* feat(prefab): 实现预制体系统和编辑器 UX 改进 ## 预制体系统 - 新增 PrefabSerializer: 预制体序列化/反序列化 - 新增 PrefabInstanceComponent: 追踪预制体实例来源和修改 - 新增 PrefabService: 预制体核心服务 - 新增 PrefabLoader: 预制体资产加载器 - 新增预制体命令: Create/Instantiate/Apply/Revert/BreakLink ## 预制体编辑模式 - 支持双击 .prefab 文件进入编辑模式 - 预制体编辑模式工具栏 (保存/退出) - 预制体实例指示器和操作菜单 ## 编辑器 UX 改进 - SceneHierarchy 快捷键: F2 重命名, Ctrl+D 复制, ↑↓ 导航 - 支持双击实体名称内联编辑 - 删除实体时显示子节点数量警告 - 右键菜单添加重命名/复制选项及快捷键提示 - 布局持久化和重置功能 ## Bug 修复 - 修复 editor-runtime 组件类重复导致的 TransformComponent 不识别问题 - 修复 .prefab-name 样式覆盖导致预制体工具栏文字不可见 - 修复 Inspector 资源字段高度不正确问题 * feat(editor): 改进编辑器 UX 交互体验 - ContentBrowser: 加载动画 spinner、搜索高亮、改进空状态设计 - SceneHierarchy: 选中项自动滚动到视图、搜索清除按钮 - PropertyInspector: 输入框本地状态管理、Enter/Escape 键处理 - EntityInspector: 组件折叠状态持久化、属性搜索清除按钮 - Viewport: 变换操作实时数值显示 - 国际化: 添加相关文本 (en/zh) * fix(build): 修复 Web 构建资产加载和编辑器 UX 改进 构建系统修复: - 修复 asset-catalog.json 字段名不匹配 (entries vs assets) - 修复 BrowserFileSystemService 支持两种目录格式 - 修复 bundle 策略检测逻辑 (空对象判断) - 修复 module.json 中 assetExtensions 声明和类型推断 行为树修复: - 修复 BehaviorTreeExecutionSystem 使用 loadAsset 替代 loadAssetByPath - 修复 BehaviorTreeAssetType 常量与 module.json 类型名一致 (behavior-tree) 编辑器 UX 改进: - 构建完成对话框添加"打开文件夹"按钮 - 构建完成对话框样式优化 (圆形图标背景、按钮布局) - SceneHierarchy 响应式布局 (窄窗口自动隐藏 Type 列) - SceneHierarchy 隐藏滚动条 错误追踪: - 添加全局错误处理器写入日志文件 (%TEMP%/esengine-editor-crash.log) - 添加 append_to_log Tauri 命令 * feat(render): 修复 UI 渲染和点击特效系统 ## UI 渲染修复 - 修复 GUID 验证 bug,使用统一的 isValidGUID() 函数 - 修复 UI 渲染顺序随机问题,Rust 端使用 IndexMap 替代 HashMap - Web 运行时添加 assetPathResolver 支持 GUID 解析 - UIInteractableComponent.blockEvents 默认值改为 false ## 点击特效系统 - 新增 ClickFxComponent 和 ClickFxSystem - 支持在点击位置播放粒子效果 - 支持多种触发模式和粒子轮换 ## Camera 系统重构 - CameraSystem 从 ecs-engine-bindgen 移至 camera 包 - 新增 CameraManager 统一管理相机 ## 编辑器改进 - 改进属性面板 UI 交互 - 粒子编辑器面板优化 - Transform 命令系统 * feat(render): 实现 Sorting Layer 系统和 Overlay 渲染层 - 新增 SortingLayerManager 管理排序层级 (Background, Default, Foreground, UI, Overlay) - 实现 ISortable 接口,统一 Sprite、UI、Particle 的排序属性 - 修复粒子 Overlay 层被 UI 遮挡问题:添加独立的 Overlay Pass 在 UI 之后渲染 - 更新粒子资产格式:从 sortingOrder 改为 sortingLayer + orderInLayer - 更新粒子编辑器面板支持新的排序属性 - 优化 UI 渲染系统使用新的排序层级 * feat(ci): 集成 SignPath 代码签名服务 - 添加 SignPath 自动签名工作流(Windows) - 配置 release-editor.yml 支持代码签名 - 将构建改为草稿模式,等待签名完成后发布 - 添加证书文件到 .gitignore 防止泄露 * fix(asset): 修复 Web 构建资产路径解析和全局单例移除 ## 资产路径修复 - 修复 Tauri 本地服务器 `/asset?path=...` 路径解析,正确与 root 目录连接 - BrowserPathResolver 支持两种模式: - 'proxy': 使用 /asset?path=... 格式(编辑器 Run in Browser) - 'direct': 使用直接路径 /assets/path.png(独立 Web 构建) - BrowserRuntime 使用 'direct' 模式,无需 Tauri 代理 ## 架构改进 - 移除全局单例 - 移除 globalAssetManager 导出,改用 AssetManagerToken 依赖注入 - 移除 globalPathResolver 导出,改用 PathResolutionService - 移除 globalPathResolutionService 导出 - ParticleUpdateSystem/ClickFxSystem 通过 setAssetManager() 注入依赖 - EngineService 使用 new AssetManager() 替代全局实例 ## 新增服务 - PathResolutionService: 统一路径解析接口 - RuntimeModeService: 运行时模式查询服务 - SerializationContext: EntityRef 序列化上下文 ## 其他改进 - 完善 ServiceToken 注释说明本地定义的意图 - 导出 BrowserPathResolveMode 类型 * fix(build): 添加 world-streaming composite 设置修复类型检查 * fix(build): 移除 world-streaming 引用避免 composite 冲突 * fix(build): 将 const enum 改为 enum 兼容 isolatedModules * fix(build): 添加缺失的 IAssetManager 导入
185 lines
6.4 KiB
YAML
185 lines
6.4 KiB
YAML
name: Release Editor App
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on:
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push:
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tags:
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- 'editor-v*'
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workflow_dispatch:
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inputs:
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version:
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description: 'Release version (e.g., 1.0.0)'
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required: true
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default: '1.0.0'
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jobs:
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build-tauri:
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strategy:
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fail-fast: false
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matrix:
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include:
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- platform: windows-latest
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target: x86_64-pc-windows-msvc
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arch: x64
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- platform: macos-latest
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target: x86_64-apple-darwin
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arch: x64
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- platform: macos-latest
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target: aarch64-apple-darwin
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arch: arm64
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runs-on: ${{ matrix.platform }}
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steps:
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- name: Checkout code
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uses: actions/checkout@v4
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- name: Install pnpm
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uses: pnpm/action-setup@v4
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- name: Setup Node.js
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uses: actions/setup-node@v4
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with:
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node-version: '20.x'
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cache: 'pnpm'
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- name: Install Rust stable
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uses: dtolnay/rust-toolchain@stable
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with:
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targets: ${{ matrix.target }}
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- name: Rust cache
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uses: Swatinem/rust-cache@v2
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with:
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workspaces: packages/editor-app/src-tauri
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cache-on-failure: true
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- name: Install dependencies (Ubuntu)
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if: matrix.platform == 'ubuntu-latest'
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run: |
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sudo apt-get update
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sudo apt-get install -y libgtk-3-dev libwebkit2gtk-4.0-dev libappindicator3-dev librsvg2-dev patchelf
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- name: Install frontend dependencies
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run: pnpm install
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- name: Update version in config files (for manual trigger)
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if: github.event_name == 'workflow_dispatch'
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run: |
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cd packages/editor-app
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node -e "const pkg=require('./package.json'); pkg.version='${{ github.event.inputs.version }}'; require('fs').writeFileSync('./package.json', JSON.stringify(pkg, null, 2)+'\n')"
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node scripts/sync-version.js
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- name: Install wasm-pack
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run: cargo install wasm-pack
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# 使用 Turborepo 自动按依赖顺序构建所有包
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# 这会自动处理:core -> asset-system -> editor-core -> ui -> 等等
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- name: Build all packages with Turborepo
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run: pnpm run build
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- name: Copy WASM files to ecs-engine-bindgen
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shell: bash
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run: |
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mkdir -p packages/ecs-engine-bindgen/src/wasm
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cp packages/engine/pkg/es_engine.js packages/ecs-engine-bindgen/src/wasm/
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cp packages/engine/pkg/es_engine.d.ts packages/ecs-engine-bindgen/src/wasm/
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cp packages/engine/pkg/es_engine_bg.wasm packages/ecs-engine-bindgen/src/wasm/
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cp packages/engine/pkg/es_engine_bg.wasm.d.ts packages/ecs-engine-bindgen/src/wasm/
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- name: Bundle runtime files for Tauri
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run: |
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cd packages/editor-app
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node scripts/bundle-runtime.mjs
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- name: Build Tauri app
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uses: tauri-apps/tauri-action@v0.5
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env:
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GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
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TAURI_SIGNING_PRIVATE_KEY: ${{ secrets.TAURI_SIGNING_PRIVATE_KEY }}
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TAURI_SIGNING_PRIVATE_KEY_PASSWORD: ${{ secrets.TAURI_SIGNING_PRIVATE_KEY_PASSWORD }}
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with:
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projectPath: packages/editor-app
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tagName: ${{ github.event_name == 'workflow_dispatch' && format('editor-v{0}', github.event.inputs.version) || github.ref_name }}
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releaseName: 'ECS Editor v${{ github.event.inputs.version || github.ref_name }}'
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releaseBody: 'See the assets to download this version and install.'
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releaseDraft: true # 改为草稿,等待 SignPath 签名
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prerelease: false
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includeUpdaterJson: true
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updaterJsonKeepUniversal: false
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args: ${{ matrix.platform == 'macos-latest' && format('--target {0}', matrix.target) || '' }}
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# SignPath 代码签名(Windows)
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sign-windows:
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needs: build-tauri
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runs-on: ubuntu-latest
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if: success()
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steps:
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- name: Submit to SignPath for code signing
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uses: signpath/github-action-submit-signing-request@v0.4
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with:
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api-token: ${{ secrets.SIGNPATH_API_TOKEN }}
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organization-id: 'esengine-editor'
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project-slug: 'ecs-framework'
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signing-policy-slug: 'release-signing'
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github-artifact-id: '*.exe'
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wait-for-completion: true
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output-artifact-directory: './signed'
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- name: Publish signed release
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uses: softprops/action-gh-release@v1
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with:
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files: ./signed/*
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tag_name: ${{ github.event_name == 'workflow_dispatch' && format('editor-v{0}', github.event.inputs.version) || github.ref_name }}
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draft: false
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env:
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GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
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# 构建成功后,创建 PR 更新版本号
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update-version-pr:
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needs: sign-windows
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if: github.event_name == 'workflow_dispatch' && success()
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runs-on: ubuntu-latest
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steps:
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- name: Checkout code
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uses: actions/checkout@v4
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- name: Setup Node.js
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uses: actions/setup-node@v4
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with:
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node-version: '20.x'
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- name: Update version files
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run: |
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cd packages/editor-app
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node -e "const pkg=require('./package.json'); pkg.version='${{ github.event.inputs.version }}'; require('fs').writeFileSync('./package.json', JSON.stringify(pkg, null, 2)+'\n')"
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node scripts/sync-version.js
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- name: Create Pull Request
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uses: peter-evans/create-pull-request@v6
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with:
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token: ${{ secrets.GITHUB_TOKEN }}
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commit-message: "chore(editor): bump version to ${{ github.event.inputs.version }}"
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branch: release/editor-v${{ github.event.inputs.version }}
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delete-branch: true
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title: "chore(editor): Release v${{ github.event.inputs.version }}"
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body: |
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## Release v${{ github.event.inputs.version }}
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This PR updates the editor version after successful release build.
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### Changes
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- Updated `packages/editor-app/package.json` → `${{ github.event.inputs.version }}`
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- Updated `packages/editor-app/src-tauri/tauri.conf.json` → `${{ github.event.inputs.version }}`
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### Release
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- [GitHub Release](https://github.com/${{ github.repository }}/releases/tag/editor-v${{ github.event.inputs.version }})
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---
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*This PR was automatically created by the release workflow.*
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labels: |
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release
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editor
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automated pr
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