完善马赛卡demo
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@ -6,10 +6,11 @@ export default class MosaicEffectScene extends cc.Component {
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private _xMosaicCountSliderLabel: cc.Label = null;
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private _yMosaicCountSlider: cc.Slider = null;
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private _yMosaicCountSliderLabel: cc.Label = null;
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private _mosaicCountSlider: cc.Slider = null;
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private _mosaicCountSliderLabel: cc.Label = null;
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private _examplesParentNode: cc.Node = null;
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onLoad() {
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// 关闭动态合图
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cc.dynamicAtlasManager.enabled = false;
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@ -18,6 +19,8 @@ export default class MosaicEffectScene extends cc.Component {
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this._xMosaicCountSliderLabel = cc.find("Canvas/Content/Sliders/XMosaicCountSlider/ValueLabel").getComponent(cc.Label);
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this._yMosaicCountSlider = cc.find("Canvas/Content/Sliders/YMosaicCountSlider/Slider").getComponent(cc.Slider);
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this._yMosaicCountSliderLabel = cc.find("Canvas/Content/Sliders/YMosaicCountSlider/ValueLabel").getComponent(cc.Label);
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this._mosaicCountSlider = cc.find("Canvas/Content/Sliders/MosaicCountSlider/Slider").getComponent(cc.Slider);
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this._mosaicCountSliderLabel = cc.find("Canvas/Content/Sliders/MosaicCountSlider/ValueLabel").getComponent(cc.Label);
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this._examplesParentNode = cc.find("Canvas/Content/Examples");
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}
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@ -25,17 +28,30 @@ export default class MosaicEffectScene extends cc.Component {
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onEnable() {
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this._xMosaicCountSlider.node.on("slide", this._onSliderChanged, this);
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this._yMosaicCountSlider.node.on("slide", this._onSliderChanged, this);
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this._mosaicCountSlider.node.on("slide", this._onSliderChangedTogether, this);
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}
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onDisable() {
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this._xMosaicCountSlider.node.off("slide", this._onSliderChanged, this);
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this._yMosaicCountSlider.node.off("slide", this._onSliderChanged, this);
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this._mosaicCountSlider.node.off("slide", this._onSliderChangedTogether, this);
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}
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start() {
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this._onSliderChanged();
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}
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private _onSliderChangedTogether() {
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let mosaicCount = Math.round(this._mosaicCountSlider.progress * 300);
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this._mosaicCountSliderLabel.string = `${mosaicCount}`;
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// 更新材质
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this._updateRenderComponentMaterial({
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xBlockCount: mosaicCount,
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yBlockCount: mosaicCount
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});
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}
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private _onSliderChanged() {
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let xMosaicCount = Math.round(this._xMosaicCountSlider.progress * 300);
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this._xMosaicCountSliderLabel.string = `${xMosaicCount}`;
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