* refactor: 编辑器/运行时架构拆分与构建系统升级 * feat(core): 层级系统重构与UI变换矩阵修复 * refactor: 移除 ecs-components 聚合包并修复跨包组件查找问题 * fix(physics): 修复跨包组件类引用问题 * feat: 统一运行时架构与浏览器运行支持 * feat(asset): 实现浏览器运行时资产加载系统 * fix: 修复文档、CodeQL安全问题和CI类型检查错误 * fix: 修复文档、CodeQL安全问题和CI类型检查错误 * fix: 修复文档、CodeQL安全问题、CI类型检查和测试错误 * test: 补齐核心模块测试用例,修复CI构建配置 * fix: 修复测试用例中的类型错误和断言问题 * fix: 修复 turbo build:npm 任务的依赖顺序问题 * fix: 修复 CI 构建错误并优化构建性能
27 lines
775 B
TypeScript
27 lines
775 B
TypeScript
/**
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* @esengine/physics-rapier2d
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*
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* Deterministic 2D physics engine based on Rapier2D with enhanced-determinism support.
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* 基于 Rapier2D 的确定性 2D 物理引擎。
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*
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* 注意:此入口不包含 WASM 依赖,可安全地在编辑器中同步导入。
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* 运行时模块(含 WASM)请使用 '@esengine/physics-rapier2d/runtime' 导入。
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*
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* @packageDocumentation
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*/
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// Types (no WASM dependency)
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export * from './types';
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// Components (no WASM dependency)
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export * from './components';
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// Services (no WASM dependency)
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export * from './services';
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// Systems (type only for editor usage)
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export type { Physics2DSystem } from './systems/Physics2DSystem';
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// Editor plugin (no WASM dependency)
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export { Physics2DPlugin } from './PhysicsEditorPlugin';
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