2025-10-03 18:56:49 +08:00
|
|
|
|
/**
|
|
|
|
|
|
* @Author: Gongxh
|
|
|
|
|
|
* @Date: 2025-09-17
|
|
|
|
|
|
* @Description: 定义一些行为节点
|
|
|
|
|
|
*/
|
|
|
|
|
|
|
|
|
|
|
|
import { sp } from "cc";
|
|
|
|
|
|
import { BT } from "./Header";
|
|
|
|
|
|
|
2025-09-17 22:51:07 +08:00
|
|
|
|
@BT.ClassAction("BTAnimation", { name: "播放动画", group: "动画", desc: "通过动画名播放动画,播放完成后返回成功" })
|
2025-10-03 18:56:49 +08:00
|
|
|
|
export class BTAnimation extends BT.LeafNode {
|
|
|
|
|
|
@BT.prop({ type: BT.ParamType.string, description: "动画名" })
|
|
|
|
|
|
private _name: string = "";
|
|
|
|
|
|
|
|
|
|
|
|
@BT.prop({ type: BT.ParamType.bool, description: "是否循环" })
|
|
|
|
|
|
private _loop: boolean = false;
|
|
|
|
|
|
|
|
|
|
|
|
private _complete: boolean = false;
|
|
|
|
|
|
|
|
|
|
|
|
protected open(): void {
|
|
|
|
|
|
super.open();
|
|
|
|
|
|
this._complete = false;
|
|
|
|
|
|
|
|
|
|
|
|
console.log("open", this._name, this._loop);
|
|
|
|
|
|
|
|
|
|
|
|
let skeleton = this.getEntity<sp.Skeleton>();
|
|
|
|
|
|
skeleton.setAnimation(0, this._name, this._loop);
|
|
|
|
|
|
|
|
|
|
|
|
if (!this._loop) {
|
|
|
|
|
|
skeleton.setCompleteListener(() => {
|
|
|
|
|
|
this._complete = true;
|
|
|
|
|
|
});
|
|
|
|
|
|
}
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
public tick(): BT.Status {
|
|
|
|
|
|
if (!this._loop && this._complete) {
|
|
|
|
|
|
return BT.Status.SUCCESS;
|
|
|
|
|
|
}
|
|
|
|
|
|
return BT.Status.RUNNING;
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
protected close(): void {
|
|
|
|
|
|
super.close();
|
|
|
|
|
|
console.log("close", this._name, this._loop);
|
|
|
|
|
|
}
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
/** 条件节点 */
|
2025-09-17 22:51:07 +08:00
|
|
|
|
@BT.ClassCondition("BTConditionRandom", { name: "随机条件节点", group: "基础条件节点", desc: "随机0-1的值,大于设置值返回成功,否则返回失败" })
|
2025-10-03 18:56:49 +08:00
|
|
|
|
export class BTConditionRandom extends BT.Condition {
|
|
|
|
|
|
|
|
|
|
|
|
@BT.prop({ type: BT.ParamType.float, description: "值", defaultValue: 0.5 })
|
|
|
|
|
|
private _value: number = 0.5;
|
|
|
|
|
|
|
|
|
|
|
|
public isEligible(): boolean {
|
|
|
|
|
|
return Math.random() > this._value;
|
|
|
|
|
|
}
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
/** 条件装饰节点 */
|
2025-09-17 22:51:07 +08:00
|
|
|
|
@BT.ClassDecorator("BTCondition", { name: "条件装饰节点", group: "基础装饰节点", desc: "随机0-1的值,大于设置值返回成功,否则返回失败" })
|
2025-10-03 18:56:49 +08:00
|
|
|
|
export class BTCondition extends BT.ConditionDecorator {
|
|
|
|
|
|
|
|
|
|
|
|
@BT.prop({ type: BT.ParamType.float, description: "值" })
|
|
|
|
|
|
private _value: number = 0.5;
|
|
|
|
|
|
|
|
|
|
|
|
public isEligible(): boolean {
|
|
|
|
|
|
return Math.random() > this._value;
|
|
|
|
|
|
}
|
|
|
|
|
|
}
|