* refactor(editor): 提取行为树编辑器为独立包并重构编辑器架构 * feat(editor): 添加插件市场功能 * feat(editor): 重构插件市场以支持版本管理和ZIP打包 * feat(editor): 重构插件发布流程并修复React渲染警告 * fix(plugin): 修复插件发布和市场的路径不一致问题 * feat: 重构插件发布流程并添加插件删除功能 * fix(editor): 完善插件删除功能并修复多个关键问题 * fix(auth): 修复自动登录与手动登录的竞态条件问题 * feat(editor): 重构插件管理流程 * feat(editor): 支持 ZIP 文件直接发布插件 - 新增 PluginSourceParser 解析插件源 - 重构发布流程支持文件夹和 ZIP 两种方式 - 优化发布向导 UI * feat(editor): 插件市场支持多版本安装 - 插件解压到项目 plugins 目录 - 新增 Tauri 后端安装/卸载命令 - 支持选择任意版本安装 - 修复打包逻辑,保留完整 dist 目录结构 * feat(editor): 个人中心支持多版本管理 - 合并同一插件的不同版本 - 添加版本历史展开/折叠功能 - 禁止有待审核 PR 时更新插件 * fix(editor): 修复 InspectorRegistry 服务注册 - InspectorRegistry 实现 IService 接口 - 注册到 Core.services 供插件使用 * feat(behavior-tree-editor): 完善插件注册和文件操作 - 添加文件创建模板和操作处理器 - 实现右键菜单创建行为树功能 - 修复文件读取权限问题(使用 Tauri 命令) - 添加 BehaviorTreeEditorPanel 组件 - 修复 rollup 配置支持动态导入 * feat(plugin): 完善插件构建和发布流程 * fix(behavior-tree-editor): 完整恢复编辑器并修复 Toast 集成 * fix(behavior-tree-editor): 修复节点选中、连线跟随和文件加载问题并优化性能 * fix(behavior-tree-editor): 修复端口连接失败问题并优化连线样式 * refactor(behavior-tree-editor): 移除调试面板功能简化代码结构 * refactor(behavior-tree-editor): 清理冗余代码合并重复逻辑 * feat(behavior-tree-editor): 完善编辑器核心功能增强扩展性 * fix(lint): 修复ESLint错误确保CI通过 * refactor(behavior-tree-editor): 优化编辑器工具栏和编译器功能 * refactor(behavior-tree-editor): 清理技术债务,优化代码质量 * fix(editor-app): 修复字符串替换安全问题
98 lines
2.6 KiB
Rust
98 lines
2.6 KiB
Rust
//! Dialog operations
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//!
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//! Generic system dialog commands for file/folder selection.
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//! No business-specific logic - all filtering is done via parameters.
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use tauri::AppHandle;
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use tauri_plugin_dialog::DialogExt;
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/// File filter definition
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#[derive(serde::Deserialize)]
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pub struct FileFilter {
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pub name: String,
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pub extensions: Vec<String>,
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}
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/// Open folder selection dialog
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#[tauri::command]
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pub async fn open_folder_dialog(
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app: AppHandle,
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title: Option<String>,
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) -> Result<Option<String>, String> {
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let mut dialog = app.dialog().file();
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if let Some(t) = title {
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dialog = dialog.set_title(&t);
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} else {
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dialog = dialog.set_title("Select Folder");
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}
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let folder = dialog.blocking_pick_folder();
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Ok(folder.map(|path| path.to_string()))
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}
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/// Open file selection dialog (generic)
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#[tauri::command]
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pub async fn open_file_dialog(
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app: AppHandle,
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title: Option<String>,
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filters: Option<Vec<FileFilter>>,
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multiple: Option<bool>,
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) -> Result<Option<Vec<String>>, String> {
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let mut dialog = app.dialog().file();
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if let Some(t) = title {
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dialog = dialog.set_title(&t);
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} else {
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dialog = dialog.set_title("Select File");
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}
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if let Some(filter_list) = filters {
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for filter in filter_list {
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let extensions: Vec<&str> = filter.extensions.iter().map(|s| s.as_str()).collect();
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dialog = dialog.add_filter(&filter.name, &extensions);
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}
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}
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if multiple.unwrap_or(false) {
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let files = dialog.blocking_pick_files();
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Ok(files.map(|paths| paths.iter().map(|p| p.to_string()).collect()))
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} else {
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let file = dialog.blocking_pick_file();
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Ok(file.map(|path| vec![path.to_string()]))
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}
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}
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/// Save file dialog (generic)
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#[tauri::command]
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pub async fn save_file_dialog(
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app: AppHandle,
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title: Option<String>,
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default_name: Option<String>,
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filters: Option<Vec<FileFilter>>,
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) -> Result<Option<String>, String> {
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let mut dialog = app.dialog().file();
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if let Some(t) = title {
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dialog = dialog.set_title(&t);
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} else {
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dialog = dialog.set_title("Save File");
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}
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if let Some(name) = default_name {
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dialog = dialog.set_file_name(&name);
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}
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if let Some(filter_list) = filters {
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for filter in filter_list {
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let extensions: Vec<&str> = filter.extensions.iter().map(|s| s.as_str()).collect();
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dialog = dialog.add_filter(&filter.name, &extensions);
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}
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}
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let file = dialog.blocking_save_file();
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Ok(file.map(|path| path.to_string()))
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}
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