Files
esengine/.github/workflows/release-editor.yml
YHH beaa1d09de feat: 预制体系统与架构改进 (#303)
* feat(prefab): 实现预制体系统和编辑器 UX 改进

## 预制体系统
- 新增 PrefabSerializer: 预制体序列化/反序列化
- 新增 PrefabInstanceComponent: 追踪预制体实例来源和修改
- 新增 PrefabService: 预制体核心服务
- 新增 PrefabLoader: 预制体资产加载器
- 新增预制体命令: Create/Instantiate/Apply/Revert/BreakLink

## 预制体编辑模式
- 支持双击 .prefab 文件进入编辑模式
- 预制体编辑模式工具栏 (保存/退出)
- 预制体实例指示器和操作菜单

## 编辑器 UX 改进
- SceneHierarchy 快捷键: F2 重命名, Ctrl+D 复制, ↑↓ 导航
- 支持双击实体名称内联编辑
- 删除实体时显示子节点数量警告
- 右键菜单添加重命名/复制选项及快捷键提示
- 布局持久化和重置功能

## Bug 修复
- 修复 editor-runtime 组件类重复导致的 TransformComponent 不识别问题
- 修复 .prefab-name 样式覆盖导致预制体工具栏文字不可见
- 修复 Inspector 资源字段高度不正确问题

* feat(editor): 改进编辑器 UX 交互体验

- ContentBrowser: 加载动画 spinner、搜索高亮、改进空状态设计
- SceneHierarchy: 选中项自动滚动到视图、搜索清除按钮
- PropertyInspector: 输入框本地状态管理、Enter/Escape 键处理
- EntityInspector: 组件折叠状态持久化、属性搜索清除按钮
- Viewport: 变换操作实时数值显示
- 国际化: 添加相关文本 (en/zh)

* fix(build): 修复 Web 构建资产加载和编辑器 UX 改进

构建系统修复:
- 修复 asset-catalog.json 字段名不匹配 (entries vs assets)
- 修复 BrowserFileSystemService 支持两种目录格式
- 修复 bundle 策略检测逻辑 (空对象判断)
- 修复 module.json 中 assetExtensions 声明和类型推断

行为树修复:
- 修复 BehaviorTreeExecutionSystem 使用 loadAsset 替代 loadAssetByPath
- 修复 BehaviorTreeAssetType 常量与 module.json 类型名一致 (behavior-tree)

编辑器 UX 改进:
- 构建完成对话框添加"打开文件夹"按钮
- 构建完成对话框样式优化 (圆形图标背景、按钮布局)
- SceneHierarchy 响应式布局 (窄窗口自动隐藏 Type 列)
- SceneHierarchy 隐藏滚动条

错误追踪:
- 添加全局错误处理器写入日志文件 (%TEMP%/esengine-editor-crash.log)
- 添加 append_to_log Tauri 命令

* feat(render): 修复 UI 渲染和点击特效系统

## UI 渲染修复
- 修复 GUID 验证 bug,使用统一的 isValidGUID() 函数
- 修复 UI 渲染顺序随机问题,Rust 端使用 IndexMap 替代 HashMap
- Web 运行时添加 assetPathResolver 支持 GUID 解析
- UIInteractableComponent.blockEvents 默认值改为 false

## 点击特效系统
- 新增 ClickFxComponent 和 ClickFxSystem
- 支持在点击位置播放粒子效果
- 支持多种触发模式和粒子轮换

## Camera 系统重构
- CameraSystem 从 ecs-engine-bindgen 移至 camera 包
- 新增 CameraManager 统一管理相机

## 编辑器改进
- 改进属性面板 UI 交互
- 粒子编辑器面板优化
- Transform 命令系统

* feat(render): 实现 Sorting Layer 系统和 Overlay 渲染层

- 新增 SortingLayerManager 管理排序层级 (Background, Default, Foreground, UI, Overlay)
- 实现 ISortable 接口,统一 Sprite、UI、Particle 的排序属性
- 修复粒子 Overlay 层被 UI 遮挡问题:添加独立的 Overlay Pass 在 UI 之后渲染
- 更新粒子资产格式:从 sortingOrder 改为 sortingLayer + orderInLayer
- 更新粒子编辑器面板支持新的排序属性
- 优化 UI 渲染系统使用新的排序层级

* feat(ci): 集成 SignPath 代码签名服务

- 添加 SignPath 自动签名工作流(Windows)
- 配置 release-editor.yml 支持代码签名
- 将构建改为草稿模式,等待签名完成后发布
- 添加证书文件到 .gitignore 防止泄露

* fix(asset): 修复 Web 构建资产路径解析和全局单例移除

## 资产路径修复
- 修复 Tauri 本地服务器 `/asset?path=...` 路径解析,正确与 root 目录连接
- BrowserPathResolver 支持两种模式:
  - 'proxy': 使用 /asset?path=... 格式(编辑器 Run in Browser)
  - 'direct': 使用直接路径 /assets/path.png(独立 Web 构建)
- BrowserRuntime 使用 'direct' 模式,无需 Tauri 代理

## 架构改进 - 移除全局单例
- 移除 globalAssetManager 导出,改用 AssetManagerToken 依赖注入
- 移除 globalPathResolver 导出,改用 PathResolutionService
- 移除 globalPathResolutionService 导出
- ParticleUpdateSystem/ClickFxSystem 通过 setAssetManager() 注入依赖
- EngineService 使用 new AssetManager() 替代全局实例

## 新增服务
- PathResolutionService: 统一路径解析接口
- RuntimeModeService: 运行时模式查询服务
- SerializationContext: EntityRef 序列化上下文

## 其他改进
- 完善 ServiceToken 注释说明本地定义的意图
- 导出 BrowserPathResolveMode 类型

* fix(build): 添加 world-streaming composite 设置修复类型检查

* fix(build): 移除 world-streaming 引用避免 composite 冲突

* fix(build): 将 const enum 改为 enum 兼容 isolatedModules

* fix(build): 添加缺失的 IAssetManager 导入
2025-12-13 19:44:08 +08:00

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name: Release Editor App
on:
push:
tags:
- 'editor-v*'
workflow_dispatch:
inputs:
version:
description: 'Release version (e.g., 1.0.0)'
required: true
default: '1.0.0'
jobs:
build-tauri:
strategy:
fail-fast: false
matrix:
include:
- platform: windows-latest
target: x86_64-pc-windows-msvc
arch: x64
- platform: macos-latest
target: x86_64-apple-darwin
arch: x64
- platform: macos-latest
target: aarch64-apple-darwin
arch: arm64
runs-on: ${{ matrix.platform }}
steps:
- name: Checkout code
uses: actions/checkout@v4
- name: Install pnpm
uses: pnpm/action-setup@v4
- name: Setup Node.js
uses: actions/setup-node@v4
with:
node-version: '20.x'
cache: 'pnpm'
- name: Install Rust stable
uses: dtolnay/rust-toolchain@stable
with:
targets: ${{ matrix.target }}
- name: Rust cache
uses: Swatinem/rust-cache@v2
with:
workspaces: packages/editor-app/src-tauri
cache-on-failure: true
- name: Install dependencies (Ubuntu)
if: matrix.platform == 'ubuntu-latest'
run: |
sudo apt-get update
sudo apt-get install -y libgtk-3-dev libwebkit2gtk-4.0-dev libappindicator3-dev librsvg2-dev patchelf
- name: Install frontend dependencies
run: pnpm install
- name: Update version in config files (for manual trigger)
if: github.event_name == 'workflow_dispatch'
run: |
cd packages/editor-app
node -e "const pkg=require('./package.json'); pkg.version='${{ github.event.inputs.version }}'; require('fs').writeFileSync('./package.json', JSON.stringify(pkg, null, 2)+'\n')"
node scripts/sync-version.js
- name: Install wasm-pack
run: cargo install wasm-pack
# 使用 Turborepo 自动按依赖顺序构建所有包
# 这会自动处理core -> asset-system -> editor-core -> ui -> 等等
- name: Build all packages with Turborepo
run: pnpm run build
- name: Copy WASM files to ecs-engine-bindgen
shell: bash
run: |
mkdir -p packages/ecs-engine-bindgen/src/wasm
cp packages/engine/pkg/es_engine.js packages/ecs-engine-bindgen/src/wasm/
cp packages/engine/pkg/es_engine.d.ts packages/ecs-engine-bindgen/src/wasm/
cp packages/engine/pkg/es_engine_bg.wasm packages/ecs-engine-bindgen/src/wasm/
cp packages/engine/pkg/es_engine_bg.wasm.d.ts packages/ecs-engine-bindgen/src/wasm/
- name: Bundle runtime files for Tauri
run: |
cd packages/editor-app
node scripts/bundle-runtime.mjs
- name: Build Tauri app
uses: tauri-apps/tauri-action@v0.5
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
TAURI_SIGNING_PRIVATE_KEY: ${{ secrets.TAURI_SIGNING_PRIVATE_KEY }}
TAURI_SIGNING_PRIVATE_KEY_PASSWORD: ${{ secrets.TAURI_SIGNING_PRIVATE_KEY_PASSWORD }}
with:
projectPath: packages/editor-app
tagName: ${{ github.event_name == 'workflow_dispatch' && format('editor-v{0}', github.event.inputs.version) || github.ref_name }}
releaseName: 'ECS Editor v${{ github.event.inputs.version || github.ref_name }}'
releaseBody: 'See the assets to download this version and install.'
releaseDraft: true # 改为草稿,等待 SignPath 签名
prerelease: false
includeUpdaterJson: true
updaterJsonKeepUniversal: false
args: ${{ matrix.platform == 'macos-latest' && format('--target {0}', matrix.target) || '' }}
# SignPath 代码签名Windows
sign-windows:
needs: build-tauri
runs-on: ubuntu-latest
if: success()
steps:
- name: Submit to SignPath for code signing
uses: signpath/github-action-submit-signing-request@v0.4
with:
api-token: ${{ secrets.SIGNPATH_API_TOKEN }}
organization-id: 'esengine-editor'
project-slug: 'ecs-framework'
signing-policy-slug: 'release-signing'
github-artifact-id: '*.exe'
wait-for-completion: true
output-artifact-directory: './signed'
- name: Publish signed release
uses: softprops/action-gh-release@v1
with:
files: ./signed/*
tag_name: ${{ github.event_name == 'workflow_dispatch' && format('editor-v{0}', github.event.inputs.version) || github.ref_name }}
draft: false
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
# 构建成功后,创建 PR 更新版本号
update-version-pr:
needs: sign-windows
if: github.event_name == 'workflow_dispatch' && success()
runs-on: ubuntu-latest
steps:
- name: Checkout code
uses: actions/checkout@v4
- name: Setup Node.js
uses: actions/setup-node@v4
with:
node-version: '20.x'
- name: Update version files
run: |
cd packages/editor-app
node -e "const pkg=require('./package.json'); pkg.version='${{ github.event.inputs.version }}'; require('fs').writeFileSync('./package.json', JSON.stringify(pkg, null, 2)+'\n')"
node scripts/sync-version.js
- name: Create Pull Request
uses: peter-evans/create-pull-request@v6
with:
token: ${{ secrets.GITHUB_TOKEN }}
commit-message: "chore(editor): bump version to ${{ github.event.inputs.version }}"
branch: release/editor-v${{ github.event.inputs.version }}
delete-branch: true
title: "chore(editor): Release v${{ github.event.inputs.version }}"
body: |
## Release v${{ github.event.inputs.version }}
This PR updates the editor version after successful release build.
### Changes
- Updated `packages/editor-app/package.json` → `${{ github.event.inputs.version }}`
- Updated `packages/editor-app/src-tauri/tauri.conf.json` → `${{ github.event.inputs.version }}`
### Release
- [GitHub Release](https://github.com/${{ github.repository }}/releases/tag/editor-v${{ github.event.inputs.version }})
---
*This PR was automatically created by the release workflow.*
labels: |
release
editor
automated pr