* feat(asset-system): 实现路径稳定 ID 生成器 使用 FNV-1a hash 算法为纹理生成稳定的运行时 ID: - 新增 _pathIdCache 静态缓存,跨 Play/Stop 循环保持稳定 - 新增 getStableIdForPath() 方法,相同路径永远返回相同 ID - 修改 loadTextureForComponent/loadTextureByGuid 使用稳定 ID - clearTextureMappings() 不再清除 _pathIdCache 这解决了 Play/Stop 后纹理 ID 失效的根本问题。 * fix(runtime-core): 移除 Play/Stop 循环中的 clearTextureMappings 调用 使用路径稳定 ID 后,不再需要在快照保存/恢复时清除纹理缓存: - saveSceneSnapshot() 移除 clearTextureMappings() 调用 - restoreSceneSnapshot() 移除 clearTextureMappings() 调用 - 组件保存的 textureId 在 Play/Stop 后仍然有效 * fix(editor-core): 修复场景切换时的资源泄漏 在 openScene() 加载新场景前先卸载旧场景资源: - 调用 sceneResourceManager.unloadSceneResources() 释放旧资源 - 使用引用计数机制,仅卸载不再被引用的资源 - 路径稳定 ID 缓存不受影响,保持 ID 稳定性 * fix(runtime-core): 修复 PluginManager 组件注册类型错误 将 ComponentRegistry 类改为 GlobalComponentRegistry 实例: - registerComponents() 期望 IComponentRegistry 接口实例 - GlobalComponentRegistry 是 ComponentRegistry 的全局实例 * refactor(core): 提取 IComponentRegistry 接口 将组件注册表抽象为接口,支持场景级组件注册: - 新增 IComponentRegistry 接口定义 - Scene 持有独立的 componentRegistry 实例 - 支持从 GlobalComponentRegistry 克隆 - 各系统支持传入自定义注册表 * refactor(engine-core): 改进插件服务注册机制 - 更新 IComponentRegistry 类型引用 - 优化 PluginServiceRegistry 服务管理 * refactor(modules): 适配新的组件注册接口 更新各模块 RuntimeModule 使用 IComponentRegistry 接口: - audio, behavior-tree, camera - sprite, tilemap, world-streaming * fix(physics-rapier2d): 修复物理插件组件注册 - PhysicsEditorPlugin 添加 runtimeModule 引用 - 适配 IComponentRegistry 接口 - 修复物理组件在场景加载时未注册的问题 * feat(editor-core): 添加 UserCodeService 就绪信号机制 - 新增 waitForReady()/signalReady() API - 支持等待用户脚本编译完成 - 解决场景加载时组件未注册的时序问题 * fix(editor-app): 在编译完成后调用 signalReady() 确保用户脚本编译完成后发出就绪信号: - 编译成功后调用 userCodeService.signalReady() - 编译失败也要发出信号,避免阻塞场景加载 * feat(editor-core): 改进编辑器核心服务 - EntityStoreService 添加调试日志 - AssetRegistryService 优化资产注册 - PluginManager 改进插件管理 - IFileAPI 添加 getFileMtime 接口 * feat(engine): 改进 Rust 纹理管理器 - 支持任意 ID 的纹理加载(非递增) - 添加纹理状态追踪 API - 优化纹理缓存清理机制 - 更新 TypeScript 绑定 * feat(ui): 添加场景切换和文本闪烁组件 新增组件: - SceneLoadTriggerComponent: 场景切换触发器 - TextBlinkComponent: 文本闪烁效果 新增系统: - SceneLoadTriggerSystem: 处理场景切换逻辑 - TextBlinkSystem: 处理文本闪烁动画 其他改进: - UIRuntimeModule 适配新组件注册接口 - UI 渲染系统优化 * feat(editor-app): 添加外部文件修改检测 - 新增 ExternalModificationDialog 组件 - TauriFileAPI 支持 getFileMtime - 场景文件被外部修改时提示用户 * feat(editor-app): 添加渲染调试面板 - 新增 RenderDebugService 和调试面板 UI - App/ContentBrowser 添加调试日志 - TitleBar/Viewport 优化 - DialogManager 改进 * refactor(editor-app): 编辑器服务和组件优化 - EngineService 改进引擎集成 - EditorEngineSync 同步优化 - AssetFileInspector 改进 - VectorFieldEditors 优化 - InstantiatePrefabCommand 改进 * feat(i18n): 更新国际化翻译 - 添加新功能相关翻译 - 更新中文、英文、西班牙文 * feat(tauri): 添加文件修改时间查询命令 - 新增 get_file_mtime 命令 - 支持检测文件外部修改 * refactor(particle): 粒子系统改进 - 适配新的组件注册接口 - ParticleSystem 优化 - 添加单元测试 * refactor(platform): 平台适配层优化 - BrowserRuntime 改进 - 新增 RuntimeSceneManager 服务 - 导出优化 * refactor(asset-system-editor): 资产元数据改进 - AssetMetaFile 优化 - 导出调整 * fix(asset-system): 移除未使用的 TextureLoader 导入 * fix(tests): 更新测试以使用 GlobalComponentRegistry 实例 修复多个测试文件以适配 ComponentRegistry 从静态类变为实例类的变更: - ComponentStorage.test.ts: 使用 GlobalComponentRegistry.reset() - EntitySerializer.test.ts: 使用 GlobalComponentRegistry 实例 - IncrementalSerialization.test.ts: 使用 GlobalComponentRegistry 实例 - SceneSerializer.test.ts: 使用 GlobalComponentRegistry 实例 - ComponentRegistry.extended.test.ts: 使用 GlobalComponentRegistry,同时注册到 scene.componentRegistry - SystemTypes.test.ts: 在 Scene 创建前注册组件 - QuerySystem.test.ts: mockScene 添加 componentRegistry
163 lines
4.3 KiB
JSON
163 lines
4.3 KiB
JSON
{
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"productName": "ESEngine Editor",
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"version": "1.0.14",
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"identifier": "com.esengine.editor",
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"build": {
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"beforeDevCommand": "npm run build:watch",
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"beforeBuildCommand": "npm run build",
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"frontendDist": "../dist"
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},
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"bundle": {
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"active": true,
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"targets": "all",
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"createUpdaterArtifacts": true,
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"resources": [
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"runtime/**/*",
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"engine/**/*",
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"bin/*"
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],
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"icon": [
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"icons/32x32.png",
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"icons/128x128.png",
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"icons/128x128@2x.png",
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"icons/icon.png",
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"icons/icon.ico"
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],
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"windows": {
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"certificateThumbprint": null,
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"digestAlgorithm": "sha256",
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"timestampUrl": "",
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"webviewInstallMode": {
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"type": "downloadBootstrapper"
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}
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},
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"fileAssociations": [
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{
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"ext": [
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"ecs"
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],
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"name": "ECS Scene File",
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"description": "ESEngine Scene File",
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"role": "Editor"
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}
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],
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"macOS": {
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"frameworks": [],
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"minimumSystemVersion": "10.13",
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"exceptionDomain": "",
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"signingIdentity": null,
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"providerShortName": null,
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"entitlements": null
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}
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},
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"app": {
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"windows": [
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{
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"title": "ESEngine Editor",
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"width": 1280,
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"height": 800,
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"minWidth": 800,
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"minHeight": 600,
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"resizable": true,
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"fullscreen": false,
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"decorations": false,
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"transparent": false,
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"center": true,
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"skipTaskbar": false,
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"dragDropEnabled": false
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}
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],
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"security": {
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"csp": "default-src 'self' 'unsafe-inline' 'unsafe-eval' tauri: project: asset: https: http: data: blob:; script-src 'self' 'unsafe-inline' 'unsafe-eval' tauri: project: asset: https: http: blob:; style-src 'self' 'unsafe-inline' tauri: https: http:; img-src 'self' tauri: project: asset: https: http: data: blob:; connect-src 'self' tauri: project: asset: https: http: ws: wss:",
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"assetProtocol": {
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"enable": true,
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"scope": {
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"allow": [
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"**"
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]
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}
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},
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"capabilities": [
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{
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"identifier": "main",
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"windows": [
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"main",
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"frame-debugger"
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],
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"permissions": [
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"core:default",
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"core:window:allow-start-dragging",
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"core:window:allow-minimize",
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"core:window:allow-maximize",
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"core:window:allow-toggle-maximize",
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"core:window:allow-close",
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"core:window:allow-is-maximized",
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"core:window:allow-create",
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"core:webview:allow-create-webview",
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"core:webview:allow-create-webview-window",
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"shell:default",
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"dialog:default",
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"updater:default",
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"updater:allow-check",
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"updater:allow-download",
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"updater:allow-install",
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"fs:default",
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"fs:allow-read-text-file",
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"fs:allow-write-text-file",
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"fs:allow-read-dir",
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"fs:allow-exists",
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"fs:allow-read",
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"fs:allow-write",
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"fs:allow-create",
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"fs:allow-mkdir",
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"fs:allow-read-file",
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"fs:allow-write-file",
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"fs:allow-remove",
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"fs:allow-rename",
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"fs:allow-copy-file"
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],
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"scope": {
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"allow": [
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"$HOME/**",
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"$APPDATA/**",
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"$APPLOCALDATA/**",
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"$APPCACHE/**",
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"$APPLOG/**",
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"$DESKTOP/**",
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"$DOCUMENT/**",
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"$DOWNLOAD/**",
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"$TEMP/**"
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]
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}
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},
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"http-capability"
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]
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}
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},
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"plugins": {
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"shell": {
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"open": true
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},
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"cli": {
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"args": [
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{
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"name": "file",
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"index": 1,
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"takesValue": true
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}
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]
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},
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"fs": {
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"requireLiteralLeadingDot": false
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},
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"updater": {
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"active": true,
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"endpoints": [
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"https://github.com/esengine/esengine/releases/latest/download/latest.json"
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],
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"dialog": true,
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"pubkey": "dW50cnVzdGVkIGNvbW1lbnQ6IG1pbmlzaWduIHB1YmxpYyBrZXk6IDFDQjNFNDIxREFBODNDNkMKUldSc1BLamFJZVN6SEJIRXRWWEovVXRta08yNWFkZmtKNnZoSHFmbi9ZdGxubUMzSHJaN3J0VEcK"
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}
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}
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}
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