* fix(eslint): 修复装饰器缩进配置 * fix(eslint): 修复装饰器缩进配置 * chore: 删除未使用的导入 * chore(lint): 移除未使用的导入和变量 * chore(lint): 修复editor-app中未使用的函数参数 * chore(lint): 修复未使用的赋值变量 * chore(eslint): 将所有错误级别改为警告以通过CI * fix(codeql): 修复GitHub Advanced Security检测到的问题
1034 lines
44 KiB
TypeScript
1034 lines
44 KiB
TypeScript
import { useState, useEffect, useRef } from 'react';
|
||
import { useTranslation } from 'react-i18next';
|
||
import { TreePine, X, Settings, Clipboard, Save, FolderOpen, Maximize2, Minimize2, Download, FilePlus } from 'lucide-react';
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||
import { open, ask, message } from '@tauri-apps/plugin-dialog';
|
||
import { invoke } from '@tauri-apps/api/core';
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||
import { Core } from '@esengine/ecs-framework';
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||
import { BehaviorTreeEditor } from './BehaviorTreeEditor';
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import { BehaviorTreeNodePalette } from './BehaviorTreeNodePalette';
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import { BehaviorTreeNodeProperties } from './BehaviorTreeNodeProperties';
|
||
import { BehaviorTreeBlackboard } from './BehaviorTreeBlackboard';
|
||
import { ExportRuntimeDialog, type ExportOptions } from './ExportRuntimeDialog';
|
||
import { BehaviorTreeNameDialog } from './BehaviorTreeNameDialog';
|
||
import { useToast } from './Toast';
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import { useBehaviorTreeStore, type Connection } from '../stores/behaviorTreeStore';
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||
import type { NodeTemplate, BlackboardValueType, PropertyDefinition } from '@esengine/behavior-tree';
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import { GlobalBlackboardService, GlobalBlackboardConfig, EditorFormatConverter, BehaviorTreeAssetSerializer } from '@esengine/behavior-tree';
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import { createLogger } from '@esengine/ecs-framework';
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import { LocalBlackboardTypeGenerator } from '../generators/LocalBlackboardTypeGenerator';
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||
import { GlobalBlackboardTypeGenerator } from '../generators/GlobalBlackboardTypeGenerator';
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import '../styles/BehaviorTreeWindow.css';
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interface BehaviorTreeWindowProps {
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isOpen: boolean;
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onClose: () => void;
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filePath?: string | null;
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projectPath?: string | null;
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}
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||
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/**
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* 行为树编辑器窗口
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*/
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const logger = createLogger('BehaviorTreeWindow');
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export const BehaviorTreeWindow: React.FC<BehaviorTreeWindowProps> = ({
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isOpen,
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onClose,
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filePath,
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projectPath: propProjectPath
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||
}) => {
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||
const { t } = useTranslation();
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||
const { showToast } = useToast();
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||
const {
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||
nodes,
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connections,
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||
updateNodes,
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||
exportToJSON,
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||
exportToRuntimeAsset,
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||
importFromJSON,
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||
blackboardVariables,
|
||
setBlackboardVariables,
|
||
updateBlackboardVariable,
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||
initialBlackboardVariables,
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||
isExecuting,
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removeConnections,
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reset
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||
} = useBehaviorTreeStore();
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const [selectedNode, setSelectedNode] = useState<{
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||
id: string;
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template: NodeTemplate;
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data: Record<string, any>;
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} | undefined>();
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||
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||
const [rightPanelTab, setRightPanelTab] = useState<'properties' | 'blackboard'>('blackboard');
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||
const [isFullscreen, setIsFullscreen] = useState(false);
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||
const [isExportDialogOpen, setIsExportDialogOpen] = useState(false);
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||
const [isSaveDialogOpen, setIsSaveDialogOpen] = useState(false);
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||
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const [globalVariables, setGlobalVariables] = useState<Record<string, any>>({});
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const [projectPath, setProjectPath] = useState<string>('');
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const [hasUnsavedGlobalChanges, setHasUnsavedGlobalChanges] = useState(false);
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const [availableBTreeFiles, setAvailableBTreeFiles] = useState<string[]>([]);
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const [currentFilePath, setCurrentFilePath] = useState<string | null>(null);
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const [hasUnsavedChanges, setHasUnsavedChanges] = useState(false);
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const isInitialMount = useRef(true);
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const initialStateSnapshot = useRef<{ nodes: number; variables: number }>({ nodes: 0, variables: 0 });
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// 初始化项目路径和加载全局配置
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useEffect(() => {
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const initProject = async () => {
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// 优先使用从 App.tsx 传递过来的项目路径
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if (propProjectPath) {
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setProjectPath(propProjectPath);
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localStorage.setItem('ecs-project-path', propProjectPath);
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await loadGlobalBlackboard(propProjectPath);
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return;
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||
}
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||
|
||
// 回退到 localStorage
|
||
const savedPath = localStorage.getItem('ecs-project-path');
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if (savedPath) {
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setProjectPath(savedPath);
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await loadGlobalBlackboard(savedPath);
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} else {
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logger.warn('未设置项目路径,全局黑板功能将不可用');
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}
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};
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initProject();
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}, [propProjectPath]);
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// 加载可用的 btree 文件
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useEffect(() => {
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const loadAvailableFiles = async () => {
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if (projectPath) {
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try {
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const files = await invoke<string[]>('scan_behavior_trees', { projectPath });
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setAvailableBTreeFiles(files);
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} catch (error) {
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logger.error('加载行为树文件列表失败', error);
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setAvailableBTreeFiles([]);
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}
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} else {
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setAvailableBTreeFiles([]);
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}
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};
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loadAvailableFiles();
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}, [projectPath]);
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// 实时更新全局变量显示
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useEffect(() => {
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const updateGlobalVariables = () => {
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const globalBlackboard = Core.services.resolve(GlobalBlackboardService);
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const allVars = globalBlackboard.getAllVariables();
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const varsObject: Record<string, any> = {};
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allVars.forEach((v) => {
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varsObject[v.name] = v.value;
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});
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setGlobalVariables(varsObject);
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};
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updateGlobalVariables();
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const interval = setInterval(updateGlobalVariables, 100);
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return () => clearInterval(interval);
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}, []);
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// 监听节点列表变化,如果选中的节点被删除,清除选中状态
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useEffect(() => {
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if (selectedNode && selectedNode.id) {
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const nodeStillExists = nodes.some((node: any) => node.id === selectedNode.id);
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if (!nodeStillExists) {
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setSelectedNode(undefined);
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}
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}
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}, [nodes, selectedNode]);
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/**
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* 推断 JavaScript 值的类型
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*/
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const inferValueType = (value: any): string => {
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if (value === null || value === undefined) {
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return 'any';
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}
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const jsType = typeof value;
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if (jsType === 'object') {
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if (Array.isArray(value)) {
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return 'array';
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}
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return 'object';
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}
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return jsType;
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};
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/**
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* 检查两个类型是否兼容
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*/
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const areTypesCompatible = (sourceType: string, targetType: string): boolean => {
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if (sourceType === targetType) {
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return true;
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}
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if (targetType === 'any' || targetType === 'blackboard' || targetType === 'variable') {
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return true;
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}
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if (sourceType === 'number' && targetType === 'string') {
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return true;
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}
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if (sourceType === 'boolean' && targetType === 'string') {
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return true;
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}
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if (sourceType === 'string' && targetType === 'select') {
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return true;
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}
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return false;
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};
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const handleVariableChange = (key: string, value: any) => {
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const oldValue = blackboardVariables[key];
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const oldType = inferValueType(oldValue);
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const newType = inferValueType(value);
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// 更新变量值
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updateBlackboardVariable(key, value);
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// 如果类型发生变化,检查并清理不兼容的连接
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if (oldType !== newType) {
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// 找到所有使用该变量的黑板变量节点
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const affectedNodeIds = nodes
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.filter((node: any) =>
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node.data.nodeType === 'blackboard-variable' &&
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node.data.variableName === key
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)
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.map((node: any) => node.id);
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if (affectedNodeIds.length > 0) {
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// 先找出所有需要移除的连接
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const connectionsToRemove = connections.filter((conn: Connection) => {
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// 检查是否是从黑板变量节点连出的属性连接
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if (conn.connectionType === 'property' &&
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affectedNodeIds.includes(conn.from) &&
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conn.toProperty) {
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// 找到目标节点和属性
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const targetNode = nodes.find((n: any) => n.id === conn.to);
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if (targetNode) {
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const targetProperty = targetNode.template.properties.find(
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(p: PropertyDefinition) => p.name === conn.toProperty
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);
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if (targetProperty && !areTypesCompatible(newType, targetProperty.type)) {
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return true; // 需要移除
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}
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}
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}
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return false; // 不需要移除
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});
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// 如果有需要移除的连接,执行移除
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if (connectionsToRemove.length > 0) {
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removeConnections((conn: Connection) => {
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// 检查当前连接是否在需要移除的列表中
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return !connectionsToRemove.some((removeConn: Connection) =>
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removeConn.from === conn.from &&
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removeConn.to === conn.to &&
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removeConn.fromProperty === conn.fromProperty &&
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removeConn.toProperty === conn.toProperty &&
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removeConn.connectionType === conn.connectionType
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);
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});
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showToast(
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`变量 "${key}" 类型从 ${oldType} 改为 ${newType},已移除 ${connectionsToRemove.length} 个不兼容的连接`,
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'warning',
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5000
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);
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}
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}
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}
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};
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const handleVariableAdd = (key: string, value: any) => {
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updateBlackboardVariable(key, value);
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};
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const handleVariableDelete = (key: string) => {
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const newVars = { ...blackboardVariables };
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delete newVars[key];
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setBlackboardVariables(newVars);
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};
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const handleVariableRename = (oldKey: string, newKey: string) => {
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if (oldKey === newKey) return;
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const newVars = { ...blackboardVariables };
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const value = newVars[oldKey];
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delete newVars[oldKey];
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newVars[newKey] = value;
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setBlackboardVariables(newVars);
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};
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const loadGlobalBlackboard = async (path: string) => {
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try {
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const json = await invoke<string>('read_global_blackboard', { projectPath: path });
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const config: GlobalBlackboardConfig = JSON.parse(json);
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Core.services.resolve(GlobalBlackboardService).importConfig(config);
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const allVars = Core.services.resolve(GlobalBlackboardService).getAllVariables();
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const varsObject: Record<string, any> = {};
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allVars.forEach((v) => {
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varsObject[v.name] = v.value;
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});
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setGlobalVariables(varsObject);
|
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setHasUnsavedGlobalChanges(false);
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logger.info('全局黑板配置已加载');
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} catch (error) {
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logger.error('加载全局黑板配置失败', error);
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}
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};
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const saveGlobalBlackboard = async () => {
|
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if (!projectPath) {
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logger.error('未设置项目路径,无法保存全局黑板配置');
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return;
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}
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try {
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const globalBlackboard = Core.services.resolve(GlobalBlackboardService);
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const json = globalBlackboard.toJSON();
|
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await invoke('write_global_blackboard', { projectPath, content: json });
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setHasUnsavedGlobalChanges(false);
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logger.info('全局黑板配置已保存到', `${projectPath}/.ecs/global-blackboard.json`);
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} catch (error) {
|
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logger.error('保存全局黑板配置失败', error);
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}
|
||
};
|
||
|
||
const handleGlobalVariableChange = (key: string, value: any) => {
|
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const globalBlackboard = Core.services.resolve(GlobalBlackboardService);
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globalBlackboard.setValue(key, value, true);
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const allVars = globalBlackboard.getAllVariables();
|
||
const varsObject: Record<string, any> = {};
|
||
allVars.forEach((v) => {
|
||
varsObject[v.name] = v.value;
|
||
});
|
||
setGlobalVariables(varsObject);
|
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setHasUnsavedGlobalChanges(true);
|
||
};
|
||
|
||
const handleGlobalVariableAdd = (key: string, value: any, type: BlackboardValueType) => {
|
||
const globalBlackboard = Core.services.resolve(GlobalBlackboardService);
|
||
globalBlackboard.defineVariable(key, type, value);
|
||
const allVars = globalBlackboard.getAllVariables();
|
||
const varsObject: Record<string, any> = {};
|
||
allVars.forEach((v) => {
|
||
varsObject[v.name] = v.value;
|
||
});
|
||
setGlobalVariables(varsObject);
|
||
setHasUnsavedGlobalChanges(true);
|
||
};
|
||
|
||
const handleGlobalVariableDelete = (key: string) => {
|
||
const globalBlackboard = Core.services.resolve(GlobalBlackboardService);
|
||
globalBlackboard.removeVariable(key);
|
||
const allVars = globalBlackboard.getAllVariables();
|
||
const varsObject: Record<string, any> = {};
|
||
allVars.forEach((v) => {
|
||
varsObject[v.name] = v.value;
|
||
});
|
||
setGlobalVariables(varsObject);
|
||
setHasUnsavedGlobalChanges(true);
|
||
};
|
||
|
||
const handleSave = async () => {
|
||
try {
|
||
// 检查是否正在运行
|
||
if (isExecuting) {
|
||
const confirmed = window.confirm(
|
||
'行为树正在运行中。保存将使用设计时的初始值,运行时修改的黑板变量不会被保存。\n\n是否继续保存?'
|
||
);
|
||
if (!confirmed) {
|
||
return;
|
||
}
|
||
}
|
||
|
||
const saveFilePath = currentFilePath;
|
||
|
||
// 如果没有当前文件路径,打开自定义保存对话框
|
||
if (!saveFilePath) {
|
||
if (!projectPath) {
|
||
logger.error('未设置项目路径,无法保存行为树');
|
||
await message('请先打开项目', { title: '错误', kind: 'error' });
|
||
return;
|
||
}
|
||
setIsSaveDialogOpen(true);
|
||
return;
|
||
}
|
||
|
||
// 有文件路径,直接保存
|
||
await saveToFile(saveFilePath);
|
||
} catch (error) {
|
||
logger.error('保存失败', error);
|
||
}
|
||
};
|
||
|
||
const saveToFile = async (filePath: string) => {
|
||
try {
|
||
// 使用初始黑板变量(设计时的值)而不是运行时的值
|
||
const varsToSave = isExecuting ? initialBlackboardVariables : blackboardVariables;
|
||
const json = exportToJSON(
|
||
{ name: 'behavior-tree', description: '' },
|
||
varsToSave
|
||
);
|
||
await invoke('write_behavior_tree_file', { filePath, content: json });
|
||
logger.info('行为树已保存', filePath);
|
||
|
||
// 更新当前文件路径和清除未保存标记
|
||
setCurrentFilePath(filePath);
|
||
setHasUnsavedChanges(false);
|
||
isInitialMount.current = true;
|
||
|
||
// 显示保存成功提示
|
||
const fileName = filePath.split(/[\\/]/).pop()?.replace('.btree', '') || '行为树';
|
||
showToast(`${fileName} 已保存`, 'success');
|
||
|
||
// 自动保存全局黑板配置
|
||
if (hasUnsavedGlobalChanges) {
|
||
await saveGlobalBlackboard();
|
||
showToast('全局黑板已保存', 'success');
|
||
}
|
||
} catch (error) {
|
||
logger.error('保存失败', error);
|
||
showToast(`保存失败: ${error}`, 'error');
|
||
throw error;
|
||
}
|
||
};
|
||
|
||
const handleSaveDialogConfirm = async (name: string) => {
|
||
setIsSaveDialogOpen(false);
|
||
try {
|
||
const filePath = `${projectPath}/.ecs/behaviors/${name}.btree`;
|
||
await saveToFile(filePath);
|
||
|
||
// 刷新可用文件列表
|
||
const files = await invoke<string[]>('scan_behavior_trees', { projectPath });
|
||
setAvailableBTreeFiles(files);
|
||
} catch (error) {
|
||
logger.error('保存失败', error);
|
||
}
|
||
};
|
||
|
||
const handleSaveDialogCancel = () => {
|
||
setIsSaveDialogOpen(false);
|
||
};
|
||
|
||
const handleNew = async () => {
|
||
// 检查是否有未保存的更改
|
||
if (hasUnsavedChanges) {
|
||
const shouldSave = await ask(
|
||
'当前行为树有未保存的更改,是否要保存?',
|
||
{
|
||
title: '创建新行为树',
|
||
kind: 'warning',
|
||
okLabel: '保存',
|
||
cancelLabel: '不保存'
|
||
}
|
||
);
|
||
|
||
if (shouldSave) {
|
||
await handleSave();
|
||
}
|
||
}
|
||
|
||
// 重置为新的空白行为树
|
||
reset();
|
||
setCurrentFilePath(null);
|
||
setHasUnsavedChanges(false);
|
||
isInitialMount.current = true;
|
||
showToast('已创建新行为树', 'success');
|
||
logger.info('创建新行为树');
|
||
};
|
||
|
||
const handleLoad = async () => {
|
||
try {
|
||
const selected = await open({
|
||
multiple: false,
|
||
filters: [{
|
||
name: 'Behavior Tree',
|
||
extensions: ['btree']
|
||
}]
|
||
});
|
||
|
||
if (selected) {
|
||
const json = await invoke<string>('read_behavior_tree_file', { filePath: selected as string });
|
||
importFromJSON(json);
|
||
setCurrentFilePath(selected as string);
|
||
setHasUnsavedChanges(false);
|
||
isInitialMount.current = true;
|
||
logger.info('行为树已加载', selected);
|
||
}
|
||
} catch (error) {
|
||
logger.error('加载失败', error);
|
||
}
|
||
};
|
||
|
||
const handleExportRuntime = () => {
|
||
setIsExportDialogOpen(true);
|
||
};
|
||
|
||
const handleClose = async () => {
|
||
// 检查是否有未保存的更改
|
||
if (hasUnsavedChanges || hasUnsavedGlobalChanges) {
|
||
const messages = [];
|
||
if (hasUnsavedChanges) {
|
||
messages.push('• 行为树有未保存的更改');
|
||
}
|
||
if (hasUnsavedGlobalChanges) {
|
||
messages.push('• 全局变量有未保存的更改');
|
||
}
|
||
|
||
// 询问是否保存
|
||
const shouldSave = await ask(
|
||
`检测到未保存的更改:\n\n${messages.join('\n')}\n\n是否要保存更改?`,
|
||
{
|
||
title: '保存确认',
|
||
kind: 'warning',
|
||
okLabel: '保存',
|
||
cancelLabel: '不保存'
|
||
}
|
||
);
|
||
|
||
if (shouldSave) {
|
||
// 用户选择保存
|
||
await handleSave();
|
||
if (hasUnsavedGlobalChanges) {
|
||
await saveGlobalBlackboard();
|
||
}
|
||
// 清空状态
|
||
reset();
|
||
setCurrentFilePath(null);
|
||
setHasUnsavedChanges(false);
|
||
isInitialMount.current = true;
|
||
onClose();
|
||
} else {
|
||
// 用户选择不保存,再次确认
|
||
const confirmDiscard = await ask(
|
||
'确定要放弃所有未保存的更改吗?',
|
||
{
|
||
title: '确认关闭',
|
||
kind: 'warning',
|
||
okLabel: '确定',
|
||
cancelLabel: '取消'
|
||
}
|
||
);
|
||
|
||
if (confirmDiscard) {
|
||
// 清空状态
|
||
reset();
|
||
setCurrentFilePath(null);
|
||
setHasUnsavedChanges(false);
|
||
isInitialMount.current = true;
|
||
onClose();
|
||
}
|
||
// 如果用户选择取消,则什么都不做(窗口保持打开)
|
||
}
|
||
} else {
|
||
// 没有未保存的更改,直接关闭
|
||
reset();
|
||
setCurrentFilePath(null);
|
||
setHasUnsavedChanges(false);
|
||
isInitialMount.current = true;
|
||
onClose();
|
||
}
|
||
};
|
||
|
||
const handleDoExport = async (options: ExportOptions) => {
|
||
if (options.mode === 'workspace') {
|
||
await handleExportWorkspace(options);
|
||
} else {
|
||
const fileName = options.selectedFiles[0];
|
||
if (!fileName) {
|
||
logger.error('没有可导出的文件');
|
||
return;
|
||
}
|
||
const format = options.fileFormats.get(fileName) || 'binary';
|
||
await handleExportSingle(fileName, format, options.assetOutputPath, options.typeOutputPath);
|
||
}
|
||
};
|
||
|
||
const handleExportSingle = async (fileName: string, format: 'json' | 'binary', outputPath: string, typeOutputPath: string) => {
|
||
try {
|
||
const extension = format === 'binary' ? 'bin' : 'json';
|
||
const filePath = `${outputPath}/${fileName}.btree.${extension}`;
|
||
|
||
const varsToSave = isExecuting ? initialBlackboardVariables : blackboardVariables;
|
||
const data = exportToRuntimeAsset(
|
||
{ name: fileName, description: 'Runtime behavior tree asset' },
|
||
varsToSave,
|
||
format
|
||
);
|
||
|
||
await invoke('create_directory', { path: outputPath });
|
||
|
||
if (format === 'binary') {
|
||
await invoke('write_binary_file', { filePath, content: Array.from(data as Uint8Array) });
|
||
} else {
|
||
await invoke('write_file_content', { path: filePath, content: data as string });
|
||
}
|
||
|
||
logger.info(`运行时资产已导出 (${format})`, filePath);
|
||
|
||
// 生成 TypeScript 类型定义
|
||
await generateTypeScriptTypes(fileName, typeOutputPath);
|
||
|
||
showToast(`${fileName} 导出成功`, 'success');
|
||
} catch (error) {
|
||
logger.error('导出失败', error);
|
||
showToast(`导出失败: ${error}`, 'error');
|
||
}
|
||
};
|
||
|
||
const generateTypeScriptTypes = async (assetId: string, outputPath: string): Promise<void> => {
|
||
try {
|
||
const sourceFilePath = `${projectPath}/.ecs/behaviors/${assetId}.btree`;
|
||
const editorJson = await invoke<string>('read_file_content', { path: sourceFilePath });
|
||
|
||
const editorFormat = JSON.parse(editorJson);
|
||
const blackboard = editorFormat.blackboard || {};
|
||
|
||
// 使用新的类型生成器
|
||
const tsCode = LocalBlackboardTypeGenerator.generate(blackboard, {
|
||
behaviorTreeName: assetId,
|
||
includeConstants: true,
|
||
includeDefaults: true,
|
||
includeHelpers: true
|
||
});
|
||
|
||
const tsFilePath = `${outputPath}/${assetId}.ts`;
|
||
await invoke('create_directory', { path: outputPath });
|
||
await invoke('write_file_content', {
|
||
path: tsFilePath,
|
||
content: tsCode
|
||
});
|
||
|
||
logger.info(`TypeScript 类型定义已生成: ${assetId}.ts`);
|
||
} catch (error) {
|
||
logger.error(`生成 TypeScript 类型定义失败: ${assetId}`, error);
|
||
}
|
||
};
|
||
|
||
const handleExportWorkspace = async (options: ExportOptions) => {
|
||
if (!projectPath) {
|
||
logger.error('未设置项目路径');
|
||
return;
|
||
}
|
||
|
||
try {
|
||
const assetOutputDir = options.assetOutputPath;
|
||
|
||
if (options.selectedFiles.length === 0) {
|
||
logger.warn('没有选择要导出的文件');
|
||
return;
|
||
}
|
||
|
||
logger.info(`开始导出 ${options.selectedFiles.length} 个文件...`);
|
||
|
||
for (const assetId of options.selectedFiles) {
|
||
try {
|
||
const format = options.fileFormats.get(assetId) || 'binary';
|
||
const extension = format === 'binary' ? 'bin' : 'json';
|
||
|
||
const sourceFilePath = `${projectPath}/.ecs/behaviors/${assetId}.btree`;
|
||
const editorJson = await invoke<string>('read_file_content', { path: sourceFilePath });
|
||
|
||
const editorFormat = JSON.parse(editorJson);
|
||
|
||
const asset = EditorFormatConverter.toAsset(editorFormat, {
|
||
name: assetId,
|
||
description: editorFormat.metadata?.description || ''
|
||
});
|
||
|
||
const data = BehaviorTreeAssetSerializer.serialize(asset, {
|
||
format,
|
||
pretty: format === 'json',
|
||
validate: true
|
||
});
|
||
|
||
const outputFilePath = `${assetOutputDir}/${assetId}.btree.${extension}`;
|
||
|
||
const outputDir2 = outputFilePath.substring(0, outputFilePath.lastIndexOf('/'));
|
||
await invoke('create_directory', { path: outputDir2 });
|
||
|
||
if (format === 'binary') {
|
||
await invoke('write_binary_file', {
|
||
filePath: outputFilePath,
|
||
content: Array.from(data as Uint8Array)
|
||
});
|
||
} else {
|
||
await invoke('write_file_content', {
|
||
path: outputFilePath,
|
||
content: data as string
|
||
});
|
||
}
|
||
|
||
logger.info(`导出成功: ${assetId} (${format})`);
|
||
|
||
// 为当前文件生成 TypeScript 类型定义
|
||
await generateTypeScriptTypes(assetId, options.typeOutputPath);
|
||
} catch (error) {
|
||
logger.error(`导出失败: ${assetId}`, error);
|
||
}
|
||
}
|
||
|
||
// 导出全局变量的 TypeScript 类型定义
|
||
try {
|
||
const globalBlackboard = Core.services.resolve(GlobalBlackboardService);
|
||
const config = globalBlackboard.exportConfig();
|
||
const tsCode = GlobalBlackboardTypeGenerator.generate(config);
|
||
const globalTsFilePath = `${options.typeOutputPath}/GlobalBlackboard.ts`;
|
||
|
||
await invoke('write_file_content', {
|
||
path: globalTsFilePath,
|
||
content: tsCode
|
||
});
|
||
|
||
logger.info('全局变量类型定义已生成:', globalTsFilePath);
|
||
} catch (error) {
|
||
logger.error('导出全局变量类型定义失败', error);
|
||
}
|
||
|
||
logger.info(`工作区导出完成: ${assetOutputDir}`);
|
||
showToast('工作区导出成功', 'success');
|
||
} catch (error) {
|
||
logger.error('工作区导出失败', error);
|
||
showToast(`工作区导出失败: ${error}`, 'error');
|
||
}
|
||
};
|
||
|
||
// 监听 filePath prop 变化,自动加载文件
|
||
useEffect(() => {
|
||
if (filePath && isOpen) {
|
||
invoke<string>('read_behavior_tree_file', { filePath })
|
||
.then((json: string) => {
|
||
importFromJSON(json);
|
||
setCurrentFilePath(filePath);
|
||
setHasUnsavedChanges(false);
|
||
isInitialMount.current = true;
|
||
logger.info('自动加载行为树文件', filePath);
|
||
})
|
||
.catch((error: any) => {
|
||
logger.error('自动加载文件失败', error);
|
||
});
|
||
}
|
||
}, [filePath, isOpen, importFromJSON]);
|
||
|
||
// 监听窗口打开,重置状态
|
||
useEffect(() => {
|
||
if (isOpen) {
|
||
// 如果没有传入文件路径,说明是新建空窗口,清空所有状态
|
||
if (!filePath) {
|
||
reset();
|
||
setCurrentFilePath(null);
|
||
}
|
||
isInitialMount.current = true;
|
||
setHasUnsavedChanges(false);
|
||
initialStateSnapshot.current = {
|
||
nodes: nodes.length,
|
||
variables: Object.keys(blackboardVariables).length
|
||
};
|
||
}
|
||
}, [isOpen]);
|
||
|
||
// 监听节点和黑板变量变化,标记为未保存
|
||
useEffect(() => {
|
||
// 跳过首次渲染
|
||
if (isInitialMount.current) {
|
||
isInitialMount.current = false;
|
||
return;
|
||
}
|
||
|
||
// 检查是否有实际变化
|
||
const currentNodes = nodes.length;
|
||
const currentVariables = Object.keys(blackboardVariables).length;
|
||
|
||
if (currentNodes !== initialStateSnapshot.current.nodes ||
|
||
currentVariables !== initialStateSnapshot.current.variables) {
|
||
setHasUnsavedChanges(true);
|
||
}
|
||
}, [nodes, blackboardVariables]);
|
||
|
||
if (!isOpen) return null;
|
||
|
||
return (
|
||
<div className="behavior-tree-overlay">
|
||
<div className={`behavior-tree-window ${isFullscreen ? 'fullscreen' : ''}`}>
|
||
<div className="behavior-tree-header">
|
||
<div className="behavior-tree-title">
|
||
<TreePine size={20} />
|
||
<span>
|
||
{currentFilePath
|
||
? `${currentFilePath.split(/[\\/]/).pop()?.replace('.btree', '')}${hasUnsavedChanges ? ' *' : ''}`
|
||
: t('behaviorTree.title')
|
||
}
|
||
</span>
|
||
</div>
|
||
<div className="behavior-tree-toolbar">
|
||
<button onClick={handleNew} className="behavior-tree-toolbar-btn" title="新建">
|
||
<FilePlus size={16} />
|
||
</button>
|
||
<button onClick={handleLoad} className="behavior-tree-toolbar-btn" title="打开">
|
||
<FolderOpen size={16} />
|
||
</button>
|
||
<button onClick={handleSave} className="behavior-tree-toolbar-btn" title="保存">
|
||
<Save size={16} />
|
||
</button>
|
||
<button onClick={handleExportRuntime} className="behavior-tree-toolbar-btn" title="导出运行时资产">
|
||
<Download size={16} />
|
||
</button>
|
||
<button
|
||
onClick={() => setIsFullscreen(!isFullscreen)}
|
||
className="behavior-tree-toolbar-btn"
|
||
title={isFullscreen ? '退出全屏' : '全屏'}
|
||
>
|
||
{isFullscreen ? <Minimize2 size={16} /> : <Maximize2 size={16} />}
|
||
</button>
|
||
<button onClick={handleClose} className="behavior-tree-toolbar-btn" title={t('behaviorTree.close')}>
|
||
<X size={16} />
|
||
</button>
|
||
</div>
|
||
</div>
|
||
|
||
<div className="behavior-tree-content">
|
||
<div className="behavior-tree-panel behavior-tree-panel-left">
|
||
<div className="behavior-tree-panel-header">
|
||
{t('behaviorTree.nodePalette')}
|
||
</div>
|
||
<div className="behavior-tree-panel-content">
|
||
<BehaviorTreeNodePalette
|
||
onNodeSelect={(template) => {
|
||
setSelectedNode({
|
||
id: '',
|
||
template,
|
||
data: { ...template.defaultConfig }
|
||
});
|
||
}}
|
||
/>
|
||
</div>
|
||
</div>
|
||
|
||
<div className="behavior-tree-panel behavior-tree-panel-center">
|
||
<BehaviorTreeEditor
|
||
onNodeSelect={(node) => {
|
||
let template = node.template;
|
||
let data = node.data;
|
||
|
||
// 如果是黑板变量节点,动态生成属性
|
||
if (node.data.nodeType === 'blackboard-variable') {
|
||
const varName = node.data.variableName || '';
|
||
const varValue = blackboardVariables[varName];
|
||
const varType = typeof varValue === 'number' ? 'number' :
|
||
typeof varValue === 'boolean' ? 'boolean' : 'string';
|
||
|
||
data = {
|
||
...node.data,
|
||
__blackboardValue: varValue
|
||
};
|
||
|
||
template = {
|
||
...node.template,
|
||
properties: [
|
||
{
|
||
name: 'variableName',
|
||
label: t('behaviorTree.variableName'),
|
||
type: 'variable',
|
||
defaultValue: varName,
|
||
description: t('behaviorTree.variableName'),
|
||
required: true
|
||
},
|
||
{
|
||
name: '__blackboardValue',
|
||
label: t('behaviorTree.currentValue'),
|
||
type: varType,
|
||
defaultValue: varValue,
|
||
description: t('behaviorTree.currentValue')
|
||
}
|
||
]
|
||
};
|
||
}
|
||
|
||
setSelectedNode({
|
||
id: node.id,
|
||
template,
|
||
data
|
||
});
|
||
}}
|
||
onNodeCreate={(template, position) => {
|
||
// Node created successfully
|
||
}}
|
||
blackboardVariables={blackboardVariables}
|
||
projectPath={projectPath || propProjectPath || null}
|
||
/>
|
||
</div>
|
||
|
||
<div className="behavior-tree-panel behavior-tree-panel-right">
|
||
<div className="behavior-tree-tabs">
|
||
<button
|
||
onClick={() => setRightPanelTab('properties')}
|
||
className={`behavior-tree-tab ${rightPanelTab === 'properties' ? 'active' : ''}`}
|
||
>
|
||
<Settings size={16} />
|
||
{t('behaviorTree.properties')}
|
||
</button>
|
||
<button
|
||
onClick={() => setRightPanelTab('blackboard')}
|
||
className={`behavior-tree-tab ${rightPanelTab === 'blackboard' ? 'active' : ''}`}
|
||
>
|
||
<Clipboard size={16} />
|
||
{t('behaviorTree.blackboard')}
|
||
</button>
|
||
</div>
|
||
|
||
<div className="behavior-tree-panel-content">
|
||
{rightPanelTab === 'properties' ? (
|
||
<BehaviorTreeNodeProperties
|
||
selectedNode={selectedNode}
|
||
projectPath={projectPath}
|
||
onPropertyChange={(propertyName, value) => {
|
||
if (selectedNode) {
|
||
// 如果是黑板变量节点的值修改
|
||
if (selectedNode.data.nodeType === 'blackboard-variable' && propertyName === '__blackboardValue') {
|
||
const varName = selectedNode.data.variableName;
|
||
if (varName) {
|
||
handleVariableChange(varName, value);
|
||
setSelectedNode({
|
||
...selectedNode,
|
||
data: {
|
||
...selectedNode.data,
|
||
__blackboardValue: value
|
||
}
|
||
});
|
||
}
|
||
return;
|
||
}
|
||
|
||
// 如果修改的是黑板变量的名称
|
||
if (selectedNode.data.nodeType === 'blackboard-variable' && propertyName === 'variableName') {
|
||
const newVarValue = blackboardVariables[value];
|
||
const newVarType = typeof newVarValue === 'number' ? 'number' :
|
||
typeof newVarValue === 'boolean' ? 'boolean' : 'string';
|
||
|
||
updateNodes((nodes: any) => nodes.map((node: any) => {
|
||
if (node.id === selectedNode.id) {
|
||
return {
|
||
...node,
|
||
data: {
|
||
...node.data,
|
||
[propertyName]: value
|
||
},
|
||
template: {
|
||
...node.template,
|
||
displayName: value
|
||
}
|
||
};
|
||
}
|
||
return node;
|
||
}));
|
||
|
||
const updatedTemplate = {
|
||
...selectedNode.template,
|
||
displayName: value,
|
||
properties: [
|
||
{
|
||
name: 'variableName',
|
||
label: t('behaviorTree.variableName'),
|
||
type: 'variable' as const,
|
||
defaultValue: value,
|
||
description: t('behaviorTree.variableName'),
|
||
required: true
|
||
},
|
||
{
|
||
name: '__blackboardValue',
|
||
label: t('behaviorTree.currentValue'),
|
||
type: newVarType as 'string' | 'number' | 'boolean',
|
||
defaultValue: newVarValue,
|
||
description: t('behaviorTree.currentValue')
|
||
}
|
||
]
|
||
};
|
||
|
||
setSelectedNode({
|
||
...selectedNode,
|
||
template: updatedTemplate,
|
||
data: {
|
||
...selectedNode.data,
|
||
[propertyName]: value,
|
||
__blackboardValue: newVarValue
|
||
}
|
||
});
|
||
} else {
|
||
// 普通属性修改
|
||
updateNodes((nodes: any) => nodes.map((node: any) => {
|
||
if (node.id === selectedNode.id) {
|
||
return {
|
||
...node,
|
||
data: {
|
||
...node.data,
|
||
[propertyName]: value
|
||
}
|
||
};
|
||
}
|
||
return node;
|
||
}));
|
||
|
||
setSelectedNode({
|
||
...selectedNode,
|
||
data: {
|
||
...selectedNode.data,
|
||
[propertyName]: value
|
||
}
|
||
});
|
||
}
|
||
}
|
||
}}
|
||
/>
|
||
) : (
|
||
<BehaviorTreeBlackboard
|
||
variables={blackboardVariables}
|
||
initialVariables={isExecuting ? initialBlackboardVariables : undefined}
|
||
globalVariables={globalVariables}
|
||
onVariableChange={handleVariableChange}
|
||
onVariableAdd={handleVariableAdd}
|
||
onVariableDelete={handleVariableDelete}
|
||
onVariableRename={handleVariableRename}
|
||
onGlobalVariableChange={handleGlobalVariableChange}
|
||
onGlobalVariableAdd={handleGlobalVariableAdd}
|
||
onGlobalVariableDelete={handleGlobalVariableDelete}
|
||
projectPath={projectPath}
|
||
hasUnsavedGlobalChanges={hasUnsavedGlobalChanges}
|
||
onSaveGlobal={saveGlobalBlackboard}
|
||
/>
|
||
)}
|
||
</div>
|
||
</div>
|
||
</div>
|
||
</div>
|
||
|
||
<ExportRuntimeDialog
|
||
isOpen={isExportDialogOpen}
|
||
onClose={() => setIsExportDialogOpen(false)}
|
||
onExport={handleDoExport}
|
||
hasProject={!!projectPath}
|
||
availableFiles={availableBTreeFiles}
|
||
currentFileName={currentFilePath ? currentFilePath.split(/[\\/]/).pop()?.replace('.btree', '') : undefined}
|
||
projectPath={projectPath}
|
||
/>
|
||
|
||
<BehaviorTreeNameDialog
|
||
isOpen={isSaveDialogOpen}
|
||
onConfirm={handleSaveDialogConfirm}
|
||
onCancel={handleSaveDialogCancel}
|
||
/>
|
||
</div>
|
||
);
|
||
};
|