添加装饰器给蓝图编辑器做准备;修改随机节点添加权重支持

This commit is contained in:
gongxh
2025-09-08 16:10:08 +08:00
parent 10ca8fd2a8
commit 6d6162031a
7 changed files with 349 additions and 52 deletions

157
src/behaviortree/BT.ts Normal file
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@@ -0,0 +1,157 @@
/**
* 行为树装饰器和元数据管理
* 用于编辑器显示和配置节点信息
*/
export namespace BT {
/**
* 参数类型枚举
*/
export enum ParamType {
int = "number",
float = "float",
string = "string",
bool = "boolean"
}
/**
* 节点类型枚举
*/
export enum Type {
/** 行为节点 */
Action = "action",
/** 条件节点 */
Condition = "condition",
/** 组合节点 */
Composite = "composite",
/** 装饰节点 */
Decorator = "decorator"
}
/**
* 参数描述接口
*/
export interface ParameterInfo {
/** 参数类型 */
type: ParamType;
/** 参数名称 */
name: string;
/** 参数描述 */
description?: string;
/** 默认值 */
defaultValue?: any;
/** 是否必需 */
required?: boolean;
}
/**
* 节点元数据接口
*/
export interface NodeMetadata {
/** 节点名称 */
name: string;
/** 节点分组 */
group: string;
/** 节点类型 */
type: Type;
/** 节点描述 */
description: string;
/** 参数列表 */
parameters: ParameterInfo[];
/** 最大子节点数量0=不允许子节点1=最多一个子节点,-1=无限制 */
maxChildren: number;
}
/**
* 节点元数据存储
*/
const NODE_METADATA_MAP = new Map<string, NodeMetadata>();
/**
* 行为节点装饰器
*/
export function ActionNode(metadata: Omit<NodeMetadata, "type" | "maxChildren">) {
return function <T extends new (...args: any[]) => any>(constructor: T) {
const fullMetadata: NodeMetadata = {
...metadata,
type: Type.Action,
maxChildren: 0,
};
NODE_METADATA_MAP.set(constructor.name, fullMetadata);
return constructor;
};
}
/**
* 条件节点装饰器
*/
export function ConditionNode(metadata: Omit<NodeMetadata, "type" | "maxChildren">) {
return function <T extends new (...args: any[]) => any>(constructor: T) {
const fullMetadata: NodeMetadata = {
...metadata,
type: Type.Condition,
maxChildren: 0,
};
NODE_METADATA_MAP.set(constructor.name, fullMetadata);
return constructor;
};
}
/**
* 组合节点装饰器
*/
export function CompositeNode(metadata: Omit<NodeMetadata, "type" | "maxChildren">) {
return function <T extends new (...args: any[]) => any>(constructor: T) {
const fullMetadata: NodeMetadata = {
...metadata,
type: Type.Composite,
maxChildren: -1
};
NODE_METADATA_MAP.set(constructor.name, fullMetadata);
return constructor;
};
}
/**
* 装饰节点装饰器
*/
export function DecoratorNode(metadata: Omit<NodeMetadata, "type" | "maxChildren">) {
return function <T extends new (...args: any[]) => any>(constructor: T) {
const fullMetadata: NodeMetadata = {
...metadata,
type: Type.Decorator,
maxChildren: 1
};
NODE_METADATA_MAP.set(constructor.name, fullMetadata);
return constructor;
};
}
/**
* 获取节点元数据
*/
export function getNodeMetadata(nodeName: string): NodeMetadata | undefined {
return NODE_METADATA_MAP.get(nodeName);
}
/**
* 获取所有节点元数据
*/
export function getAllNodeMetadata(): Map<string, NodeMetadata> {
return new Map(NODE_METADATA_MAP);
}
/**
* 判断节点是否允许子节点
*/
export function canHaveChildren(metadata: NodeMetadata): boolean {
return metadata.maxChildren !== 0;
}
/**
* 判断节点是否可以添加更多子节点
*/
export function canAddMoreChildren(metadata: NodeMetadata, currentChildCount: number): boolean {
return metadata.maxChildren === -1 || currentChildCount < metadata.maxChildren;
}
}

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@@ -1,24 +1,20 @@
import { BT } from "../BT";
import { Status } from "../header"; import { Status } from "../header";
import { LeafNode } from "./AbstractNodes"; import { LeafNode } from "./AbstractNodes";
import { IBTNode } from "./BTNode";
export class Action extends LeafNode {
protected _func: (node: IBTNode) => Status;
constructor(func: (node: IBTNode) => Status) {
super();
this._func = func;
}
public tick(): Status {
return this._func?.(this) ?? Status.SUCCESS;
}
}
/** /**
* 次数等待节点(无子节点) * 次数等待节点(无子节点)
* 次数内返回RUNNING * 次数内返回RUNNING
* 超次返回SUCCESS * 超次返回SUCCESS
*/ */
@BT.ActionNode({
name: "等待次数",
group: "等待行为",
description: "等待指定次数后返回成功",
parameters: [
{ name: "maxTicks", type: BT.ParamType.int, description: "最大等待次数", defaultValue: 0, required: true }
]
})
export class WaitTicks extends LeafNode { export class WaitTicks extends LeafNode {
private _max: number; private _max: number;
private _value: number; private _value: number;
@@ -46,6 +42,14 @@ export class WaitTicks extends LeafNode {
* 时间等待节点 时间(秒) * 时间等待节点 时间(秒)
* 时间到后返回SUCCESS否则返回RUNNING * 时间到后返回SUCCESS否则返回RUNNING
*/ */
@BT.ActionNode({
name: "等待时间",
group: "等待行为",
description: "等待指定时间(秒)后返回成功",
parameters: [
{ name: "duration", type: BT.ParamType.float, description: "等待时间(秒)", defaultValue: 0, required: true }
]
})
export class WaitTime extends LeafNode { export class WaitTime extends LeafNode {
private _max: number; private _max: number;
private _value: number = 0; private _value: number = 0;

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@@ -1,5 +1,8 @@
import { BT } from "../BT";
import { Status } from "../header"; import { Status } from "../header";
import { Composite, MemoryComposite } from "./AbstractNodes"; import { Composite, MemoryComposite } from "./AbstractNodes";
import { IBTNode } from "./BTNode";
import { WeightDecorator } from "./Decorator";
/** /**
* 记忆选择节点 从上到下执行 * 记忆选择节点 从上到下执行
@@ -8,6 +11,12 @@ import { Composite, MemoryComposite } from "./AbstractNodes";
* *
* 遇到 RUNNING 返回 RUNNING 下次从该节点开始 * 遇到 RUNNING 返回 RUNNING 下次从该节点开始
*/ */
@BT.CompositeNode({
name: "记忆选择节点",
group: "基础组合节点",
description: "记住上次运行位置的选择节点,从记忆位置开始执行",
parameters: []
})
export class MemSelector extends MemoryComposite { export class MemSelector extends MemoryComposite {
public tick(): Status { public tick(): Status {
let index = this.get<number>(`__nMemoryRunningIndex`); let index = this.get<number>(`__nMemoryRunningIndex`);
@@ -33,6 +42,12 @@ export class MemSelector extends MemoryComposite {
* *
* 遇到 RUNNING 返回 RUNNING 下次从该节点开始 * 遇到 RUNNING 返回 RUNNING 下次从该节点开始
*/ */
@BT.CompositeNode({
name: "记忆顺序节点",
group: "基础组合节点",
description: "记住上次运行位置的序列节点,从记忆位置开始执行",
parameters: []
})
export class MemSequence extends MemoryComposite { export class MemSequence extends MemoryComposite {
public tick(): Status { public tick(): Status {
let index = this.get<number>(`__nMemoryRunningIndex`); let index = this.get<number>(`__nMemoryRunningIndex`);
@@ -51,28 +66,17 @@ export class MemSequence extends MemoryComposite {
} }
} }
/**
* 随机选择节点
* 随机选择一个子节点执行
* 返回子节点状态
*/
export class RandomSelector extends Composite {
public tick(): Status {
if (this.children.length === 0) {
return Status.FAILURE;
}
const childIndex = Math.floor(Math.random() * this.children.length);
const status = this.children[childIndex]!._execute();
return status;
}
}
/** /**
* 选择节点 从上到下执行 * 选择节点 从上到下执行
* 返回第一个不为 FAILURE 的子节点状态 * 返回第一个不为 FAILURE 的子节点状态
* 否则返回 FAILURE * 否则返回 FAILURE
*/ */
@BT.CompositeNode({
name: "选择节点",
group: "基础组合节点",
description: "依次执行子节点,直到找到成功或运行中的节点",
parameters: []
})
export class Selector extends Composite { export class Selector extends Composite {
public tick(): Status { public tick(): Status {
for (let i = 0; i < this.children.length; i++) { for (let i = 0; i < this.children.length; i++) {
@@ -85,11 +89,76 @@ export class Selector extends Composite {
} }
} }
/**
* 随机选择节点
* 随机选择一个子节点执行
* 返回子节点状态
*/
@BT.CompositeNode({
name: "随机选择节点",
group: "基础组合节点",
description: "随机选择一个子节点执行",
parameters: [],
})
export class RandomSelector extends Composite {
private _totalWeight: number = 0;
private _weights: number[] = [];
constructor(...children: IBTNode[]) {
super(...children);
this._totalWeight = 0;
this._weights = [];
for (const child of children) {
const weight = this.getChildWeight(child);
this._totalWeight += weight;
this._weights.push(this._totalWeight);
}
}
private getChildWeight(child: IBTNode): number {
return (child instanceof WeightDecorator) ? (child.weight) : 1;
}
public tick(): Status {
if (this.children.length === 0) {
return Status.FAILURE;
}
// 基于权重的随机选择
const randomValue = Math.random() * this._totalWeight;
// 使用二分查找找到对应的子节点索引O(log n)复杂度)
let left = 0;
let right = this._weights.length - 1;
let childIndex = 0;
while (left <= right) {
const mid = Math.floor((left + right) / 2);
if (this._weights[mid]! > randomValue) {
childIndex = mid;
right = mid - 1;
} else {
left = mid + 1;
}
}
const status = this.children[childIndex]!._execute();
return status;
}
}
/** /**
* 顺序节点 从上到下执行 * 顺序节点 从上到下执行
* 遇到 SUCCESS 继续下一个 * 遇到 SUCCESS 继续下一个
* 否则返回子节点状态 * 否则返回子节点状态
*/ */
@BT.CompositeNode({
name: "顺序节点",
group: "基础组合节点",
description: "依次执行所有子节点,全部成功才返回成功",
parameters: []
})
export class Sequence extends Composite { export class Sequence extends Composite {
public tick(): Status { public tick(): Status {
for (let i = 0; i < this.children.length; i++) { for (let i = 0; i < this.children.length; i++) {
@@ -107,6 +176,12 @@ export class Sequence extends Composite {
* 并行节点 从上到下执行 全部执行一遍 * 并行节点 从上到下执行 全部执行一遍
* 返回优先级 FAILURE > RUNNING > SUCCESS * 返回优先级 FAILURE > RUNNING > SUCCESS
*/ */
@BT.CompositeNode({
name: "并行节点",
group: "基础组合节点",
description: "同时执行所有子节点,全部成功才返回成功",
parameters: []
})
export class Parallel extends Composite { export class Parallel extends Composite {
public tick(): Status { public tick(): Status {
let result = Status.SUCCESS; let result = Status.SUCCESS;
@@ -126,6 +201,12 @@ export class Parallel extends Composite {
* 并行节点 从上到下执行 全部执行一遍 * 并行节点 从上到下执行 全部执行一遍
* 返回优先级 SUCCESS > RUNNING > FAILURE * 返回优先级 SUCCESS > RUNNING > FAILURE
*/ */
@BT.CompositeNode({
name: "并行任意成功",
group: "基础组合节点",
description: "同时执行所有子节点,任意一个成功即返回成功",
parameters: []
})
export class ParallelAnySuccess extends Composite { export class ParallelAnySuccess extends Composite {
public tick(): Status { public tick(): Status {
let result = Status.FAILURE; let result = Status.FAILURE;

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@@ -1,20 +0,0 @@
import { Status } from "../header";
import { LeafNode } from "./AbstractNodes";
import { IBTNode } from "./BTNode";
/**
* 条件节点
* 根据条件函数返回SUCCESS或FAILURE
*/
export class Condition extends LeafNode {
/** 执行函数 @internal */
private readonly _func: (node: IBTNode) => boolean;
constructor(func: (node: IBTNode) => boolean) {
super();
this._func = func;
}
public tick(): Status {
return this._func?.(this) ? Status.SUCCESS : Status.FAILURE;
}
}

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@@ -4,6 +4,7 @@
* @Description: 装饰节点 装饰节点下必须包含子节点 * @Description: 装饰节点 装饰节点下必须包含子节点
*/ */
import { BT } from "../BT";
import { Status } from "../header"; import { Status } from "../header";
import { Decorator, NumericDecorator } from "./AbstractNodes"; import { Decorator, NumericDecorator } from "./AbstractNodes";
import { IBTNode } from "./BTNode"; import { IBTNode } from "./BTNode";
@@ -14,6 +15,12 @@ import { IBTNode } from "./BTNode";
* 第一个Child Node节点, 返回 FAILURE, 本Node向自己的Parent Node也返回 SUCCESS * 第一个Child Node节点, 返回 FAILURE, 本Node向自己的Parent Node也返回 SUCCESS
* 第一个Child Node节点, 返回 SUCCESS, 本Node向自己的Parent Node也返回 FAILURE * 第一个Child Node节点, 返回 SUCCESS, 本Node向自己的Parent Node也返回 FAILURE
*/ */
@BT.DecoratorNode({
name: "反转器",
group: "基础装饰节点",
description: "反转子节点的执行结果,成功变失败,失败变成功",
parameters: []
})
export class Inverter extends Decorator { export class Inverter extends Decorator {
public tick(): Status { public tick(): Status {
const status = this.children[0]!._execute(); const status = this.children[0]!._execute();
@@ -34,6 +41,14 @@ export class Inverter extends Decorator {
* 规定时间内, 根据Child Node的结果, 本节点向自己的父节点也返回相同的结果 * 规定时间内, 根据Child Node的结果, 本节点向自己的父节点也返回相同的结果
* 超时后, 直接返回 FAILURE * 超时后, 直接返回 FAILURE
*/ */
@BT.DecoratorNode({
name: "时间限制器",
group: "基础装饰节点",
description: "限制子节点执行时间,超时返回失败",
parameters: [
{ name: "max", type: BT.ParamType.float, description: "最大时间(秒)", defaultValue: 1, required: true }
]
})
export class LimitTime extends NumericDecorator { export class LimitTime extends NumericDecorator {
/** /**
* 时间限制节点 * 时间限制节点
@@ -62,6 +77,14 @@ export class LimitTime extends NumericDecorator {
* 必须且只能包含一个子节点 * 必须且只能包含一个子节点
* 次数超过后, 直接返回失败; 次数未超过, 返回子节点状态 * 次数超过后, 直接返回失败; 次数未超过, 返回子节点状态
*/ */
@BT.DecoratorNode({
name: "次数限制器",
group: "基础装饰节点",
description: "限制子节点执行次数,超过次数返回失败",
parameters: [
{ name: "max", type: BT.ParamType.int, description: "最大次数", defaultValue: 1, required: true }
]
})
export class LimitTicks extends NumericDecorator { export class LimitTicks extends NumericDecorator {
public tick(): Status { public tick(): Status {
this._value++; this._value++;
@@ -78,6 +101,14 @@ export class LimitTicks extends NumericDecorator {
* 子节点是成功或失败,累加计数 * 子节点是成功或失败,累加计数
* 次数超过之后返回子节点状态,否则返回 RUNNING * 次数超过之后返回子节点状态,否则返回 RUNNING
*/ */
@BT.DecoratorNode({
name: "重复器",
group: "基础装饰节点",
description: "重复执行子节点指定次数",
parameters: [
{ name: "max", type: BT.ParamType.int, description: "重复次数", defaultValue: 1, required: true }
]
})
export class Repeat extends NumericDecorator { export class Repeat extends NumericDecorator {
public tick(): Status { public tick(): Status {
// 执行子节点 // 执行子节点
@@ -101,6 +132,14 @@ export class Repeat extends NumericDecorator {
* *
* 子节点成功 计数+1 * 子节点成功 计数+1
*/ */
@BT.DecoratorNode({
name: "重复直到失败",
group: "基础装饰节点",
description: "重复执行子节点直到失败或达到最大次数",
parameters: [
{ name: "max", type: BT.ParamType.int, description: "最大重试次数", defaultValue: 1, required: true }
]
})
export class RepeatUntilFailure extends NumericDecorator { export class RepeatUntilFailure extends NumericDecorator {
public tick(): Status { public tick(): Status {
const status = this.children[0]!._execute(); const status = this.children[0]!._execute();
@@ -125,6 +164,14 @@ export class RepeatUntilFailure extends NumericDecorator {
* *
* 子节点失败, 计数+1 * 子节点失败, 计数+1
*/ */
@BT.DecoratorNode({
name: "重复直到成功",
group: "基础装饰节点",
description: "重复执行子节点直到成功或达到最大次数",
parameters: [
{ name: "max", type: BT.ParamType.int, description: "最大重试次数", defaultValue: 1, required: true }
]
})
export class RepeatUntilSuccess extends NumericDecorator { export class RepeatUntilSuccess extends NumericDecorator {
public tick(): Status { public tick(): Status {
// 执行子节点 // 执行子节点
@@ -141,4 +188,33 @@ export class RepeatUntilSuccess extends NumericDecorator {
} }
return Status.RUNNING; return Status.RUNNING;
} }
}
/**
* 权重装饰节点
*/
@BT.DecoratorNode({
name: "权重装饰器",
group: "基础装饰节点",
description: "权重装饰节点",
parameters: [
{ name: "weight", type: BT.ParamType.float, description: "权重", defaultValue: 1, required: true }
]
})
export class WeightDecorator extends Decorator {
private _weight: number;
constructor(child: IBTNode, weight?: number) {
super(child);
// 优先使用构造函数参数,否则使用装饰器默认参数
this._weight = weight || 1;
}
public tick(): Status {
return this.children[0]!._execute();
}
public get weight(): number {
return this._weight;
}
} }

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@@ -6,7 +6,6 @@ export * from "./behaviortree/BTNode/AbstractNodes";
export * from "./behaviortree/BTNode/Action"; export * from "./behaviortree/BTNode/Action";
export { IBTNode } from "./behaviortree/BTNode/BTNode"; export { IBTNode } from "./behaviortree/BTNode/BTNode";
export * from "./behaviortree/BTNode/Composite"; export * from "./behaviortree/BTNode/Composite";
export { Condition } from "./behaviortree/BTNode/Condition";
export * from "./behaviortree/BTNode/Decorator"; export * from "./behaviortree/BTNode/Decorator";
export { Status } from "./behaviortree/header"; export { Status } from "./behaviortree/header";

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@@ -4,6 +4,7 @@
"lib": ["es6", "dom"], "lib": ["es6", "dom"],
"module": "commonjs", "module": "commonjs",
"experimentalDecorators": true, // 启用ES装饰器 "experimentalDecorators": true, // 启用ES装饰器
"emitDecoratorMetadata": true, // 启用装饰器元数据
"strict": true, "strict": true,
"noImplicitAny": true, "noImplicitAny": true,
"strictNullChecks": true, "strictNullChecks": true,
@@ -20,7 +21,6 @@
}, },
"include": [ "include": [
"./src/**/*" "./src/**/*"
// "libs"
], ],
// 排除 // 排除
"exclude": [ "exclude": [