* refactor: 编辑器/运行时架构拆分与构建系统升级 * feat(core): 层级系统重构与UI变换矩阵修复 * refactor: 移除 ecs-components 聚合包并修复跨包组件查找问题 * fix(physics): 修复跨包组件类引用问题 * feat: 统一运行时架构与浏览器运行支持 * feat(asset): 实现浏览器运行时资产加载系统 * fix: 修复文档、CodeQL安全问题和CI类型检查错误 * fix: 修复文档、CodeQL安全问题和CI类型检查错误 * fix: 修复文档、CodeQL安全问题、CI类型检查和测试错误 * test: 补齐核心模块测试用例,修复CI构建配置 * fix: 修复测试用例中的类型错误和断言问题 * fix: 修复 turbo build:npm 任务的依赖顺序问题 * fix: 修复 CI 构建错误并优化构建性能
65 lines
1.7 KiB
JSON
65 lines
1.7 KiB
JSON
{
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"name": "@esengine/physics-rapier2d",
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"version": "1.0.0",
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"description": "Deterministic 2D physics engine based on Rapier2D with enhanced-determinism",
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"esengine": {
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"plugin": true,
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"pluginExport": "PhysicsPlugin",
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"category": "physics"
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},
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"main": "dist/index.js",
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"module": "dist/index.js",
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"types": "dist/index.d.ts",
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"type": "module",
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"exports": {
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".": {
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"types": "./dist/index.d.ts",
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"import": "./dist/index.js"
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},
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"./runtime": {
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"types": "./dist/runtime.d.ts",
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"import": "./dist/runtime.js"
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}
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},
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"files": [
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"dist"
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],
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"scripts": {
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"clean": "rimraf dist tsconfig.tsbuildinfo",
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"build": "tsup",
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"build:watch": "tsup --watch",
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"type-check": "tsc --noEmit"
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},
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"keywords": [
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"ecs",
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"physics",
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"rapier2d",
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"deterministic",
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"game-physics",
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"2d-physics"
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],
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"author": "yhh",
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"license": "MIT",
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"dependencies": {
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"@dimforge/rapier2d-compat": "^0.14.0"
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},
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"devDependencies": {
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"@esengine/ecs-framework": "workspace:*",
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"@esengine/engine-core": "workspace:*",
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"@esengine/editor-core": "workspace:*",
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"@esengine/build-config": "workspace:*",
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"rimraf": "^5.0.0",
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"tsup": "^8.0.0",
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"typescript": "^5.8.3"
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},
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"publishConfig": {
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"access": "public",
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"registry": "https://registry.npmjs.org/"
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},
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"repository": {
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"type": "git",
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"url": "https://github.com/esengine/ecs-framework.git",
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"directory": "packages/physics-rapier2d"
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}
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}
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