* refactor: 编辑器/运行时架构拆分与构建系统升级 * feat(core): 层级系统重构与UI变换矩阵修复 * refactor: 移除 ecs-components 聚合包并修复跨包组件查找问题 * fix(physics): 修复跨包组件类引用问题 * feat: 统一运行时架构与浏览器运行支持 * feat(asset): 实现浏览器运行时资产加载系统 * fix: 修复文档、CodeQL安全问题和CI类型检查错误 * fix: 修复文档、CodeQL安全问题和CI类型检查错误 * fix: 修复文档、CodeQL安全问题、CI类型检查和测试错误 * test: 补齐核心模块测试用例,修复CI构建配置 * fix: 修复测试用例中的类型错误和断言问题 * fix: 修复 turbo build:npm 任务的依赖顺序问题 * fix: 修复 CI 构建错误并优化构建性能
67 lines
1.7 KiB
TypeScript
67 lines
1.7 KiB
TypeScript
import type { Translations } from '@esengine/editor-core';
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export const en: Translations = {
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app: {
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title: 'ESEngine Editor'
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},
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header: {
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toolbar: {
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openProject: 'Open Project',
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createEntity: 'Create Entity',
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deleteEntity: 'Delete Entity'
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},
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status: {
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initializing: 'Initializing...',
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ready: 'Editor Ready',
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failed: 'Initialization Failed',
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projectOpened: 'Project Opened',
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remoteConnected: 'Remote Game Connected'
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}
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},
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hierarchy: {
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title: 'Scene Hierarchy',
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empty: 'No entities',
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loading: 'Loading...'
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},
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inspector: {
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title: 'Inspector',
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empty: 'No entity selected',
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entityInfo: {
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title: 'Entity Info',
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id: 'ID',
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name: 'Name',
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enabled: 'Enabled',
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yes: 'Yes',
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no: 'No'
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},
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components: {
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title: 'Components',
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empty: 'No components',
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add: 'Add Component',
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remove: 'Remove'
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}
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},
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addComponent: {
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title: 'Add Component',
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search: 'Search components...',
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empty: 'No available components',
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cancel: 'Cancel',
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add: 'Add Component'
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},
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viewport: {
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title: 'Viewport',
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placeholder: 'Scene viewport will appear here'
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},
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console: {
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title: 'Console',
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placeholder: 'Console output will appear here'
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},
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footer: {
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plugins: 'Plugins',
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entities: 'Entities',
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core: 'Core',
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active: 'Active',
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inactive: 'Inactive'
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}
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};
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