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201
assets/Scripts/WebSocketSever.ts
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201
assets/Scripts/WebSocketSever.ts
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const { ccclass, property } = cc._decorator;
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@ccclass
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export default class WebSocketSeverClass extends cc.Component {
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//#region 外調參數
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@property({ type: cc.Label })
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public Label: cc.Label = null;
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//#endregion
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//#region Lifecycle
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protected onLoad(): void {
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let self: this = this;
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// 在原生平台的 Release 模式下或者在 Web/微信小游戏等平台中,WebSocketServer 可能没有定义
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if (typeof WebSocketServer === "undefined") {
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self._addLog("WebSocketServer is not enabled!");
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return;
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}
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switch (cc.sys.getNetworkType()) {
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case cc.sys.NetworkType.LAN: {
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self._addLog("已連接Wifi");
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break;
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}
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case cc.sys.NetworkType.WWAN: {
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self._addLog("未連接Wifi");
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break;
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}
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case cc.sys.NetworkType.NONE: {
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self._addLog("未連接Network");
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return;
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}
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default:
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break;
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}
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let ws: any = new WebSocketServer();
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ws.onconnection = function (conn: any): any {
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self._addLog(`${conn.headers["origin:"]} connect!`);
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conn.ondata = function (data: any): any {
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self._addLog(`${conn.headers["origin:"]} ondata!`);
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self.ParseRpcMessage.bind(self)(data);
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self.SendData.bind(self)(ws, "acc", "666");
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};
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conn.onclose = function (): any {
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self._addLog(`${conn.headers["origin:"]} connection gone!`);
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};
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};
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ws.onclose = function (): any {
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self._addLog("server is closed!");
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};
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ws.listen(9005, (err: any): any => {
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if (err) {
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return;
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}
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self._addLog("server booted!");
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});
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}
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private _addLog(msg: string): void {
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console.log(msg);
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this.Label.string += `\n\n${msg}`;
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}
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public SendData(ws, Method, Data) {
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let json = [Method];
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if (Data != null && Data != undefined && Data != NaN) {
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json[1] = Data;
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}
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let str = JSON.stringify(json);
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if (str.length > 65535) {
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this._addLog("要傳的資料太大囉");
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throw new Error('要傳的資料太大囉');
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}
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if (Data != null && Data != undefined && Data != NaN) {
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this._addLog(`[RPC] 傳送server資料: ${Method}(${JSON.stringify(Data).replace(/\\/g, "")})`);
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} else {
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this._addLog(`[RPC] 傳送server資料: ${Method}()`);
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}
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let strary = this.GetBytes(str);
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let buffer = new Uint8Array(4 + strary.byteLength);
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let u16ary = new Uint16Array(buffer.buffer, 0, 3);
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u16ary[0] = strary.byteLength;
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buffer[3] = 0x01;
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buffer.set(strary, 4);
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ws.send(buffer, (err: any) => {
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this._addLog(`${ws.headers["origin:"]} send!`);
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//
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});
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}
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public ParseRpcMessage(buffer) {
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let startIndex = 0, byteLength = buffer.byteLength;
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while (startIndex + 4 < byteLength) {
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let strlen = new DataView(buffer, startIndex, 3).getUint16(0, true);
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let str = this.GetString(new Uint8Array(buffer, startIndex + 4, strlen));
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startIndex += strlen + 4;
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try {
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let json = JSON.parse(str);
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let method = json[0];
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let status = json[1][0];
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let data = json[1][1];
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let resp = {
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Method: method,
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Status: status,
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Data: data,
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IsValid: method && status === 0
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};
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if (data) {
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this._addLog(`[RPC] 收到server呼叫:(${resp.Status}): ${resp.Method}(${JSON.stringify(resp.Data)})`);
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// ResData(resp.Status, resp.Method, resp.Data);
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} else {
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this._addLog(`[RPC] 收到server呼叫:(${resp.Status}): ${resp.Method}()`);
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// ResData(resp.Status, resp.Method);
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}
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} catch {
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this._addLog(`[RPC] 無法解析Server回應: ${str}`);
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throw new Error(`[RPC] 無法解析Server回應: ${str}`);
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}
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}
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}
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public GetString(array) {
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let str = "";
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let i = 0, len = array.length;
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while (i < len) {
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let c = array[i++];
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switch (c >> 4) {
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case 0: case 1: case 2: case 3: case 4: case 5: case 6: case 7:
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str += String.fromCharCode(c);
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break;
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case 12: case 13:
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str += String.fromCharCode(((c & 0x1F) << 6) | (array[i++] & 0x3F));
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break;
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case 14:
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str += String.fromCharCode(((c & 0x0F) << 12) | ((array[i++] & 0x3F) << 6) | ((array[i++] & 0x3F) << 0));
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break;
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}
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}
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return str;
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}
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public GetBytes(str) {
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let len = str.length, resPos = -1;
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let resArr = new Uint8Array(len * 3);
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for (let point = 0, nextcode = 0, i = 0; i !== len;) {
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point = str.charCodeAt(i), i += 1;
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if (point >= 0xD800 && point <= 0xDBFF) {
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if (i === len) {
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resArr[resPos += 1] = 0xef;
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resArr[resPos += 1] = 0xbf;
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resArr[resPos += 1] = 0xbd;
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break;
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}
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nextcode = str.charCodeAt(i);
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if (nextcode >= 0xDC00 && nextcode <= 0xDFFF) {
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point = (point - 0xD800) * 0x400 + nextcode - 0xDC00 + 0x10000;
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i += 1;
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if (point > 0xffff) {
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resArr[resPos += 1] = (0x1e << 3) | (point >>> 18);
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resArr[resPos += 1] = (0x2 << 6) | ((point >>> 12) & 0x3f);
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resArr[resPos += 1] = (0x2 << 6) | ((point >>> 6) & 0x3f);
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resArr[resPos += 1] = (0x2 << 6) | (point & 0x3f);
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continue;
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}
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} else {
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resArr[resPos += 1] = 0xef;
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resArr[resPos += 1] = 0xbf;
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resArr[resPos += 1] = 0xbd;
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continue;
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}
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}
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if (point <= 0x007f) {
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resArr[resPos += 1] = (0x0 << 7) | point;
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} else if (point <= 0x07ff) {
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resArr[resPos += 1] = (0x6 << 5) | (point >>> 6);
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resArr[resPos += 1] = (0x2 << 6) | (point & 0x3f);
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} else {
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resArr[resPos += 1] = (0xe << 4) | (point >>> 12);
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resArr[resPos += 1] = (0x2 << 6) | ((point >>> 6) & 0x3f);
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resArr[resPos += 1] = (0x2 << 6) | (point & 0x3f);
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}
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}
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return resArr.subarray(0, resPos + 1);
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}
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//#endregion
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}
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9
assets/Scripts/WebSocketSever.ts.meta
Normal file
9
assets/Scripts/WebSocketSever.ts.meta
Normal file
@@ -0,0 +1,9 @@
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{
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"ver": "1.0.8",
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"uuid": "b0fdf01d-87fb-409c-b4e2-7deabf2e31e8",
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"isPlugin": false,
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"loadPluginInWeb": true,
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"loadPluginInNative": true,
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"loadPluginInEditor": false,
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"subMetas": {}
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}
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