mirror of
https://github.com/gongxh0901/kunpocc-behaviortree.git
synced 2025-12-27 00:58:18 +00:00
init
This commit is contained in:
189
src/behaviortree/BTNode/Action.ts
Normal file
189
src/behaviortree/BTNode/Action.ts
Normal file
@@ -0,0 +1,189 @@
|
||||
import { Status } from "../header";
|
||||
import { Ticker } from "../Ticker";
|
||||
import { BaseNode } from "./BaseNode";
|
||||
|
||||
/**
|
||||
* 动作节点
|
||||
* 没有子节点
|
||||
*/
|
||||
export abstract class Action extends BaseNode {
|
||||
constructor() {
|
||||
super();
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* 失败节点(无子节点)
|
||||
* 直接返回FAILURE
|
||||
*/
|
||||
export class Failure extends Action {
|
||||
/** 执行函数 @internal */
|
||||
private _func: () => void;
|
||||
constructor(func: () => void) {
|
||||
super();
|
||||
this._func = func;
|
||||
}
|
||||
|
||||
/**
|
||||
* 执行
|
||||
* @param {Ticker} ticker
|
||||
* @returns {Status}
|
||||
*/
|
||||
public tick(ticker: Ticker): Status {
|
||||
this._func();
|
||||
return Status.FAILURE;
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* 逻辑节点,一直执行 (无子节点)
|
||||
* 直接返回RUNING
|
||||
*/
|
||||
export class Running extends Action {
|
||||
/** 执行函数 @internal */
|
||||
private _func: () => void;
|
||||
constructor(func: () => void) {
|
||||
super();
|
||||
this._func = func;
|
||||
}
|
||||
|
||||
/**
|
||||
* 执行
|
||||
* @param {Ticker} ticker
|
||||
* @returns {Status}
|
||||
*/
|
||||
public tick(ticker: Ticker): Status {
|
||||
this._func();
|
||||
return Status.RUNNING;
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* 成功节点 无子节点
|
||||
* 直接返回SUCCESS
|
||||
*/
|
||||
export class Success extends Action {
|
||||
/** 执行函数 @internal */
|
||||
private _func: () => void;
|
||||
constructor(func: () => void) {
|
||||
super();
|
||||
this._func = func;
|
||||
}
|
||||
|
||||
/**
|
||||
* 执行
|
||||
* @param {Ticker} ticker
|
||||
* @returns {Status}
|
||||
*/
|
||||
public tick(ticker: Ticker): Status {
|
||||
this._func();
|
||||
return Status.SUCCESS;
|
||||
}
|
||||
}
|
||||
/**
|
||||
* 次数等待节点(无子节点)
|
||||
* 次数内,返回RUNING
|
||||
* 超次,返回SUCCESS
|
||||
*/
|
||||
export class WaitTicks extends Action {
|
||||
/** 最大次数 @internal */
|
||||
private _maxTicks: number;
|
||||
/** 经过的次数 @internal */
|
||||
private _elapsedTicks: number;
|
||||
constructor(maxTicks: number = 0) {
|
||||
super();
|
||||
this._maxTicks = maxTicks;
|
||||
this._elapsedTicks = 0;
|
||||
}
|
||||
|
||||
/**
|
||||
* 打开
|
||||
* @param {Ticker} ticker
|
||||
*/
|
||||
public open(ticker: Ticker): void {
|
||||
this._elapsedTicks = 0;
|
||||
}
|
||||
|
||||
/**
|
||||
* 执行
|
||||
* @param {Ticker} ticker
|
||||
* @returns {Status}
|
||||
*/
|
||||
public tick(ticker: Ticker): Status {
|
||||
if (++this._elapsedTicks >= this._maxTicks) {
|
||||
this._elapsedTicks = 0;
|
||||
return Status.SUCCESS;
|
||||
}
|
||||
return Status.RUNNING;
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* 时间等待节点(无子节点)
|
||||
* 时间到后返回SUCCESS,否则返回RUNING
|
||||
*/
|
||||
export class WaitTime extends Action {
|
||||
/** 等待时间(毫秒 ms) @internal */
|
||||
private _duration: number;
|
||||
constructor(duration: number = 0) {
|
||||
super();
|
||||
this._duration = duration * 1000;
|
||||
}
|
||||
|
||||
/**
|
||||
* 打开
|
||||
* @param {Ticker} ticker
|
||||
*/
|
||||
public open(ticker: Ticker): void {
|
||||
let startTime = new Date().getTime();
|
||||
ticker.blackboard.set("startTime", startTime, ticker.tree.id, this.id);
|
||||
}
|
||||
|
||||
/**
|
||||
* 执行
|
||||
* @param {Ticker} ticker
|
||||
* @returns {Status}
|
||||
*/
|
||||
public tick(ticker: Ticker): Status {
|
||||
let currTime = new Date().getTime();
|
||||
let startTime = ticker.blackboard.get("startTime", ticker.tree.id, this.id);
|
||||
if (currTime - startTime >= this._duration) {
|
||||
return Status.SUCCESS;
|
||||
}
|
||||
return Status.RUNNING;
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* 行为树防止被打断节点
|
||||
* 直接返回 SUCCESS
|
||||
* 和 InterruptDefendCancel 必须成对出现
|
||||
*/
|
||||
export class InterruptDefend extends Action {
|
||||
/**
|
||||
* 执行
|
||||
* @param {Ticker} ticker
|
||||
* @returns {Status}
|
||||
*/
|
||||
public tick(ticker: Ticker): Status {
|
||||
ticker.blackboard.interruptDefend = true;
|
||||
return Status.SUCCESS;
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* 行为树被打断取消节点
|
||||
* 直接返回 SUCCESS
|
||||
* 和 InterruptDefend 必须成对出现
|
||||
*/
|
||||
export class InterruptDefendCancel extends Action {
|
||||
/**
|
||||
* 执行
|
||||
* @param {Ticker} ticker
|
||||
* @returns {Status}
|
||||
*/
|
||||
public tick(ticker: Ticker): Status {
|
||||
ticker.blackboard.interruptDefend = false;
|
||||
return Status.SUCCESS;
|
||||
}
|
||||
}
|
||||
113
src/behaviortree/BTNode/BaseNode.ts
Normal file
113
src/behaviortree/BTNode/BaseNode.ts
Normal file
@@ -0,0 +1,113 @@
|
||||
import { createUUID, Status } from "../header";
|
||||
import { Ticker } from "../Ticker";
|
||||
|
||||
/**
|
||||
* 基础节点
|
||||
* 所有节点全部继承自 BaseNode
|
||||
*/
|
||||
export abstract class BaseNode {
|
||||
/** 唯一标识 */
|
||||
public id: string;
|
||||
/** 子节点 */
|
||||
public children: BaseNode[];
|
||||
|
||||
/**
|
||||
* 创建
|
||||
* @param children 子节点列表
|
||||
*/
|
||||
constructor(children?: BaseNode[]) {
|
||||
this.id = createUUID();
|
||||
this.children = [];
|
||||
if (!children) {
|
||||
return;
|
||||
}
|
||||
for (let i = 0; i < children.length; i++) {
|
||||
this.children.push(children[i]);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* 执行节点
|
||||
* @param ticker 更新器
|
||||
* @returns {Status} 状态
|
||||
*/
|
||||
public _execute(ticker: Ticker): Status {
|
||||
/* ENTER */
|
||||
this._enter(ticker);
|
||||
if (!ticker.blackboard.get("isOpen", ticker.tree.id, this.id)) {
|
||||
this._open(ticker);
|
||||
}
|
||||
let status = this._tick(ticker);
|
||||
if (status !== Status.RUNNING) {
|
||||
this._close(ticker);
|
||||
}
|
||||
this._exit(ticker);
|
||||
return status;
|
||||
}
|
||||
|
||||
/**
|
||||
* 进入节点
|
||||
* @param ticker 更新器
|
||||
* @internal
|
||||
*/
|
||||
public _enter(ticker: Ticker): void {
|
||||
ticker.enterNode(this);
|
||||
this.enter(ticker);
|
||||
}
|
||||
|
||||
/**
|
||||
* 打开节点
|
||||
* @param ticker 更新器
|
||||
* @internal
|
||||
*/
|
||||
public _open(ticker: Ticker): void {
|
||||
ticker.openNode(this);
|
||||
ticker.blackboard.set("isOpen", true, ticker.tree.id, this.id);
|
||||
this.open(ticker);
|
||||
}
|
||||
|
||||
/**
|
||||
* 更新节点
|
||||
* @param ticker 更新器
|
||||
* @internal
|
||||
*/
|
||||
public _tick(ticker: Ticker): Status {
|
||||
ticker.tickNode(this);
|
||||
return this.tick(ticker);
|
||||
}
|
||||
|
||||
/**
|
||||
* 关闭节点
|
||||
* @param ticker 更新器
|
||||
* @internal
|
||||
*/
|
||||
public _close(ticker: Ticker): void {
|
||||
ticker.closeNode(this);
|
||||
ticker.blackboard.set("isOpen", false, ticker.tree.id, this.id);
|
||||
this.close(ticker);
|
||||
}
|
||||
|
||||
/**
|
||||
* 退出节点
|
||||
* @param ticker 更新器
|
||||
* @internal
|
||||
*/
|
||||
public _exit(ticker: Ticker): void {
|
||||
ticker.exitNode(this);
|
||||
this.exit(ticker);
|
||||
}
|
||||
|
||||
enter(ticker: Ticker): void {
|
||||
|
||||
}
|
||||
open(ticker: Ticker): void {
|
||||
|
||||
}
|
||||
close(ticker: Ticker): void {
|
||||
|
||||
}
|
||||
exit(ticker: Ticker): void {
|
||||
|
||||
}
|
||||
abstract tick(ticker: Ticker): Status;
|
||||
}
|
||||
206
src/behaviortree/BTNode/Composite.ts
Normal file
206
src/behaviortree/BTNode/Composite.ts
Normal file
@@ -0,0 +1,206 @@
|
||||
import { Status } from "../header";
|
||||
import { Ticker } from "../Ticker";
|
||||
import { BaseNode } from "./BaseNode";
|
||||
|
||||
/**
|
||||
* 可以包含多个节点的集合装饰器基类
|
||||
*
|
||||
*/
|
||||
export abstract class Composite extends BaseNode {
|
||||
constructor(...children: BaseNode[]) {
|
||||
super(children);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* 记忆选择节点
|
||||
* 选择不为 FAILURE 的节点
|
||||
* 任意一个Child Node返回不为 FAILURE, 本Node向自己的Parent Node也返回Child Node状态
|
||||
*/
|
||||
export class MemSelector extends Composite {
|
||||
/**
|
||||
* 打开
|
||||
* @param {Ticker} ticker
|
||||
*/
|
||||
public open(ticker: Ticker): void {
|
||||
super.open(ticker);
|
||||
ticker.blackboard.set("runningChild", 0, ticker.tree.id, this.id);
|
||||
}
|
||||
|
||||
/**
|
||||
* 执行
|
||||
* @param {Ticker} ticker
|
||||
* @returns {Status}
|
||||
*/
|
||||
public tick(ticker: Ticker): Status {
|
||||
let childIndex = ticker.blackboard.get("runningChild", ticker.tree.id, this.id) as number;
|
||||
|
||||
for (let i = childIndex; i < this.children.length; i++) {
|
||||
let status = this.children[i]._execute(ticker);
|
||||
|
||||
if (status !== Status.FAILURE) {
|
||||
if (status === Status.RUNNING) {
|
||||
ticker.blackboard.set("runningChild", i, ticker.tree.id, this.id);
|
||||
}
|
||||
return status;
|
||||
}
|
||||
}
|
||||
|
||||
return Status.FAILURE;
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* 记忆顺序节点
|
||||
* 如果上次执行到 RUNING 的节点, 下次进入节点后, 直接从 RUNING 节点开始
|
||||
* 遇到 RUNING 或者 FAILURE 停止迭代
|
||||
* 任意一个Child Node返回不为 SUCCESS, 本Node向自己的Parent Node也返回Child Node状态
|
||||
* 所有节点都返回 SUCCESS, 本节点才返回 SUCCESS
|
||||
*/
|
||||
export class MemSequence extends Composite {
|
||||
/**
|
||||
* 打开
|
||||
* @param {Ticker} ticker
|
||||
*/
|
||||
public open(ticker: Ticker): void {
|
||||
super.open(ticker);
|
||||
ticker.blackboard.set("runningChild", 0, ticker.tree.id, this.id);
|
||||
}
|
||||
|
||||
/**
|
||||
* 执行
|
||||
* @param {Ticker} ticker
|
||||
* @returns {Status}
|
||||
*/
|
||||
public tick(ticker: Ticker): Status {
|
||||
let childIndex = ticker.blackboard.get("runningChild", ticker.tree.id, this.id) as number;
|
||||
for (let i = childIndex; i < this.children.length; i++) {
|
||||
let status = this.children[i]._execute(ticker);
|
||||
if (status !== Status.SUCCESS) {
|
||||
if (status === Status.RUNNING) {
|
||||
ticker.blackboard.set("runningChild", i, ticker.tree.id, this.id);
|
||||
}
|
||||
return status;
|
||||
}
|
||||
}
|
||||
return Status.SUCCESS;
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* 随机选择节点
|
||||
* 从Child Node中随机选择一个执行
|
||||
*/
|
||||
export class RandomSelector extends Composite {
|
||||
/**
|
||||
* 执行
|
||||
* @param {Ticker} ticker
|
||||
* @returns {Status}
|
||||
*/
|
||||
public tick(ticker: Ticker): Status {
|
||||
let childIndex = (Math.random() * this.children.length) | 0;
|
||||
let child = this.children[childIndex];
|
||||
let status = child._execute(ticker);
|
||||
|
||||
return status;
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* 选择节点,选择不为 FAILURE 的节点
|
||||
* 当执行本类型Node时,它将从begin到end迭代执行自己的Child Node:
|
||||
* 如遇到一个Child Node执行后返回 SUCCESS 或者 RUNING,那停止迭代,本Node向自己的Parent Node也返回 SUCCESS 或 RUNING
|
||||
*/
|
||||
export class Selector extends Composite {
|
||||
/**
|
||||
* 执行
|
||||
* @param {Ticker} ticker
|
||||
* @returns {Status}
|
||||
*/
|
||||
public tick(ticker: Ticker): Status {
|
||||
for (let i = 0; i < this.children.length; i++) {
|
||||
let status = this.children[i]._execute(ticker);
|
||||
if (status !== Status.FAILURE) {
|
||||
return status;
|
||||
}
|
||||
}
|
||||
return Status.FAILURE;
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* 顺序节点
|
||||
* 当执行本类型Node时,它将从begin到end迭代执行自己的Child Node:
|
||||
* 遇到 FAILURE 或 RUNING, 那停止迭代,返回FAILURE 或 RUNING
|
||||
* 所有节点都返回 SUCCESS, 本节点才返回 SUCCESS
|
||||
*/
|
||||
export class Sequence extends Composite {
|
||||
/**
|
||||
* 执行
|
||||
* @param {Ticker} ticker
|
||||
* @returns {Status}
|
||||
*/
|
||||
public tick(ticker: Ticker): Status {
|
||||
for (let i = 0; i < this.children.length; i++) {
|
||||
let status = this.children[i]._execute(ticker);
|
||||
if (status !== Status.SUCCESS) {
|
||||
return status;
|
||||
}
|
||||
}
|
||||
return Status.SUCCESS;
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* 并行节点 每次进入全部重新执行一遍
|
||||
* 当执行本类型Node时,它将从begin到end迭代执行自己的Child Node:
|
||||
* 1. 当存在Child Node执行后返回 FAILURE, 本节点返回 FAILURE
|
||||
* 2. 当存在Child Node执行后返回 RUNING, 本节点返回 RUNING
|
||||
* 所有节点都返回 SUCCESS, 本节点才返回 SUCCESS
|
||||
*/
|
||||
export class Parallel extends Composite {
|
||||
/**
|
||||
* 执行
|
||||
* @param {Ticker} ticker
|
||||
* @returns {Status}
|
||||
*/
|
||||
public tick(ticker: Ticker): Status {
|
||||
let result = Status.SUCCESS;
|
||||
for (let i = 0; i < this.children.length; i++) {
|
||||
let status = this.children[i]._execute(ticker);
|
||||
if (status == Status.FAILURE) {
|
||||
result = Status.FAILURE;
|
||||
} else if (result == Status.SUCCESS && status == Status.RUNNING) {
|
||||
result = Status.RUNNING;
|
||||
}
|
||||
}
|
||||
return result;
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* 并行节点 每次进入全部重新执行一遍
|
||||
* 当执行本类型Node时,它将从begin到end迭代执行自己的Child Node:
|
||||
* 1. 当存在Child Node执行后返回 FAILURE, 本节点返回 FAILURE
|
||||
* 2. 任意 Child Node 返回 SUCCESS, 本节点返回 SUCCESS
|
||||
* 否则返回 RUNNING
|
||||
*/
|
||||
export class ParallelAnySuccess extends Composite {
|
||||
/**
|
||||
* 执行
|
||||
* @param {Ticker} ticker
|
||||
* @returns {Status}
|
||||
*/
|
||||
public tick(ticker: Ticker): Status {
|
||||
let result = Status.RUNNING;
|
||||
for (let i = 0; i < this.children.length; i++) {
|
||||
let status = this.children[i]._execute(ticker);
|
||||
if (status == Status.FAILURE) {
|
||||
result = Status.FAILURE;
|
||||
} else if (result == Status.RUNNING && status == Status.SUCCESS) {
|
||||
result = Status.SUCCESS;
|
||||
}
|
||||
}
|
||||
return result;
|
||||
}
|
||||
}
|
||||
24
src/behaviortree/BTNode/Condition.ts
Normal file
24
src/behaviortree/BTNode/Condition.ts
Normal file
@@ -0,0 +1,24 @@
|
||||
import { Status } from "../header";
|
||||
import { Ticker } from "../Ticker";
|
||||
import { Action } from "./Action";
|
||||
|
||||
/**
|
||||
* 条件节点
|
||||
*/
|
||||
export class Condition extends Action {
|
||||
/** 执行函数 @internal */
|
||||
private _func: (subject: any) => boolean = null;
|
||||
constructor(func: (subject: any) => boolean) {
|
||||
super();
|
||||
this._func = func;
|
||||
}
|
||||
|
||||
/**
|
||||
* 执行
|
||||
* @param {Ticker} ticker
|
||||
* @returns {Status}
|
||||
*/
|
||||
public tick(ticker: Ticker): Status {
|
||||
return this._func(ticker.subject) ? Status.SUCCESS : Status.FAILURE;
|
||||
}
|
||||
}
|
||||
367
src/behaviortree/BTNode/Decorator.ts
Normal file
367
src/behaviortree/BTNode/Decorator.ts
Normal file
@@ -0,0 +1,367 @@
|
||||
import { Status } from "../header";
|
||||
import { Ticker } from "../Ticker";
|
||||
import { BaseNode } from "./BaseNode";
|
||||
|
||||
/**
|
||||
* 修饰节点基类
|
||||
* 只能包含一个子节点
|
||||
*/
|
||||
export abstract class Decorator extends BaseNode {
|
||||
constructor(child: BaseNode) {
|
||||
super([child]);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* 失败节点
|
||||
* 必须且只能包含一个子节点
|
||||
* 直接返回 FAILURE
|
||||
* @extends Decorator
|
||||
*/
|
||||
export class Failer extends Decorator {
|
||||
/**
|
||||
* 执行
|
||||
* @param {Ticker} ticker
|
||||
* @returns {Status}
|
||||
*/
|
||||
public tick(ticker: Ticker): Status {
|
||||
if (this.children.length !== 1) {
|
||||
throw new Error("(Failer)节点必须包含一个子节点");
|
||||
}
|
||||
let child = this.children[0];
|
||||
child._execute(ticker);
|
||||
return Status.FAILURE;
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* 结果反转节点
|
||||
* 必须且只能包含一个子节点
|
||||
* 第一个Child Node节点, 返回 FAILURE, 本Node向自己的Parent Node也返回 SUCCESS
|
||||
* 第一个Child Node节点, 返回 SUCCESS, 本Node向自己的Parent Node也返回 FAILURE
|
||||
*/
|
||||
export class Inverter extends Decorator {
|
||||
/**
|
||||
* 执行
|
||||
* @param {Ticker} ticker
|
||||
* @returns {Status}
|
||||
*/
|
||||
public tick(ticker: Ticker): Status {
|
||||
if (this.children.length !== 1) {
|
||||
throw new Error("(Inverter)节点必须包含一个子节点");
|
||||
}
|
||||
let child = this.children[0];
|
||||
let status = child._execute(ticker);
|
||||
if (status === Status.SUCCESS) {
|
||||
status = Status.FAILURE;
|
||||
} else if (status === Status.FAILURE) {
|
||||
status = Status.SUCCESS;
|
||||
}
|
||||
return status;
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* 次数限制节点
|
||||
* 必须且只能包含一个子节点
|
||||
* 次数限制内, 根据Child Node的结果, 本Node向自己的Parent Node也返回相同的结果
|
||||
* 次数超过后, 直接返回 FAILURE
|
||||
*/
|
||||
export class LimiterTicks extends Decorator {
|
||||
/** 最大次数 @internal */
|
||||
private _maxTicks: number;
|
||||
/** 当前执行过的次数 @internal */
|
||||
private _elapsedTicks: number;
|
||||
|
||||
/**
|
||||
* 创建
|
||||
* @param maxTicks 最大次数
|
||||
* @param child 子节点
|
||||
*/
|
||||
constructor(maxTicks: number, child: BaseNode) {
|
||||
super(child);
|
||||
this._maxTicks = maxTicks;
|
||||
this._elapsedTicks = 0;
|
||||
}
|
||||
|
||||
/**
|
||||
* 打开
|
||||
* @param {Ticker} ticker
|
||||
*/
|
||||
public open(ticker: Ticker): void {
|
||||
super.open(ticker);
|
||||
this._elapsedTicks = 0;
|
||||
}
|
||||
|
||||
/**
|
||||
* 执行
|
||||
* @param {Ticker} ticker
|
||||
* @returns {Status}
|
||||
*/
|
||||
public tick(ticker: Ticker): Status {
|
||||
if (this.children.length !== 1) {
|
||||
throw new Error("(LimiterTicks)节点必须包含一个子节点");
|
||||
}
|
||||
let child = this.children[0];
|
||||
if (++this._elapsedTicks > this._maxTicks) {
|
||||
this._elapsedTicks = 0;
|
||||
return Status.FAILURE;
|
||||
}
|
||||
return child._execute(ticker);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* 时间限制节点
|
||||
* 只能包含一个子节点
|
||||
* 规定时间内, 根据Child Node的结果, 本Node向自己的Parent Node也返回相同的结果
|
||||
* 超时后, 直接返回 FAILURE
|
||||
*/
|
||||
export class LimiterTime extends Decorator {
|
||||
/** 最大时间 (毫秒 ms) @internal */
|
||||
private _maxTime: number;
|
||||
|
||||
/**
|
||||
* 时间限制节点
|
||||
* @param maxTime 最大时间 (微秒ms)
|
||||
* @param child 子节点
|
||||
*/
|
||||
constructor(maxTime: number, child: BaseNode) {
|
||||
super(child);
|
||||
this._maxTime = maxTime * 1000;
|
||||
}
|
||||
|
||||
/**
|
||||
* 打开
|
||||
* @param {Ticker} ticker
|
||||
*/
|
||||
public open(ticker: Ticker): void {
|
||||
super.open(ticker);
|
||||
let startTime = new Date().getTime();
|
||||
ticker.blackboard.set("startTime", startTime, ticker.tree.id, this.id);
|
||||
}
|
||||
|
||||
/**
|
||||
* 执行
|
||||
* @param {Ticker} ticker
|
||||
* @returns {Status}
|
||||
*/
|
||||
public tick(ticker: Ticker): Status {
|
||||
if (this.children.length !== 1) {
|
||||
throw new Error("(LimiterTime)节点必须包含一个子节点");
|
||||
}
|
||||
|
||||
let child = this.children[0];
|
||||
let currTime = new Date().getTime();
|
||||
let startTime = ticker.blackboard.get("startTime", ticker.tree.id, this.id);
|
||||
|
||||
if (currTime - startTime > this._maxTime) {
|
||||
return Status.FAILURE;
|
||||
}
|
||||
|
||||
return child._execute(ticker);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* 循环节点
|
||||
* 必须且只能包含一个子节点
|
||||
* 如果maxLoop < 0, 直接返回成功
|
||||
* 否则等待次数超过之后, 返回Child Node的结果(RUNING的次数不计算在内)
|
||||
*/
|
||||
export class Repeater extends Decorator {
|
||||
/** 最大循环次数 @internal */
|
||||
private _maxLoop: number;
|
||||
|
||||
/**
|
||||
* 创建
|
||||
* @param child 子节点
|
||||
* @param maxLoop 最大循环次数
|
||||
*/
|
||||
constructor(child: BaseNode, maxLoop: number = -1) {
|
||||
super(child);
|
||||
this._maxLoop = maxLoop;
|
||||
}
|
||||
|
||||
/**
|
||||
* 打开
|
||||
* @param {Ticker} ticker
|
||||
*/
|
||||
public open(ticker: Ticker): void {
|
||||
ticker.blackboard.set("i", 0, ticker.tree.id, this.id);
|
||||
}
|
||||
|
||||
/**
|
||||
* 执行
|
||||
* @param {Ticker} ticker
|
||||
* @returns {Status}
|
||||
*/
|
||||
public tick(ticker: Ticker): Status {
|
||||
if (this.children.length !== 1) {
|
||||
throw new Error("(Repeater)节点必须包含一个子节点");
|
||||
}
|
||||
|
||||
let child = this.children[0];
|
||||
let i = ticker.blackboard.get("i", ticker.tree.id, this.id);
|
||||
let status = Status.SUCCESS;
|
||||
|
||||
while (this._maxLoop < 0 || i < this._maxLoop) {
|
||||
status = child._execute(ticker);
|
||||
|
||||
if (status === Status.SUCCESS || status === Status.FAILURE) {
|
||||
i++;
|
||||
} else {
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
ticker.blackboard.set("i", i, ticker.tree.id, this.id);
|
||||
return status;
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* 循环节点
|
||||
* 只能包含一个子节点
|
||||
* 如果maxLoop < 0, 直接返回成功
|
||||
* 当Child Node返回 FAILURE, 本Node向自己的Parent Node返回 FAILURE
|
||||
* 循环次数大于等于maxLoop时, 返回Child Node的结果
|
||||
*/
|
||||
export class RepeatUntilFailure extends Decorator {
|
||||
/** 最大循环次数 @internal */
|
||||
private _maxLoop: number;
|
||||
|
||||
constructor(child: BaseNode, maxLoop: number = -1) {
|
||||
super(child);
|
||||
this._maxLoop = maxLoop;
|
||||
}
|
||||
|
||||
/**
|
||||
* 打开
|
||||
* @param {Ticker} ticker
|
||||
*/
|
||||
public open(ticker: Ticker): void {
|
||||
ticker.blackboard.set("i", 0, ticker.tree.id, this.id);
|
||||
}
|
||||
|
||||
/**
|
||||
* 执行
|
||||
* @param {Ticker} ticker
|
||||
* @returns {Status}
|
||||
*/
|
||||
public tick(ticker: Ticker): Status {
|
||||
if (this.children.length !== 1) {
|
||||
throw new Error("(RepeatUntilFailure)节点必须包含一个子节点");
|
||||
}
|
||||
|
||||
let child = this.children[0];
|
||||
let i = ticker.blackboard.get("i", ticker.tree.id, this.id);
|
||||
let status = Status.SUCCESS;
|
||||
|
||||
while (this._maxLoop < 0 || i < this._maxLoop) {
|
||||
status = child._execute(ticker);
|
||||
|
||||
if (status === Status.SUCCESS) {
|
||||
i++;
|
||||
} else {
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
ticker.blackboard.set("i", i, ticker.tree.id, this.id);
|
||||
return status;
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* 循环节点(只能包含一个子节点)
|
||||
* 如果maxLoop < 0, 直接返回失败
|
||||
* 当Child Node返回 SUCCESS, 本Node向自己的Parent Node返回 SUCCESS
|
||||
* 循环次数大于等于maxLoop时, 返回Child Node的结果
|
||||
*/
|
||||
export class RepeatUntilSuccess extends Decorator {
|
||||
/** 最大循环次数 @internal */
|
||||
private _maxLoop: number;
|
||||
|
||||
/**
|
||||
* 创建
|
||||
* @param child 子节点
|
||||
* @param maxLoop 最大循环次数
|
||||
*/
|
||||
constructor(child: BaseNode, maxLoop: number = -1) {
|
||||
super(child);
|
||||
this._maxLoop = maxLoop;
|
||||
}
|
||||
|
||||
/**
|
||||
* 打开
|
||||
* @param {Ticker} ticker
|
||||
*/
|
||||
public open(ticker: Ticker): void {
|
||||
ticker.blackboard.set("i", 0, ticker.tree.id, this.id);
|
||||
}
|
||||
|
||||
/**
|
||||
* 执行
|
||||
* @param {Ticker} ticker
|
||||
* @returns {Status}
|
||||
*/
|
||||
public tick(ticker: Ticker): Status {
|
||||
if (this.children.length !== 1) {
|
||||
throw new Error("(RepeatUntilSuccess)节点必须包含一个子节点");
|
||||
}
|
||||
let child = this.children[0];
|
||||
let i = ticker.blackboard.get("i", ticker.tree.id, this.id);
|
||||
let status = Status.FAILURE;
|
||||
while (this._maxLoop < 0 || i < this._maxLoop) {
|
||||
status = child._execute(ticker);
|
||||
if (status === Status.FAILURE) {
|
||||
i++;
|
||||
} else {
|
||||
break;
|
||||
}
|
||||
}
|
||||
ticker.blackboard.set("i", i, ticker.tree.id, this.id);
|
||||
return status;
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* 逻辑节点, 一直执行(只能包含一个子节点)
|
||||
* 直接返回 RUNING
|
||||
*/
|
||||
export class Runner extends Decorator {
|
||||
/**
|
||||
* 执行
|
||||
* @param {Ticker} ticker
|
||||
* @returns {Status}
|
||||
*/
|
||||
public tick(ticker: Ticker): Status {
|
||||
if (this.children.length !== 1) {
|
||||
throw new Error("(Runner)节点必须包含一个子节点");
|
||||
}
|
||||
let child = this.children[0];
|
||||
child._execute(ticker);
|
||||
return Status.RUNNING;
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* 成功节点(包含一个子节点)
|
||||
* 直接返回 SUCCESS
|
||||
*/
|
||||
export class Succeeder extends Decorator {
|
||||
/**
|
||||
* 执行
|
||||
* @param {Ticker} ticker
|
||||
* @returns {Status}
|
||||
*/
|
||||
public tick(ticker: Ticker): Status {
|
||||
if (this.children.length !== 1) {
|
||||
throw new Error("(Succeeder)节点必须包含一个子节点");
|
||||
}
|
||||
let child = this.children[0];
|
||||
child._execute(ticker);
|
||||
return Status.SUCCESS;
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user