import { _decorator, Component, Node } from 'cc'; import * as BT from "kunpocc-behaviortree"; const { ccclass, property, menu } = _decorator; @ccclass("GameEntry") @menu("kunpo/GameEntry") export class GameEntry extends Component { @property(Node) private stage: Node = null; @property(Node) private touchNode: Node = null; start(): void { BT } protected update(dt: number): void { } }