mirror of
https://github.com/gongxh0901/kunpocc-behaviortree.git
synced 2025-12-26 16:48:56 +00:00
节点运行状态添加到黑板中;修复黑板清理数据的逻辑
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@@ -1,6 +1,6 @@
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{
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"name": "kunpocc-behaviortree",
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"version": "0.0.4",
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"version": "0.0.5",
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"description": "行为树",
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"main": "./dist/kunpocc-behaviortree.cjs",
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"module": "./dist/kunpocc-behaviortree.mjs",
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@@ -12,9 +12,11 @@ export interface IBTNode {
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*/
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_initialize(root: IBlackboard, parent: IBlackboard): void;
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/**
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* @internal
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*/
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_execute(): Status;
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tick(): Status;
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cleanupAll(): void;
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/**
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* 优先写入自己的黑板数据, 如果没有则写入父节点的黑板数据
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@@ -48,25 +50,14 @@ export abstract class BTNode implements IBTNode {
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/** 树根节点的黑板引用 */
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protected _root!: IBlackboard;
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/** 本节点的的黑板引用 可能等于 _parent */
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protected _local!: IBlackboard;
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private _isRunning: boolean;
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/**
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* 创建
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* @param children 子节点列表
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*/
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constructor(children?: IBTNode[]) {
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this.children = children ? [...children] : [];
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this._isRunning = false;
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}
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/**
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* 打开节点
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* @param tree 行为树
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*
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* @internal
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*/
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public _initialize(root: IBlackboard, parent: IBlackboard): void {
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this._root = root;
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// 在需要的节点中重写,创建新的local
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@@ -74,13 +65,13 @@ export abstract class BTNode implements IBTNode {
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}
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/**
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* 执行节点
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* @internal
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*/
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public _execute(): Status {
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// 首次执行时初始化
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if (!this._isRunning) {
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this._isRunning = true;
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const isRunning = this._local.openNodes.get(this) || false;
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if (!isRunning) {
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this._local.openNodes.set(this, true);
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this.open();
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}
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@@ -89,7 +80,7 @@ export abstract class BTNode implements IBTNode {
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// 执行完成时清理
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if (status !== Status.RUNNING) {
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this._isRunning = false;
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this._local.openNodes.delete(this);
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this.close();
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}
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@@ -115,20 +106,6 @@ export abstract class BTNode implements IBTNode {
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*/
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protected close(): void { }
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/**
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* 递归清理节点及其所有子节点的状态
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* 用于行为树中断时清理所有节点状态
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*/
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public cleanupAll(): void {
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// 清理基础状态
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this._isRunning = false;
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// 递归清理所有子节点
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for (const child of this.children) {
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child.cleanupAll();
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}
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}
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public getEntity<T>(): T {
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return this._local.getEntity();
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}
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@@ -58,8 +58,6 @@ export class BehaviorTree<T> {
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* 清空黑板并重置所有节点状态
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*/
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public reset(): void {
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this._blackboard.clear();
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// 重置所有节点的状态
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this._root.cleanupAll();
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this._blackboard.clean();
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}
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}
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@@ -6,6 +6,7 @@
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* 专门用于存储和管理行为树执行过程中的共享数据
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*/
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import { IBTNode } from "../kunpocc-behaviortree";
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/**
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* 黑板数据接口
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@@ -16,8 +17,10 @@ export interface IBlackboard {
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set<T>(key: string, value: T): void;
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delete(key: string): void;
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has(key: string): boolean;
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clear(): void;
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clean(): void;
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createChild(scope?: number): IBlackboard;
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/** @internal */
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openNodes: WeakMap<IBTNode, boolean>;
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}
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/**
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@@ -28,6 +31,12 @@ export class Blackboard implements IBlackboard {
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public parent?: Blackboard | undefined;
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public children = new Set<Blackboard>();
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/**
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* 正在运行中的节点
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* @internal
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*/
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public openNodes = new WeakMap<IBTNode, boolean>();
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/** 实体 */
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private readonly _entity: any;
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public getEntity<T>(): T {
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@@ -69,24 +78,12 @@ export class Blackboard implements IBlackboard {
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return new Blackboard(this);
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}
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public clear(): void {
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// 从父黑板中删除自己
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if (this.parent) {
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this.parent.children.delete(this);
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}
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// 清理所有子黑板
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this.children.forEach(child => {
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child.parent = undefined;
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});
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this.children.clear();
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// 断开父级引用
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this.parent = undefined;
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public clean(): void {
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// 清空当前黑板数据
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this._data.clear();
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// 重置运行状态
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this.openNodes = new WeakMap<IBTNode, boolean>();
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}
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}
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