[add] 替換資源
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24
index.html
24
index.html
@ -3,21 +3,43 @@
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<h1 style="text-align:center">Uuid Convert</h1>
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<hr />
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<div>
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<h2 style="text-align:left">1. 填入要轉換的UUID</h2>
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<h2 style="text-align:left">1. 填入要轉換的資源</h2>
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</div>
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<hr />
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<div>
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<div id="ReplaceResource1" style="display:''">
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<h1 style="text-align:left">要轉換的UUID</h1>
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<div class="input-group input-group-lg">
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<input id="uuid" type="text" class="form-control" placeholder="UUID">
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</div>
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<br>
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</div>
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<div id="ReplaceResource2" style="display:none">
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<h3 style="text-align:left">原本的資源</h3>
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</div>
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<div class="input-group input-group-lg">
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<ui-asset id="asset" class="flex-1" type="native-asset" droppable="asset">
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</ui-asset>
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</div>
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</div>
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<hr />
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<div>
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<ui-checkbox id="isReplaceResource">是否替換資源</ui-checkbox>
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<div id="ReplaceResource" style="display:none">
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<h3 style="text-align:left">2. 要覆蓋上去的資源(TS)</h3>
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<div class="input-group input-group-lg">
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<ui-asset id="asset2" class="flex-1" type="native-asset" droppable="asset">
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</ui-asset>
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</div>
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<hr />
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<h3 style="text-align:left">3. 需要替換的檔案(Scene、Prefab)</h3>
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<div class="input-group input-group-lg">
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<ui-asset id="source" class="flex-1" type="native-asset" droppable="asset">
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</ui-asset>
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</div>
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</div>
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</div>
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<hr />
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<div style="text-align:right">
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<ui-button id="run" class="blue btn btn-primary btn-lg btn-block">執行</ui-button>
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</div>
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51
main.js
51
main.js
@ -1,5 +1,5 @@
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"use strict";
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var fs = require('fs'); // 引用檔案物件
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const EditorAPI = require('./src/main/editor-api');
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// ------------decode-uuid
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@ -38,33 +38,52 @@ module.exports = {
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init() {
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// this.createDirectory();
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},
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/** 創建Spine節點 */
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/** 讀取資源資訊 */
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uuidconvert(...args) {
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let self = this;
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try {
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let needconvertuuid = args[0];
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let uuid;
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let long_uuid;
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let short_uuid;
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let path;
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if (needconvertuuid.indexOf("-") === -1) {
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// let convertuuid = this.decodeUuid(needconvertuuid);
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let convertuuid = EditorAPI.decompressUuid(needconvertuuid);
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uuid = convertuuid;
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short_uuid = needconvertuuid;
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long_uuid = convertuuid;
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} else {
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// let convertuuid = this.compressUuid(needconvertuuid);
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let convertuuid = EditorAPI.compressUuid(needconvertuuid);
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uuid = needconvertuuid;
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short_uuid = convertuuid;
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long_uuid = needconvertuuid;
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}
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Editor.log('short uuid', short_uuid);
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Editor.log('long uuid', long_uuid);
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Editor.Ipc.sendToAll('assets:hint', uuid);
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Editor.log('path: ', Editor.assetdb.uuidToUrl(uuid));
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path = Editor.assetdb.uuidToUrl(long_uuid);
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return [short_uuid, long_uuid, path];
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} catch (error) {
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Editor.log(`uuidconvert error: ${error}`);
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Editor.error(`uuidconvert error: ${error}`);
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}
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},
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/** 替換資源 */
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replaceResource(...args) {
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try {
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let uuid1 = args[0];
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let uuid2 = args[1];
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let source = args[2];
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let [short_uuid1, long_uuid1, path1] = this.uuidconvert(uuid1);
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let [short_uuid2, long_uuid2, path2] = this.uuidconvert(uuid2);
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let [short_uuid3, long_uuid3, path3] = this.uuidconvert(source);
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// Editor.log(`path1: ${uuid1}`);
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// Editor.log(`path2: ${uuid2}`);
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// Editor.log(`path3: ${source}`);
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let sourceInfo = EditorAPI.assetInfoByUuid(source);
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let source_path = sourceInfo.path;
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let sourceData = fs.readFileSync(source_path, "utf8"); // 讀取檔案
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sourceData = sourceData.replace(new RegExp(short_uuid1, 'g'), short_uuid2);
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fs.writeFileSync(source_path, sourceData);
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Editor.assetdb.refresh(path3, function (err, results) { });
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} catch (error) {
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Editor.error(`replaceResource error: ${error}`);
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}
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},
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@ -72,10 +91,20 @@ module.exports = {
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/** 打開面板 */
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"open-panel"() {
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Editor.Panel.open("uuidconvert");
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Editor.log("Uuid Convert Ver 20220818");
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},
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/** 保存按鈕點擊 */
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"run-click"(event, ...args) {
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this.uuidconvert(...args);
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// this.uuidconvert(...args);
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let [short_uuid, long_uuid, path] = this.uuidconvert(...args);
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Editor.log('short uuid', short_uuid);
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Editor.log('long uuid', long_uuid);
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Editor.Ipc.sendToAll('assets:hint', long_uuid);
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Editor.log('path: ', path);
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},
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/** 保存按鈕點擊 */
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"replaceResource"(event, ...args) {
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this.replaceResource(...args);
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},
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// /** 面板加載完成 */
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// "panel-load-finish"(evnet, ...args) {
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@ -12,10 +12,17 @@ Editor.Panel.extend({
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run: '#run',
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uuid: '#uuid',
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asset: '#asset',
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asset2: '#asset2',
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source: '#source',
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isReplaceResource: '#isReplaceResource',
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ReplaceResource: '#ReplaceResource',
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ReplaceResource1: '#ReplaceResource1',
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ReplaceResource2: '#ReplaceResource2',
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},
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ready() {
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this.$run.addEventListener("confirm", this.methods.run.bind(this));
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this.$isReplaceResource.addEventListener("change", this.methods.setReplaceResource.bind(this));
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},
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methods: {
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@ -32,7 +39,26 @@ Editor.Panel.extend({
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} else {
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uuid = this.$uuid.value;
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}
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let ReplaceResource = this.$isReplaceResource.value;
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if (ReplaceResource) {
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// if (!this.$asset2.value) {
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// Editor.error("請輸入要取代的資源");
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// return;
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// } else if (!this.$source.value) {
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// Editor.error("請輸入要取代的檔案");
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// return;
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// }
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Editor.Ipc.sendToMain("uuidconvert:replaceResource", uuid, this.$asset2.value, this.$source.value);
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} else {
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Editor.Ipc.sendToMain("uuidconvert:run-click", uuid);
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}
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},
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setReplaceResource() {
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// Editor.log(`$isReplaceResource: ${this.$isReplaceResource.value}`);
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let ReplaceResource = this.$isReplaceResource.value;
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this.$ReplaceResource.style.display = ReplaceResource ? "" : "none";
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this.$ReplaceResource1.style.display = ReplaceResource ? "none" : "";
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this.$ReplaceResource2.style.display = ReplaceResource ? "" : "none";
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},
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},
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@ -1,6 +1,7 @@
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"use strict";
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let fs = require("fs");
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let path = require("path");
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const EditorAPI = require('./src/main/editor-api');
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module.exports = {
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/**
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@ -8,28 +9,55 @@ module.exports = {
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* @param event event
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* @param data 這邊把panel的Node帶進來
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*/
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"getFsPath": function (event, request) {
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"replaceResource": function (event, request) {
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let self = this;
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var response = null;
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var args = request.args;
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try {
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let url = `db://assets/${args[0]._value}`;
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url = url.replace(/\\/g, "/");
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// let url = `db://assets/=SceneLobby`;
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// Editor.log(`url: ${url}`);
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let fsPath = Editor.remote.assetdb.urlToFspath(url);
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// Editor.log(`fsPath: ${fsPath}`);
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let uuid1 = args[0];
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let uuid2 = args[1];
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let uuid3 = args[2];
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let path = Editor.assetdb.uuidToUrl(uuid3);
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// let assetInfo = EditorAPI.assetInfoByUuid(uuid1);
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Editor.log(`path: ${path}`);
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// Editor.log(`node: ${JSON.stringify(assetInfo)}`);
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// let Version_path = Version_assetInfo.path;
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// Editor.log("Version_path: " + Version_path);
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// let Version = fs.readFileSync(Version_path, "utf8"); // 讀取檔案
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// Editor.log(`uuid3: ${uuid3}`);
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// Editor.assetdb.queryInfoByUuid(uuid1, function (err, info) {
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// Editor.log(`path: ${info.path}`);
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// Editor.log(`url: ${info.url}`);
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// Editor.log(`type: ${info.type}`);
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// // Editor.assetdb.queryAssets(info.url, info.type, function (err, info) {
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// // Editor.log(`info: ${JSON.stringify(info)}`);
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// // });
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// });
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// this.fileSearch(fsPath);
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// Editor.Selection.select('asset', uuid1);
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// Editor.Selection.clear('node')
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// let nodeUuids = Editor.Selection.curSelection("node");
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// Editor.Ipc.sendToPanel("scene", "scene:create-nodes-by-uuids", [uuid1], nodeUuids, { unlinkPrefab: null })
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// Editor.Selection.select('node', uuid1)
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// nodeUuids = Editor.Selection.curSelection("node");
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let res = {
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url: url,
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fsPath, fsPath
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}
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response = JSON.stringify(res);
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// let source = cc.find("SlotPaytable_66");
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// // 修改运行中的节点属性:
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// Editor.Ipc.sendToPanel('scene', 'scene:set-property', {
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// id: uuid1,
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// path: "name",//要修改的属性
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// type: "String",
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// value: "8787",
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// isSubProp: false,
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// });
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// Editor.log(`node: ${JSON.stringify(source)}`);
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// Editor.log(`node: ${source}`);
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// response = JSON.stringify(res);
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} catch (error) {
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Editor.log(`getFsPath error: ${error}`);
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Editor.error(`replaceResource error: ${error}`);
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}
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response = "666";
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if (event.reply) {
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event.reply(null, response);
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}
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@ -37,6 +37,22 @@ const EditorAPI = {
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return Editor.assetdb.assetInfoByUuid(uuid);
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},
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/**
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* 通过 uuid 获取资源信息
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* @param {string} uuid
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*/
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queryInfoByUuid(uuid, Function) {
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Editor.assetdb.queryInfoByUuid(uuid3, Function(err, info));
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},
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/**
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* 通过 uuid 获取资源信息
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* @param {string} uuid
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*/
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queryAssets(url, type, Function) {
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Editor.assetdb.queryAssets(url, type, Function(err, info));
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},
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/**
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* 通过 uuid 获取子资源信息
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* @param {string} uuid
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