import { _decorator, Component, Node, director } from 'cc'; const { ccclass, property } = _decorator; @ccclass('Main') export class Main extends Component { toScene(event:any,args:string){ director.loadScene(args) } } /** * [1] Class member could be defined like this. * [2] Use `property` decorator if your want the member to be serializable. * [3] Your initialization goes here. * [4] Your update function goes here. * * Learn more about scripting: https://docs.cocos.com/creator/3.0/manual/en/scripting/ * Learn more about CCClass: https://docs.cocos.com/creator/3.0/manual/en/scripting/ccclass.html * Learn more about life-cycle callbacks: https://docs.cocos.com/creator/3.0/manual/en/scripting/life-cycle-callbacks.html */