Files
esengine/source/src/Utils/WebGLUtils.ts

48 lines
1.6 KiB
TypeScript

class WebGLUtils {
public static getWebGL(): WebGLRenderingContext {
if (egret.WebGLUtils.checkCanUseWebGL())
return document.querySelector("canvas").getContext("webgl");
throw new Error("cannot get webgl");
}
public static drawUserIndexPrimitives<T>(primitiveType: number, vertexData: T[], vertexOffset: number,
numVertices: number, indexData: number[], indexOffset: number, primitiveCount: number) {
let GL = this.getWebGL();
GL.bindBuffer(GL.ARRAY_BUFFER, 0);
this.checkGLError();
GL.bindBuffer(GL.ELEMENT_ARRAY_BUFFER, 0);
this.checkGLError();
GL.drawElements(primitiveType,
this.getElementCountArray(primitiveType, primitiveCount),
GL.UNSIGNED_SHORT,
indexOffset * 2);
this.checkGLError();
}
private static getElementCountArray(primitiveType: number, primitiveCount: number) {
let GL = this.getWebGL();
switch (primitiveType) {
case GL.LINES:
return primitiveCount * 2;
case GL.LINE_STRIP:
return primitiveCount + 1;
case GL.TRIANGLES:
return primitiveCount * 3;
case GL.TRIANGLE_STRIP:
return primitiveCount + 2;
}
throw new Error("not support");
}
public static checkGLError() {
let GL = this.getWebGL();
let error = GL.getError();
if (error != GL.NO_ERROR) {
throw new Error("GL.GetError() returned" + error);
}
}
}