* refactor(plugin): 重构插件系统架构,统一类型导入路径 ## 主要更改 ### 新增 @esengine/plugin-types 包 - 提供打破循环依赖的最小类型定义 - 包含 ServiceToken, createServiceToken, PluginServiceRegistry, IEditorModuleBase ### engine-core 类型统一 - IPlugin<T> 泛型参数改为 T = unknown - 所有运行时类型(IRuntimeModule, ModuleManifest, SystemContext)在此定义 - 新增 PluginServiceRegistry.ts 导出服务令牌相关类型 ### editor-core 类型优化 - 重命名 IPluginLoader.ts 为 EditorModule.ts - 新增 IEditorPlugin = IPlugin<IEditorModuleLoader> 类型别名 - 移除弃用别名 IPluginLoader, IRuntimeModuleLoader ### 编辑器插件更新 - 所有 9 个编辑器插件使用 IEditorPlugin 类型 - 统一从 editor-core 导入编辑器类型 ### 服务令牌规范 - 各模块在 tokens.ts 中定义自己的服务接口和令牌 - 遵循"谁定义接口,谁导出 Token"原则 ## 导入规范 | 场景 | 导入来源 | |------|---------| | 运行时模块 | @esengine/engine-core | | 编辑器插件 | @esengine/editor-core | | 服务令牌 | @esengine/engine-core | * refactor(plugin): 完善服务令牌规范,统一运行时模块 ## 更改内容 ### 运行时模块优化 - particle: 使用 PluginServiceRegistry 获取依赖服务 - physics-rapier2d: 通过服务令牌注册/获取物理查询接口 - tilemap: 使用服务令牌获取物理系统依赖 - sprite: 导出服务令牌 - ui: 导出服务令牌 - behavior-tree: 使用服务令牌系统 ### 资产系统增强 - IAssetManager 接口扩展 - 加载器使用服务令牌获取依赖 ### 运行时核心 - GameRuntime 使用 PluginServiceRegistry - 导出服务令牌相关类型 ### 编辑器服务 - EngineService 适配新的服务令牌系统 - AssetRegistryService 优化 * fix: 修复 editor-app 和 behavior-tree-editor 中的类型引用 - editor-app/PluginLoader.ts: 使用 IPlugin 替代 IPluginLoader - behavior-tree-editor: 使用 IEditorPlugin 替代 IPluginLoader * fix(ui): 添加缺失的 ecs-engine-bindgen 依赖 UIRuntimeModule 使用 EngineBridgeToken,需要声明对 ecs-engine-bindgen 的依赖 * fix(type): 解决 ServiceToken 跨包类型兼容性问题 - 在 engine-core 中直接定义 ServiceToken 和 PluginServiceRegistry 而不是从 plugin-types 重新导出,确保 tsup 生成的类型声明 以 engine-core 作为类型来源 - 移除 RuntimeResolver.ts 中的硬编码模块 ID 检查, 改用 module.json 中的 name 配置 - 修复 pnpm-lock.yaml 中的依赖记录 * refactor(arch): 改进架构设计,移除硬编码 - 统一类型导出:editor-core 从 engine-core 导入 IEditorModuleBase - RuntimeResolver: 将硬编码路径改为配置常量和搜索路径列表 - 添加跨平台安装路径支持(Windows/macOS/Linux) - 使用 ENGINE_WASM_CONFIG 配置引擎 WASM 文件信息 - IBundlePackOptions 添加 preloadBundles 配置项 * fix(particle): 添加缺失的 ecs-engine-bindgen 依赖 ParticleRuntimeModule 导入了 @esengine/ecs-engine-bindgen 的 tokens, 但 package.json 中未声明该依赖,导致 CI 构建失败。 * fix(physics-rapier2d): 移除不存在的 PhysicsSystemContext 导出 PhysicsRuntimeModule 中不存在该类型,导致 type-check 失败
88 lines
2.5 KiB
JSON
88 lines
2.5 KiB
JSON
{
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"name": "@esengine/ecs-framework",
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"version": "2.3.2",
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"description": "用于Laya、Cocos Creator等JavaScript游戏引擎的高性能ECS框架",
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"main": "dist/index.cjs",
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"module": "dist/index.mjs",
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"types": "dist/index.d.ts",
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"unpkg": "dist/index.umd.js",
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"exports": {
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".": {
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"types": "./dist/index.d.ts",
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"import": "./dist/index.mjs",
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"require": "./dist/index.cjs",
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"development": {
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"types": "./src/index.ts",
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"import": "./src/index.ts"
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}
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}
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},
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"files": [
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"dist/**/*"
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],
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"keywords": [
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"ecs",
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"entity-component-system",
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"game-engine",
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"typescript",
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"laya",
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"cocos",
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"egret"
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],
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"scripts": {
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"clean": "rimraf bin dist tsconfig.tsbuildinfo",
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"build:ts": "tsc",
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"prebuild": "npm run clean",
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"build": "npm run build:ts && node build-rollup.cjs",
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"build:watch": "tsc --watch",
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"rebuild": "npm run clean && npm run build",
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"build:npm": "npm run build",
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"test": "jest --config jest.config.cjs",
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"test:watch": "jest --watch --config jest.config.cjs",
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"test:performance": "jest --config jest.performance.config.cjs",
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"test:coverage": "jest --coverage --config jest.config.cjs",
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"test:ci": "jest --ci --coverage --config jest.config.cjs",
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"test:clear": "jest --clearCache",
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"type-check": "npx tsc --noEmit",
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"lint": "eslint \"src/**/*.{ts,tsx}\"",
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"lint:fix": "eslint \"src/**/*.{ts,tsx}\" --fix"
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},
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"author": "yhh",
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"license": "MIT",
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"devDependencies": {
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"@babel/core": "^7.28.3",
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"@babel/plugin-transform-nullish-coalescing-operator": "^7.27.1",
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"@babel/plugin-transform-optional-chaining": "^7.27.1",
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"@babel/preset-env": "^7.28.3",
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"@rollup/plugin-babel": "^6.0.4",
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"@rollup/plugin-commonjs": "^28.0.3",
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"@rollup/plugin-node-resolve": "^16.0.1",
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"@rollup/plugin-terser": "^0.4.4",
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"@jest/globals": "^29.7.0",
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"@types/jest": "^29.5.14",
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"@types/node": "^20.19.17",
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"@eslint/js": "^9.37.0",
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"eslint": "^9.37.0",
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"typescript-eslint": "^8.46.1",
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"jest": "^29.7.0",
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"jest-environment-jsdom": "^29.7.0",
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"rimraf": "^5.0.0",
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"rollup": "^4.42.0",
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"rollup-plugin-dts": "^6.2.1",
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"ts-jest": "^29.4.0",
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"typescript": "^5.8.3"
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},
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"publishConfig": {
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"access": "public",
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"registry": "https://registry.npmjs.org/"
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},
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"repository": {
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"type": "git",
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"url": "https://github.com/esengine/ecs-framework.git",
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"directory": "packages/core"
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},
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"dependencies": {
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"tslib": "^2.8.1"
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}
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}
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