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deccb6bf84380e822d0962c2b212a84f4cd85f37
esengine
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packages
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core
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tests
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ECS
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a7750c2894
fix: 修复场景反序列化时子实体丢失的问题
...
在场景反序列化过程中,子实体虽然保持了父子引用关系, 但未被添加到 Scene 的实体集合和查询系统中,导致查询时子实体"丢失"。
2025-10-15 15:48:54 +08:00
..
Core
移除了功能重复的ComponentTypeManager
2025-10-14 18:19:08 +08:00
Decorators
新增组件/系统装饰器避免混淆
2025-08-14 18:35:03 +08:00
Serialization
fix: 修复场景反序列化时子实体丢失的问题
2025-10-15 15:48:54 +08:00
Systems
新增ServiceContainer服务容器, 所有服务统一实现 IService 接口
2025-10-10 18:13:28 +08:00
Utils
移除 Entity._localComponents/强制Entity必须属于Scene/简化组件操作逻辑
2025-10-10 16:31:43 +08:00
Component.test.ts
移除 Entity._localComponents/强制Entity必须属于Scene/简化组件操作逻辑
2025-10-10 16:31:43 +08:00
Entity.test.ts
移除 Entity._localComponents/强制Entity必须属于Scene/简化组件操作逻辑
2025-10-10 16:31:43 +08:00
EntityRefIntegration.test.ts
组件引用完整性,升级到es2021使用weakref
2025-10-10 23:38:48 +08:00
EntitySystemDI.test.ts
扩展 InjectableMetadata 接口支持属性注入,实现 @InjectProperty 装饰器
2025-10-12 23:39:32 +08:00
Scene.test.ts
Scene 构造函数注入 PerformanceMonitor
2025-10-10 22:08:10 +08:00
World.test.ts
新增world概念(多world管理多scene概念)现在支持多个world多个scene同时更新
2025-08-20 17:48:31 +08:00
WorldManager.test.ts
Revert "Merge pull request
#102
from esengine/issue-74-World与Scene关系不清晰"
2025-10-12 21:38:53 +08:00