Files
esengine/packages/editor-app/src/application/commands/tree/MoveNodeCommand.ts
YHH adfc7e91b3 Refactor/clean architecture phase1 (#215)
* refactor(editor): 建立Clean Architecture领域模型层

* refactor(editor): 实现应用层架构 - 命令模式、用例和状态管理

* refactor(editor): 实现展示层核心Hooks

* refactor(editor): 实现基础设施层和展示层组件

* refactor(editor): 迁移画布和连接渲染到 Clean Architecture 组件

* feat(editor): 集成应用层架构和命令模式,实现撤销/重做功能

* refactor(editor): UI组件拆分

* refactor(editor): 提取快速创建菜单逻辑

* refactor(editor): 重构BehaviorTreeEditor,提取组件和Hook

* refactor(editor): 提取端口连接和键盘事件Hook

* refactor(editor): 提取拖放处理Hook

* refactor(editor): 提取画布交互Hook和工具函数

* refactor(editor): 完成核心重构

* fix(editor): 修复节点无法创建和连接

* refactor(behavior-tree,editor): 重构节点子节点约束系统,实现元数据驱动的架构
2025-11-03 21:22:16 +08:00

76 lines
2.0 KiB
TypeScript

import { Position } from '../../../domain/value-objects/Position';
import { BaseCommand } from '../BaseCommand';
import { ITreeState } from '../ITreeState';
import { ICommand } from '../ICommand';
/**
* 移动节点命令
* 支持合并连续的移动操作
*/
export class MoveNodeCommand extends BaseCommand {
private oldPosition: Position;
constructor(
private readonly state: ITreeState,
private readonly nodeId: string,
private readonly newPosition: Position
) {
super();
const tree = this.state.getTree();
const node = tree.getNode(nodeId);
this.oldPosition = node.position;
}
execute(): void {
const tree = this.state.getTree();
const newTree = tree.updateNode(this.nodeId, (node) =>
node.moveToPosition(this.newPosition)
);
this.state.setTree(newTree);
}
undo(): void {
const tree = this.state.getTree();
const newTree = tree.updateNode(this.nodeId, (node) =>
node.moveToPosition(this.oldPosition)
);
this.state.setTree(newTree);
}
getDescription(): string {
return `移动节点: ${this.nodeId}`;
}
/**
* 移动命令可以合并
*/
canMergeWith(other: ICommand): boolean {
if (!(other instanceof MoveNodeCommand)) {
return false;
}
return this.nodeId === other.nodeId;
}
/**
* 合并移动命令
* 保留初始位置,更新最终位置
*/
mergeWith(other: ICommand): ICommand {
if (!(other instanceof MoveNodeCommand)) {
throw new Error('只能与 MoveNodeCommand 合并');
}
if (this.nodeId !== other.nodeId) {
throw new Error('只能合并同一节点的移动命令');
}
const merged = new MoveNodeCommand(
this.state,
this.nodeId,
other.newPosition
);
merged.oldPosition = this.oldPosition;
return merged;
}
}