = event.getLocation();
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let touchPointInNodeSpace = this.node.convertToNodeSpaceAR(touchPointInWorldSpace);
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// 将触摸点转换为OPENGL坐标系并归一化
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// OpenGl 坐标系原点在左上角
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this._flashLightUBO.certerPoint = cc.v2(
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this.node.anchorX + touchPointInNodeSpace.x / this.node.width,
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1 - (this.node.anchorY + touchPointInNodeSpace.y / this.node.height)
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);
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this._updateMaterial();
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}
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private _onPropertyChange(localDiffusionUniform: FlashLightUBO) {
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this._flashLightUBO.centerColor = localDiffusionUniform.centerColor;
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this._flashLightUBO.radius = localDiffusionUniform.radius;
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this._flashLightUBO.cropAlpha = localDiffusionUniform.cropAlpha;
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this._flashLightUBO.enableFog = localDiffusionUniform.enableFog;
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this._updateMaterial();
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}
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private _updateMaterial() {
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this.getComponents(cc.RenderComponent).forEach(renderComponent => {
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let material: cc.Material = renderComponent.getMaterial(0);
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material.setProperty("centerColor", this._flashLightUBO.centerColor);
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material.setProperty("centerPoint", this._flashLightUBO.certerPoint);
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material.setProperty("radius", this._flashLightUBO.radius);
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material.setProperty("cropAlpha", this._flashLightUBO.cropAlpha);
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material.setProperty("enableFog", this._flashLightUBO.enableFog);
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renderComponent.setMaterial(0, material);
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});
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}
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}
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export class FlashLightUBO {
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/**
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* 中心点颜色
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*/
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centerColor: cc.Color = cc.Color.YELLOW;
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/**
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* 中心点坐标 ([0.0, 1.0], [0.0, 1.0])
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*/
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certerPoint: cc.Vec2 = cc.v2(0.5, 0.5);
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/**
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* 扩散半径 [0.0, 1.0]
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*/
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radius: number = 0.5;
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/**
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* 是否裁剪掉透明区域上的点光
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*/
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cropAlpha: boolean = true;
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/**
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* 是否开启战争迷雾效果
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*/
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enableFog: boolean = false;
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}
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9
assets/scripts/FlashLightCtrlComponent.ts.meta
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9
assets/scripts/FlashLightCtrlComponent.ts.meta
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{
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"ver": "1.0.5",
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"uuid": "3edca38f-0f12-489f-847a-0d89d9e55c6c",
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"isPlugin": false,
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"loadPluginInWeb": true,
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"loadPluginInNative": true,
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"loadPluginInEditor": false,
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"subMetas": {}
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}
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94
assets/scripts/FlashLightEffectScene.ts
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94
assets/scripts/FlashLightEffectScene.ts
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import FlashLightCtrlComponent, { FlashLightUBO } from "./FlashLightCtrlComponent";
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const { ccclass, property } = cc._decorator;
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@ccclass
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export default class FlashLightEffectScene extends cc.Component {
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private _redSlider: cc.Slider = null;
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private _redSliderLabel: cc.Label = null;
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private _greenSlider: cc.Slider = null;
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private _greenSliderLabel: cc.Label = null;
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private _blueSlider: cc.Slider = null;
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private _blueSliderLabel: cc.Label = null;
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private _alphaSlider: cc.Slider = null;
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private _alphaSliderLabel: cc.Label = null;
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private _radiuSlider: cc.Slider = null;
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private _radiuSliderLabel: cc.Label = null;
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private _cropAlphaToggle: cc.Toggle = null;
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private _enableFogToggle: cc.Toggle = null;
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private _examplesParentNode: cc.Node = null;
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onLoad() {
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cc.dynamicAtlasManager.enabled = false;
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this._redSlider = cc.find("Canvas/Content/Controller/ColorRedSlider/Slider").getComponent(cc.Slider);
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this._redSliderLabel = cc.find("Canvas/Content/Controller/ColorRedSlider/ValueLabel").getComponent(cc.Label);
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this._greenSlider = cc.find("Canvas/Content/Controller/ColorGreenSlider/Slider").getComponent(cc.Slider);
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this._greenSliderLabel = cc.find("Canvas/Content/Controller/ColorGreenSlider/ValueLabel").getComponent(cc.Label);
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this._blueSlider = cc.find("Canvas/Content/Controller/ColorBlueSlider/Slider").getComponent(cc.Slider);
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this._blueSliderLabel = cc.find("Canvas/Content/Controller/ColorBlueSlider/ValueLabel").getComponent(cc.Label);
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this._alphaSlider = cc.find("Canvas/Content/Controller/ColorAlphaSlider/Slider").getComponent(cc.Slider);
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this._alphaSliderLabel = cc.find("Canvas/Content/Controller/ColorAlphaSlider/ValueLabel").getComponent(cc.Label);
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this._radiuSlider = cc.find("Canvas/Content/Controller/RadiuSlider/Slider").getComponent(cc.Slider);
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this._radiuSliderLabel = cc.find("Canvas/Content/Controller/RadiuSlider/ValueLabel").getComponent(cc.Label);
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this._cropAlphaToggle = cc.find("Canvas/Content/Controller/CropAlphaToggle/Toggle").getComponent(cc.Toggle);
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this._enableFogToggle = cc.find("Canvas/Content/Controller/EnableFogToggle/Toggle").getComponent(cc.Toggle);
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// 代码添加控制脚本
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this._examplesParentNode = cc.find("Canvas/Content/Examples");
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this._examplesParentNode.children.forEach(childNode => {
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childNode.addComponent(FlashLightCtrlComponent);
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});
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}
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onEnable() {
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this._redSlider.node.on("slide", this._onPropertyChanged, this);
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this._greenSlider.node.on("slide", this._onPropertyChanged, this);
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this._blueSlider.node.on("slide", this._onPropertyChanged, this);
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this._alphaSlider.node.on("slide", this._onPropertyChanged, this);
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this._radiuSlider.node.on("slide", this._onPropertyChanged, this);
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this._cropAlphaToggle.node.on("toggle", this._onPropertyChanged, this);
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this._enableFogToggle.node.on("toggle", this._onPropertyChanged, this);
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}
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onDisable() {
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this._redSlider.node.off("slide", this._onPropertyChanged, this);
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this._greenSlider.node.off("slide", this._onPropertyChanged, this);
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this._blueSlider.node.off("slide", this._onPropertyChanged, this);
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this._alphaSlider.node.off("slide", this._onPropertyChanged, this);
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this._radiuSlider.node.off("slide", this._onPropertyChanged, this);
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this._cropAlphaToggle.node.off("toggle", this._onPropertyChanged, this);
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this._enableFogToggle.node.off("toggle", this._onPropertyChanged, this);
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}
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start() {
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this._onPropertyChanged();
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}
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private _onPropertyChanged() {
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// 更新进度条值 Label 文本
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this._redSliderLabel.string = `${this._redSlider.progress.toFixed(2)} | ${Math.round(255 * this._redSlider.progress)}`;
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this._greenSliderLabel.string = `${this._greenSlider.progress.toFixed(2)} | ${Math.round(255 * this._greenSlider.progress)}`;
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this._blueSliderLabel.string = `${this._blueSlider.progress.toFixed(2)} | ${Math.round(255 * this._blueSlider.progress)}`;
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this._alphaSliderLabel.string = `${this._alphaSlider.progress.toFixed(2)} | ${Math.round(255 * this._alphaSlider.progress)}`;
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this._radiuSliderLabel.string = `${this._radiuSlider.progress.toFixed(2)}`;
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// 通知子节点更新材质
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this._examplesParentNode.children.forEach(childNode => {
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childNode.emit("on_property_change", <FlashLightUBO>{
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centerColor: cc.color(
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Math.round(255 * this._redSlider.progress),
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Math.round(255 * this._greenSlider.progress),
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Math.round(255 * this._blueSlider.progress),
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Math.round(255 * this._alphaSlider.progress)
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),
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radius: this._radiuSlider.progress,
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cropAlpha: this._cropAlphaToggle.isChecked,
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enableFog: this._enableFogToggle.isChecked
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});
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});
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}
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}
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9
assets/scripts/FlashLightEffectScene.ts.meta
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9
assets/scripts/FlashLightEffectScene.ts.meta
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@@ -0,0 +1,9 @@
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{
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"ver": "1.0.5",
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"uuid": "6d3aff77-2683-4417-8960-2a5fd5d0757c",
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"isPlugin": false,
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"loadPluginInWeb": true,
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"loadPluginInNative": true,
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"loadPluginInEditor": false,
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"subMetas": {}
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}
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