[add] HoldButton 防止跟Button事件衝突
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		@@ -15,7 +15,7 @@ declare interface Array<T> {
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     */
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    ObjectSort(asc?: boolean[], key?: string[]): any[];
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    /**
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     * 設計給Array<cc.Component.EventHandler>使用
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     * 設計給Array<cc.Component.EventHandler>forHoldButton使用
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     * Add a non persistent listener to the UnityEvent.
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     * @param call Callback function.
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     */
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