Files
esengine/packages/rendering/effect/src/index.ts
YHH 155411e743 refactor: reorganize package structure and decouple framework packages (#338)
* refactor: reorganize package structure and decouple framework packages

## Package Structure Reorganization
- Reorganized 55 packages into categorized subdirectories:
  - packages/framework/ - Generic framework (Laya/Cocos compatible)
  - packages/engine/ - ESEngine core modules
  - packages/rendering/ - Rendering modules (WASM dependent)
  - packages/physics/ - Physics modules
  - packages/streaming/ - World streaming
  - packages/network-ext/ - Network extensions
  - packages/editor/ - Editor framework and plugins
  - packages/rust/ - Rust WASM engine
  - packages/tools/ - Build tools and SDK

## Framework Package Decoupling
- Decoupled behavior-tree and blueprint packages from ESEngine dependencies
- Created abstracted interfaces (IBTAssetManager, IBehaviorTreeAssetContent)
- ESEngine-specific code moved to esengine/ subpath exports
- Framework packages now usable with Cocos/Laya without ESEngine

## CI Configuration
- Updated CI to only type-check and lint framework packages
- Added type-check:framework and lint:framework scripts

## Breaking Changes
- Package import paths changed due to directory reorganization
- ESEngine integrations now use subpath imports (e.g., '@esengine/behavior-tree/esengine')

* fix: update es-engine file path after directory reorganization

* docs: update README to focus on framework over engine

* ci: only build framework packages, remove Rust/WASM dependencies

* fix: remove esengine subpath from behavior-tree and blueprint builds

ESEngine integration code will only be available in full engine builds.
Framework packages are now purely engine-agnostic.

* fix: move network-protocols to framework, build both in CI

* fix: update workflow paths from packages/core to packages/framework/core

* fix: exclude esengine folder from type-check in behavior-tree and blueprint

* fix: update network tsconfig references to new paths

* fix: add test:ci:framework to only test framework packages in CI

* fix: only build core and math npm packages in CI

* fix: exclude test files from CodeQL and fix string escaping security issue
2025-12-26 14:50:35 +08:00

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TypeScript

/**
* @esengine/effect
*
* @zh 效果系统
* @en Effect System
*
* @zh 提供 Buff/Debuff 效果管理和属性修改器
* @en Provides Buff/Debuff effect management and attribute modifiers
*/
// =============================================================================
// Core | 核心
// =============================================================================
export type {
DurationType,
IEffectDuration,
StackingRule,
IStackingConfig,
IEffectDefinition,
IEffectInstance,
EffectEventType,
IEffectEvent,
EffectEventListener,
IEffectHandler
} from './core';
export { EffectContainer, createEffectContainer } from './core';
// =============================================================================
// Modifiers | 修改器
// =============================================================================
export type {
ModifierOperation,
ModifierPriority,
IModifier,
IAttributeCalculator
} from './modifiers';
export {
NumericCalculator,
ModifierContainer,
createModifierContainer
} from './modifiers';
// =============================================================================
// Blueprint Nodes | 蓝图节点
// =============================================================================
export {
// Templates
ApplyEffectTemplate,
RemoveEffectTemplate,
RemoveEffectByTagTemplate,
HasEffectTemplate,
HasEffectTagTemplate,
GetEffectStacksTemplate,
GetEffectRemainingTimeTemplate,
GetEffectCountTemplate,
ClearAllEffectsTemplate,
OnEffectAppliedTemplate,
OnEffectRemovedTemplate,
OnEffectTickTemplate,
// Executors
ApplyEffectExecutor,
RemoveEffectExecutor,
RemoveEffectByTagExecutor,
HasEffectExecutor,
HasEffectTagExecutor,
GetEffectStacksExecutor,
GetEffectRemainingTimeExecutor,
GetEffectCountExecutor,
ClearAllEffectsExecutor,
OnEffectAppliedExecutor,
OnEffectRemovedExecutor,
OnEffectTickExecutor,
// Collection
EffectNodeDefinitions
} from './nodes';