* refactor(engine): 重构2D渲染管线坐标系统 * feat(engine): 完善2D渲染管线和编辑器视口功能 * feat(editor): 实现Viewport变换工具系统 * feat(editor): 优化Inspector渲染性能并修复Gizmo变换工具显示 * feat(editor): 实现Run on Device移动预览功能 * feat(editor): 添加组件属性控制和依赖关系系统 * feat(editor): 实现动画预览功能和优化SpriteAnimator编辑器 * feat(editor): 修复SpriteAnimator动画预览功能并迁移CI到pnpm * feat(editor): 修复SpriteAnimator动画预览并迁移到pnpm * feat(editor): 修复SpriteAnimator动画预览并迁移到pnpm * feat(editor): 修复SpriteAnimator动画预览并迁移到pnpm * feat(editor): 修复SpriteAnimator动画预览并迁移到pnpm * feat(ci): 迁移项目到pnpm并修复CI构建问题 * chore: 迁移CI工作流到pnpm并添加WASM构建支持 * chore: 迁移CI工作流到pnpm并添加WASM构建支持 * chore: 迁移CI工作流到pnpm并添加WASM构建支持 * chore: 迁移CI工作流到pnpm并添加WASM构建支持 * chore: 迁移CI工作流到pnpm并添加WASM构建支持 * chore: 迁移CI工作流到pnpm并添加WASM构建支持 * chore: 移除 network 相关包 * chore: 移除 network 相关包
83 lines
2.3 KiB
TypeScript
83 lines
2.3 KiB
TypeScript
import { Component, ECSComponent, Serializable, Serialize, Property } from '@esengine/ecs-framework';
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/**
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* 相机投影类型
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*/
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export enum CameraProjection {
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Perspective = 'perspective',
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Orthographic = 'orthographic'
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}
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/**
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* 相机组件 - 管理视图和投影
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*/
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@ECSComponent('Camera')
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@Serializable({ version: 1, typeId: 'Camera' })
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export class CameraComponent extends Component {
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/** 投影类型 */
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@Serialize()
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@Property({
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type: 'enum',
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label: 'Projection',
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options: [
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{ label: 'Orthographic', value: CameraProjection.Orthographic },
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{ label: 'Perspective', value: CameraProjection.Perspective }
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]
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})
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public projection: CameraProjection = CameraProjection.Orthographic;
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/** 视野角度(透视模式) */
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@Serialize()
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@Property({ type: 'number', label: 'Field of View', min: 1, max: 179 })
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public fieldOfView: number = 60;
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/** 正交尺寸(正交模式) */
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@Serialize()
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@Property({ type: 'number', label: 'Orthographic Size', min: 0.1, step: 0.1 })
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public orthographicSize: number = 5;
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/** 近裁剪面 */
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@Serialize()
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@Property({ type: 'number', label: 'Near Clip', min: 0.01, step: 0.1 })
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public nearClipPlane: number = 0.1;
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/** 远裁剪面 */
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@Serialize()
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@Property({ type: 'number', label: 'Far Clip', min: 1, step: 10 })
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public farClipPlane: number = 1000;
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/** 视口X */
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@Serialize()
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@Property({ type: 'number', label: 'Viewport X', min: 0, max: 1, step: 0.01 })
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public viewportX: number = 0;
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/** 视口Y */
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@Serialize()
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@Property({ type: 'number', label: 'Viewport Y', min: 0, max: 1, step: 0.01 })
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public viewportY: number = 0;
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/** 视口宽度 */
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@Serialize()
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@Property({ type: 'number', label: 'Viewport Width', min: 0, max: 1, step: 0.01 })
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public viewportWidth: number = 1;
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/** 视口高度 */
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@Serialize()
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@Property({ type: 'number', label: 'Viewport Height', min: 0, max: 1, step: 0.01 })
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public viewportHeight: number = 1;
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/** 渲染优先级 */
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@Serialize()
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@Property({ type: 'integer', label: 'Depth' })
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public depth: number = 0;
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/** 背景颜色 */
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@Serialize()
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@Property({ type: 'color', label: 'Background Color' })
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public backgroundColor: string = '#000000';
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constructor() {
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super();
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}
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}
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