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https://gitee.com/nomat/lcc-ui-sorting-group-demo.git
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完善native实现ts端
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12
assets/lcc-ui-sorting-group/engine-extend.meta
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12
assets/lcc-ui-sorting-group/engine-extend.meta
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{
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"ver": "1.1.0",
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"importer": "directory",
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"imported": true,
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"uuid": "e9f90997-b8f8-43b8-8afc-26a0d75357f6",
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"files": [],
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"subMetas": {},
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"userData": {
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"compressionType": {},
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"isRemoteBundle": {}
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}
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}
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140
assets/lcc-ui-sorting-group/engine-extend/render-entity.ts
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140
assets/lcc-ui-sorting-group/engine-extend/render-entity.ts
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/**
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* 由于RenderEntity未暴露,所以修改就只有另辟蹊径
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*/
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import { Graphics } from "cc";
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import { UIRenderer } from "cc";
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import { TiledLayer } from "cc";
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import { UIMeshRenderer } from "cc";
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import { __private,dragonBones,sp } from "cc";
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import { JSB } from "cc/env";
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import { DEFAULT_SORTING_PRIORITY } from "../sorting-define";
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export enum RenderEntityFloatSharedBufferView {
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localOpacity,
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sortingPriority,
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count,
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}
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export enum RenderEntityUInt8SharedBufferView {
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colorR,
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colorG,
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colorB,
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colorA,
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maskMode,
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count,
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}
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export enum RenderEntityBoolSharedBufferView {
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colorDirty,
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enabled,
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useLocal,
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count,
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}
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/**
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* RenderEntity类
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*/
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let RenderEntityClass:typeof __private._cocos_2d_renderer_render_entity__RenderEntity = null;
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/**
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* 更新RenderEntity实体
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*/
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export function UpdateRenderEntity(renderEntity:__private._cocos_2d_renderer_render_entity__RenderEntity){
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if(renderEntity && !RenderEntityClass){
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RenderEntityClass = renderEntity.constructor as typeof __private._cocos_2d_renderer_render_entity__RenderEntity;
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// @ts-ignore
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RenderEntityClass.prototype.initSharedBuffer = function(){
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this._sortingPriority = DEFAULT_SORTING_PRIORITY;
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if (JSB) {
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//this._sharedBuffer = new Float32Array(RenderEntitySharedBufferView.count);
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const buffer = this._nativeObj.getEntitySharedBufferForJS();
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let offset = 0;
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this._floatSharedBuffer = new Float32Array(buffer, offset, RenderEntityFloatSharedBufferView.count);
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offset += RenderEntityFloatSharedBufferView.count * 4;
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this._uint8SharedBuffer = new Uint8Array(buffer, offset, RenderEntityUInt8SharedBufferView.count);
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offset += RenderEntityUInt8SharedBufferView.count * 1;
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this._boolSharedBuffer = new Uint8Array(buffer, offset, RenderEntityBoolSharedBufferView.count);
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}
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};
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if(!('sortingPriority' in RenderEntityClass.prototype)){
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Object.defineProperty(RenderEntityClass.prototype, 'sortingPriority', {
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get: function() {
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return this._sortingPriority;
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},
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set: function(value) {
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this._sortingPriority = value;
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if (JSB) {
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this._floatSharedBuffer[RenderEntityFloatSharedBufferView.sortingPriority] = value;
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}
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},
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enumerable: true
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});
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}
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// @ts-ignore
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renderEntity.initSharedBuffer();
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console.log('Update RenderEntity Class');
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}
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}
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// @ts-ignore
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const Graphics_createRenderEntity = Graphics.prototype.createRenderEntity;
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// @ts-ignore
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Graphics.prototype.createRenderEntity = function(){
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let entity = Graphics_createRenderEntity.call(this);
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UpdateRenderEntity(entity);
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return entity;
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}
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const UIMeshRenderer_onLoad = UIMeshRenderer.prototype.onLoad;
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UIMeshRenderer.prototype.onLoad = function(){
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UpdateRenderEntity(this._renderEntity);
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return UIMeshRenderer_onLoad.call(this);
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}
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// @ts-ignore
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const UIRenderer_createRenderEntity = UIRenderer.prototype.createRenderEntity;
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// @ts-ignore
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UIRenderer.prototype.createRenderEntity = function(){
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let entity = UIRenderer_createRenderEntity.call(this);
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UpdateRenderEntity(entity);
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return entity;
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}
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if(dragonBones){
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// @ts-ignore
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const ArmatureDisplay_createRenderEntity = dragonBones.ArmatureDisplay.prototype.createRenderEntity;
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// @ts-ignore
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dragonBones.ArmatureDisplay.prototype.createRenderEntity = function(){
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let entity = ArmatureDisplay_createRenderEntity.call(this);
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UpdateRenderEntity(entity);
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return entity;
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}
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}
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if(sp){
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// @ts-ignore
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const Skeleton_createRenderEntity = sp.Skeleton.prototype.createRenderEntity;
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// @ts-ignore
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sp.Skeleton.prototype.createRenderEntity = function(){
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let entity = Skeleton_createRenderEntity.call(this);
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UpdateRenderEntity(entity);
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return entity;
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}
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}
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if(TiledLayer){
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// @ts-ignore
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const TiledLayer_createRenderEntity = TiledLayer.prototype.createRenderEntity;
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// @ts-ignore
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TiledLayer.prototype.createRenderEntity = function(){
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let entity = TiledLayer_createRenderEntity.call(this);
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UpdateRenderEntity(entity);
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return entity;
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}
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}
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@ -2,7 +2,7 @@
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"ver": "4.0.23",
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"ver": "4.0.23",
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"importer": "typescript",
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"importer": "typescript",
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"imported": true,
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"imported": true,
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"uuid": "eebde562-6799-4fbd-9138-5f4755bdd7d7",
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"uuid": "fa9757e8-0812-47bb-b2cd-658d631f676a",
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"files": [],
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"files": [],
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"subMetas": {},
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"subMetas": {},
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"userData": {}
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"userData": {}
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33
assets/lcc-ui-sorting-group/engine-extend/ui-renderer.ts
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33
assets/lcc-ui-sorting-group/engine-extend/ui-renderer.ts
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import { UIRenderer } from "cc";
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declare module 'cc' {
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interface UIRenderer {
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/**
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* 排序优先级 - private
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*/
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_sortingPriority:number;
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/**
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* 排序优先级
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*/
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sortingPriority:number;
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/**
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* 排序透明度
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*/
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sortingOpacity:number;
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}
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}
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if(!('sortingPriority' in UIRenderer.prototype)){
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Object.defineProperty(UIRenderer.prototype, 'sortingPriority', {
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get: function() {
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return this._sortingPriority;
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},
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set: function(value) {
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this._sortingPriority = value;
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},
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enumerable: true
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});
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}
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@ -0,0 +1,9 @@
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{
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"ver": "4.0.23",
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"importer": "typescript",
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"imported": true,
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"uuid": "1969969e-8406-4e32-a252-fa63557cd43f",
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"files": [],
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"subMetas": {},
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"userData": {}
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}
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import { clamp, gfx,Node,RenderData,UI,StencilManager,UIRenderer } from 'cc';
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import { clamp, gfx,Node,RenderData,UI,StencilManager,UIRenderer, renderer } from 'cc';
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import { JSB } from 'cc/env';
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import { JSB } from 'cc/env';
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import { DEFAULT_SORTING_PRIORITY } from './sorting-define';
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import { DEFAULT_SORTING_PRIORITY } from '../sorting-define';
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declare module 'cc' {
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declare module 'cc' {
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interface UIRenderer {
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/**
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* 排序优先级
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*/
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sortingPriority:number;
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/**
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* 排序透明度
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*/
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sortingOpacity:number;
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}
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interface UI {
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interface UI {
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/**
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/**
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const rendererCache = this.rendererCache;
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const rendererCache = this.rendererCache;
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if(rendererCache.length > 0){
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if(rendererCache.length > 0){
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if(this.rendererOrder){
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if(this.rendererOrder){
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rendererCache.sort((a, b)=>{ return a.sortingPriority - b.sortingPriority; });
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rendererCache.sort((a, b)=>{ return a._sortingPriority - b._sortingPriority; });
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}
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}
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for(let render of rendererCache){
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for(let render of rendererCache){
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render.fillBuffers(this);
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render.fillBuffers(this);
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}
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}
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}else{
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}else{
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this.rendererCache.push(render);
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this.rendererCache.push(render);
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render.sortingPriority = render.sortingPriority ?? DEFAULT_SORTING_PRIORITY;
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render._sortingPriority = render._sortingPriority ?? DEFAULT_SORTING_PRIORITY;
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if(render.sortingPriority != DEFAULT_SORTING_PRIORITY){
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if(render._sortingPriority != DEFAULT_SORTING_PRIORITY){
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this.rendererOrder = true;
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this.rendererOrder = true;
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}
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}
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if (this._opacityDirty && render && !render.useVertexOpacity && render.renderData && render.renderData.vertexCount > 0) {
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if (this._opacityDirty && render && !render.useVertexOpacity && render.renderData && render.renderData.vertexCount > 0) {
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9
assets/lcc-ui-sorting-group/engine-extend/ui.ts.meta
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9
assets/lcc-ui-sorting-group/engine-extend/ui.ts.meta
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{
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"ver": "4.0.23",
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"importer": "typescript",
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"imported": true,
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"uuid": "3892765a-558a-4ad4-a128-11b51b68d962",
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"files": [],
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"subMetas": {},
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"userData": {}
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}
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