项目重构,破坏性更新

This commit is contained in:
gongxh
2025-09-02 17:05:46 +08:00
parent 0b6b6c0be3
commit 7cd19a373b
18 changed files with 1059 additions and 989 deletions

View File

@@ -1,84 +1,41 @@
import type { BehaviorTree } from "../BehaviorTree";
import { Status } from "../header";
import { Ticker } from "../Ticker";
import { BaseNode } from "./BaseNode";
/**
* 可以包含多个节点的集合装饰器基类
*
*/
export abstract class Composite extends BaseNode {
constructor(...children: BaseNode[]) {
super(children);
}
}
import { Composite, MemoryComposite } from "./AbstractNodes";
/**
* 记忆选择节点
* 选择不为 FAILURE 的节点
* 选择不为 FAILURE 的节点,记住上次运行的子节点位置
* 任意一个Child Node返回不为 FAILURE, 本Node向自己的Parent Node也返回Child Node状态
*/
export class MemSelector extends Composite {
/**
* 打开
* @param {Ticker} ticker
*/
public open(ticker: Ticker): void {
super.open(ticker);
ticker.blackboard.set("runningChild", 0, ticker.tree.id, this.id);
}
/**
* 执行
* @param {Ticker} ticker
* @returns {Status}
*/
public tick(ticker: Ticker): Status {
let childIndex = ticker.blackboard.get("runningChild", ticker.tree.id, this.id) as number;
for (let i = childIndex; i < this.children.length; i++) {
let status = this.children[i]._execute(ticker);
export class MemSelector extends MemoryComposite {
public tick<T>(tree: BehaviorTree<T>): Status {
for (let i = this.runningIndex; i < this.children.length; i++) {
let status = this.children[i]!._execute(tree);
if (status !== Status.FAILURE) {
if (status === Status.RUNNING) {
ticker.blackboard.set("runningChild", i, ticker.tree.id, this.id);
this.runningIndex = i;
}
return status;
}
}
return Status.FAILURE;
}
}
/**
* 记忆顺序节点
* 如果上次执行到 RUNING 的节点, 下次进入节点后, 直接从 RUNING 节点开始
* 遇到 RUNING 或者 FAILURE 停止迭代
* 如果上次执行到 RUNNING 的节点, 下次进入节点后, 直接从 RUNNING 节点开始
* 遇到 SUCCESS 或者 FAILURE 停止迭代
* 任意一个Child Node返回不为 SUCCESS, 本Node向自己的Parent Node也返回Child Node状态
* 所有节点都返回 SUCCESS, 本节点才返回 SUCCESS
*/
export class MemSequence extends Composite {
/**
* 打开
* @param {Ticker} ticker
*/
public open(ticker: Ticker): void {
super.open(ticker);
ticker.blackboard.set("runningChild", 0, ticker.tree.id, this.id);
}
/**
* 执行
* @param {Ticker} ticker
* @returns {Status}
*/
public tick(ticker: Ticker): Status {
let childIndex = ticker.blackboard.get("runningChild", ticker.tree.id, this.id) as number;
for (let i = childIndex; i < this.children.length; i++) {
let status = this.children[i]._execute(ticker);
export class MemSequence extends MemoryComposite {
public tick<T>(tree: BehaviorTree<T>): Status {
for (let i = this.runningIndex; i < this.children.length; i++) {
let status = this.children[i]!._execute(tree);
if (status !== Status.SUCCESS) {
if (status === Status.RUNNING) {
ticker.blackboard.set("runningChild", i, ticker.tree.id, this.id);
this.runningIndex = i;
}
return status;
}
@@ -92,34 +49,26 @@ export class MemSequence extends Composite {
* 从Child Node中随机选择一个执行
*/
export class RandomSelector extends Composite {
/**
* 执行
* @param {Ticker} ticker
* @returns {Status}
*/
public tick(ticker: Ticker): Status {
let childIndex = (Math.random() * this.children.length) | 0;
let child = this.children[childIndex];
let status = child._execute(ticker);
public tick<T>(tree: BehaviorTree<T>): Status {
if (this.children.length === 0) {
return Status.FAILURE;
}
const childIndex = Math.floor(Math.random() * this.children.length);
const status = this.children[childIndex]!._execute(tree);
return status;
}
}
/**
* 选择节点,选择不为 FAILURE 的节点
* 当执行本类型Node时它将从begin到end迭代执行自己的Child Node
* 如遇到一个Child Node执行后返回 SUCCESS 或者 RUNING那停止迭代本Node向自己的Parent Node也返回 SUCCESS 或 RUNING
* 当执行本Node时它将从begin到end迭代执行自己的Child Node
* 如遇到一个Child Node执行后返回 SUCCESS 或者 RUNNING那停止迭代本Node向自己的Parent Node也返回 SUCCESS 或 RUNNING
*/
export class Selector extends Composite {
/**
* 执行
* @param {Ticker} ticker
* @returns {Status}
*/
public tick(ticker: Ticker): Status {
public tick<T>(tree: BehaviorTree<T>): Status {
for (let i = 0; i < this.children.length; i++) {
let status = this.children[i]._execute(ticker);
let status = this.children[i]!._execute(tree);
if (status !== Status.FAILURE) {
return status;
}
@@ -131,18 +80,13 @@ export class Selector extends Composite {
/**
* 顺序节点
* 当执行本类型Node时它将从begin到end迭代执行自己的Child Node
* 遇到 FAILURE 或 RUNING, 那停止迭代返回FAILURE 或 RUNING
* 遇到 FAILURE 或 RUNNING, 那停止迭代返回FAILURE 或 RUNNING
* 所有节点都返回 SUCCESS, 本节点才返回 SUCCESS
*/
export class Sequence extends Composite {
/**
* 执行
* @param {Ticker} ticker
* @returns {Status}
*/
public tick(ticker: Ticker): Status {
public tick<T>(tree: BehaviorTree<T>): Status {
for (let i = 0; i < this.children.length; i++) {
let status = this.children[i]._execute(ticker);
let status = this.children[i]!._execute(tree);
if (status !== Status.SUCCESS) {
return status;
}
@@ -155,19 +99,14 @@ export class Sequence extends Composite {
* 并行节点 每次进入全部重新执行一遍
* 当执行本类型Node时它将从begin到end迭代执行自己的Child Node
* 1. 当存在Child Node执行后返回 FAILURE, 本节点返回 FAILURE
* 2. 当存在Child Node执行后返回 RUNING, 本节点返回 RUNING
* 2. 当存在Child Node执行后返回 RUNNING, 本节点返回 RUNNING
* 所有节点都返回 SUCCESS, 本节点才返回 SUCCESS
*/
export class Parallel extends Composite {
/**
* 执行
* @param {Ticker} ticker
* @returns {Status}
*/
public tick(ticker: Ticker): Status {
public tick<T>(tree: BehaviorTree<T>): Status {
let result = Status.SUCCESS;
for (let i = 0; i < this.children.length; i++) {
let status = this.children[i]._execute(ticker);
let status = this.children[i]!._execute(tree);
if (status == Status.FAILURE) {
result = Status.FAILURE;
} else if (result == Status.SUCCESS && status == Status.RUNNING) {
@@ -186,15 +125,10 @@ export class Parallel extends Composite {
* 否则返回 RUNNING
*/
export class ParallelAnySuccess extends Composite {
/**
* 执行
* @param {Ticker} ticker
* @returns {Status}
*/
public tick(ticker: Ticker): Status {
public tick<T>(tree: BehaviorTree<T>): Status {
let result = Status.RUNNING;
for (let i = 0; i < this.children.length; i++) {
let status = this.children[i]._execute(ticker);
let status = this.children[i]!._execute(tree);
if (status == Status.FAILURE) {
result = Status.FAILURE;
} else if (result == Status.RUNNING && status == Status.SUCCESS) {