- Add blueprint-graph.js for automatic node layout - Use weighted graph algorithm for better node positioning - Add drag-to-scroll functionality for large graphs - Update CSS to support scrollable graph containers - Sync Chinese and English docs for Example 2 (Health System) - Add explanation for custom Event OnDamage node
463 lines
16 KiB
JavaScript
463 lines
16 KiB
JavaScript
/**
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* Blueprint Graph Renderer
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* Custom layout algorithm designed specifically for blueprint-style graphs
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*/
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(function() {
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const PIN_COLORS = {
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exec: '#ffffff',
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entity: '#00a0e0',
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component: '#7030c0',
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float: '#7ecd32',
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int: '#1cc4c4',
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bool: '#8c0000',
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string: '#e060e0',
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any: '#707070'
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};
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const HEADER_CLASSES = {
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event: 'event',
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function: 'function',
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pure: 'pure',
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flow: 'flow',
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math: 'math',
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time: 'time',
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debug: 'debug',
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variable: 'variable'
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};
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const H_GAP = 50; // Horizontal gap between columns
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const V_GAP = 25; // Vertical gap between nodes
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const START_X = 20;
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const START_Y = 20;
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function estimateNodeSize(node) {
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const headerHeight = 28; // Match CSS: min-height 28px
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const pinRowHeight = 22; // Match CSS: pin row ~22px
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const bodyPadding = 12; // Top + bottom padding
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// Count all pins in body (each pin is its own row now)
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const inputExecCount = node.inputs ? node.inputs.filter(p => p.type === 'exec').length : 0;
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const inputDataCount = node.inputs ? node.inputs.filter(p => p.type !== 'exec').length : 0;
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const outputExecCount = node.outputs ? node.outputs.filter(p => p.type === 'exec' && !p.inHeader).length : 0;
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const outputDataCount = node.outputs ? node.outputs.filter(p => p.type !== 'exec' && !p.inHeader).length : 0;
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const totalPins = inputExecCount + inputDataCount + outputExecCount + outputDataCount;
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// Calculate height: header + body padding + all pin rows
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const bodyHeight = totalPins > 0 ? bodyPadding + (totalPins * pinRowHeight) : 0;
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const height = headerHeight + bodyHeight;
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// Calculate width based on content
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let maxLabelLen = node.title.length;
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if (node.inputs) {
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node.inputs.forEach(p => {
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const len = (p.label || '').length + (p.value ? String(p.value).length + 3 : 0);
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maxLabelLen = Math.max(maxLabelLen, len);
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});
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}
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if (node.outputs) {
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node.outputs.forEach(p => {
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maxLabelLen = Math.max(maxLabelLen, (p.label || '').length);
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});
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}
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const width = Math.max(110, Math.min(170, maxLabelLen * 8 + 40));
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return { width, height };
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}
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/**
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* Smart blueprint layout algorithm
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*
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* Uses weighted graph analysis:
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* - All connections matter (exec has higher weight)
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* - Topological sort for X ordering
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* - Force-directed optimization for Y positions
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*/
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function autoLayout(graphData, maxWidth) {
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const nodes = graphData.nodes;
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const connections = graphData.connections;
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if (nodes.length === 0) return { positions: {}, sizes: {} };
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// Calculate node sizes
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const nodeSizes = {};
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nodes.forEach(n => { nodeSizes[n.id] = estimateNodeSize(n); });
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// Build maps
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const pinToNode = {};
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const nodeById = {};
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nodes.forEach(n => {
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nodeById[n.id] = n;
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(n.inputs || []).forEach(p => { pinToNode[p.id] = n.id; });
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(n.outputs || []).forEach(p => { pinToNode[p.id] = n.id; });
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});
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// Build weighted adjacency: outgoing[nodeId] = [{to, weight}]
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const outgoing = {};
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const incoming = {};
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nodes.forEach(n => { outgoing[n.id] = []; incoming[n.id] = []; });
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connections.forEach(c => {
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const from = pinToNode[c.from];
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const to = pinToNode[c.to];
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if (!from || !to || from === to) return;
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const weight = c.type === 'exec' ? 3 : 1;
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outgoing[from].push({ to, weight });
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incoming[to].push({ from, weight });
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});
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// Calculate node "depth" using weighted longest path
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const nodeDepth = {};
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const visited = new Set();
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const inProcess = new Set();
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function calcDepth(nodeId) {
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if (visited.has(nodeId)) return nodeDepth[nodeId];
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if (inProcess.has(nodeId)) return 0; // Cycle detected
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inProcess.add(nodeId);
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let maxPrevDepth = -1;
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incoming[nodeId].forEach(({ from, weight }) => {
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const prevDepth = calcDepth(from);
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maxPrevDepth = Math.max(maxPrevDepth, prevDepth);
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});
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inProcess.delete(nodeId);
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visited.add(nodeId);
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nodeDepth[nodeId] = maxPrevDepth + 1;
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return nodeDepth[nodeId];
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}
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// Calculate depth for all nodes
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nodes.forEach(n => calcDepth(n.id));
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// Group nodes by depth (column)
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const columnNodes = {};
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nodes.forEach(n => {
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const depth = nodeDepth[n.id];
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if (!columnNodes[depth]) columnNodes[depth] = [];
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columnNodes[depth].push(n.id);
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});
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// Sort columns
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const sortedColumns = Object.keys(columnNodes).map(Number).sort((a, b) => a - b);
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// Calculate X positions
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const columnX = {};
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let currentX = START_X;
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sortedColumns.forEach(col => {
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columnX[col] = currentX;
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let maxW = 0;
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columnNodes[col].forEach(id => {
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maxW = Math.max(maxW, nodeSizes[id].width);
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});
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currentX += maxW + H_GAP;
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});
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// Initialize Y positions - simple stacking first
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const positions = {};
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sortedColumns.forEach(col => {
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let y = START_Y;
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columnNodes[col].forEach(id => {
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positions[id] = { x: columnX[col], y };
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y += nodeSizes[id].height + V_GAP;
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});
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});
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// Force-directed optimization for Y positions (few iterations)
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for (let iter = 0; iter < 5; iter++) {
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const forces = {};
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nodes.forEach(n => { forces[n.id] = 0; });
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// Calculate forces from connections
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connections.forEach(c => {
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const from = pinToNode[c.from];
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const to = pinToNode[c.to];
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if (!from || !to || from === to) return;
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const weight = c.type === 'exec' ? 2 : 1;
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const fromY = positions[from].y + nodeSizes[from].height / 2;
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const toY = positions[to].y + nodeSizes[to].height / 2;
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const diff = toY - fromY;
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// Pull nodes toward each other
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forces[from] += diff * 0.1 * weight;
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forces[to] -= diff * 0.1 * weight;
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});
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// Apply forces
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nodes.forEach(n => {
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positions[n.id].y += forces[n.id];
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positions[n.id].y = Math.max(START_Y, positions[n.id].y);
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});
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// Resolve overlaps within columns
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sortedColumns.forEach(col => {
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const nodesInCol = columnNodes[col];
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nodesInCol.sort((a, b) => positions[a].y - positions[b].y);
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for (let i = 1; i < nodesInCol.length; i++) {
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const prevId = nodesInCol[i - 1];
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const currId = nodesInCol[i];
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const minY = positions[prevId].y + nodeSizes[prevId].height + V_GAP;
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if (positions[currId].y < minY) {
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positions[currId].y = minY;
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}
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}
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});
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}
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return { positions, sizes: nodeSizes };
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}
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function renderPinSvg(type, filled = true) {
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const color = PIN_COLORS[type] || PIN_COLORS.any;
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if (type === 'exec') {
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return `<svg width="12" height="12"><polygon points="1,1 11,6 1,11" fill="${filled ? '#fff' : 'none'}" stroke="${filled ? 'none' : '#fff'}" stroke-width="2"/></svg>`;
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}
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return `<svg width="12" height="12"><circle cx="6" cy="6" r="4" fill="${filled ? color : 'none'}" stroke="${filled ? 'none' : color}" stroke-width="2"/></svg>`;
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}
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function renderNode(node, position, size) {
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const isEvent = node.category === 'event';
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const headerClass = HEADER_CLASSES[node.category] || 'function';
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let html = `<div class="bp-node" style="left: ${position.x}px; top: ${position.y}px; width: ${size.width}px;">`;
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html += `<div class="bp-node-header ${headerClass}">`;
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if (isEvent) html += `<span class="bp-node-header-icon"></span>`;
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html += `<span class="bp-node-header-title">${node.title}</span>`;
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const headerExec = node.outputs && node.outputs.find(p => p.type === 'exec' && p.inHeader);
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if (headerExec) {
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html += `<span class="bp-header-exec" data-pin="${headerExec.id}">${renderPinSvg('exec')}</span>`;
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}
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html += `</div>`;
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// Separate exec and data pins (matching node-editor order)
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const inputExecPins = (node.inputs || []).filter(p => p.type === 'exec');
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const inputDataPins = (node.inputs || []).filter(p => p.type !== 'exec');
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const outputExecPins = (node.outputs || []).filter(p => p.type === 'exec' && !p.inHeader);
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const outputDataPins = (node.outputs || []).filter(p => p.type !== 'exec' && !p.inHeader);
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const hasBody = inputExecPins.length > 0 || inputDataPins.length > 0 ||
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outputDataPins.length > 0 || outputExecPins.length > 0;
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if (hasBody) {
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html += `<div class="bp-node-body">`;
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// Input exec pins first
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inputExecPins.forEach(pin => {
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const filled = pin.connected !== false;
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html += `<div class="bp-pin-row input">`;
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html += `<span class="bp-pin" data-pin="${pin.id}">${renderPinSvg(pin.type, filled)}</span>`;
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html += `<span class="bp-pin-label">${pin.label || ''}</span>`;
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html += `</div>`;
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});
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// Input data pins
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inputDataPins.forEach(pin => {
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const filled = pin.connected !== false;
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html += `<div class="bp-pin-row input">`;
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html += `<span class="bp-pin" data-pin="${pin.id}">${renderPinSvg(pin.type, filled)}</span>`;
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html += `<span class="bp-pin-label">${pin.label || ''}</span>`;
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if (pin.value !== undefined) html += `<span class="bp-pin-value">${pin.value}</span>`;
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html += `</div>`;
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});
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// Output data pins (pin first, then label - CSS row-reverse will flip them)
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outputDataPins.forEach(pin => {
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html += `<div class="bp-pin-row output">`;
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html += `<span class="bp-pin" data-pin="${pin.id}">${renderPinSvg(pin.type)}</span>`;
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html += `<span class="bp-pin-label">${pin.label || ''}</span>`;
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html += `</div>`;
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});
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// Output exec pins
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outputExecPins.forEach(pin => {
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html += `<div class="bp-pin-row output">`;
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html += `<span class="bp-pin" data-pin="${pin.id}">${renderPinSvg(pin.type)}</span>`;
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html += `<span class="bp-pin-label">${pin.label || ''}</span>`;
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html += `</div>`;
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});
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html += `</div>`;
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}
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html += `</div>`;
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return html;
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}
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/**
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* Setup drag-to-scroll for graph container
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* Works with native overflow:auto scrolling
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*/
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function setupDragScroll(container) {
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let isDragging = false;
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let startX = 0, startY = 0;
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let scrollLeft = 0, scrollTop = 0;
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container.addEventListener('mousedown', (e) => {
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if (e.button !== 0) return;
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isDragging = true;
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startX = e.pageX - container.offsetLeft;
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startY = e.pageY - container.offsetTop;
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scrollLeft = container.scrollLeft;
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scrollTop = container.scrollTop;
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container.style.cursor = 'grabbing';
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e.preventDefault();
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});
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container.addEventListener('mousemove', (e) => {
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if (!isDragging) return;
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const x = e.pageX - container.offsetLeft;
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const y = e.pageY - container.offsetTop;
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container.scrollLeft = scrollLeft - (x - startX);
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container.scrollTop = scrollTop - (y - startY);
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});
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container.addEventListener('mouseup', () => {
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isDragging = false;
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container.style.cursor = 'grab';
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});
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container.addEventListener('mouseleave', () => {
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isDragging = false;
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container.style.cursor = 'grab';
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});
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}
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function renderConnections(container, graphData) {
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const svg = container.querySelector('.bp-connections');
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if (!svg) return;
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const content = container.querySelector('.bp-graph-content') || container;
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const graphRect = content.getBoundingClientRect();
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graphData.connections.forEach(c => {
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const fromPin = container.querySelector(`[data-pin="${c.from}"]`);
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const toPin = container.querySelector(`[data-pin="${c.to}"]`);
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if (!fromPin || !toPin) return;
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const fromRect = fromPin.getBoundingClientRect();
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const toRect = toPin.getBoundingClientRect();
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const x1 = fromRect.left - graphRect.left + fromRect.width / 2;
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const y1 = fromRect.top - graphRect.top + fromRect.height / 2;
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const x2 = toRect.left - graphRect.left + toRect.width / 2;
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const y2 = toRect.top - graphRect.top + toRect.height / 2;
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// Simple bezier curve
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const dx = Math.abs(x2 - x1) * 0.5;
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const path = document.createElementNS('http://www.w3.org/2000/svg', 'path');
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path.setAttribute('d', `M${x1},${y1} C${x1+dx},${y1} ${x2-dx},${y2} ${x2},${y2}`);
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path.setAttribute('class', `bp-conn ${c.type || 'exec'}`);
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svg.appendChild(path);
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});
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}
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function initBlueprintGraphs() {
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document.querySelectorAll('.bp-graph[data-graph]').forEach(container => {
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try {
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const graphData = JSON.parse(container.dataset.graph);
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if (!graphData.nodes || graphData.nodes.length === 0) {
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console.warn('Blueprint graph has no nodes');
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return;
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}
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// Get container width for layout calculation
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let containerWidth = container.parentElement?.offsetWidth || 0;
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if (containerWidth < 200) {
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containerWidth = 650;
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}
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const { positions, sizes } = autoLayout(graphData, containerWidth - 30);
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let maxX = 0, maxY = 0;
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graphData.nodes.forEach(n => {
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const pos = positions[n.id];
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const size = sizes[n.id];
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if (pos && size) {
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maxX = Math.max(maxX, pos.x + size.width);
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maxY = Math.max(maxY, pos.y + size.height);
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}
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});
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// Add generous padding to ensure all nodes visible
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maxX += 80;
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maxY += 80;
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// Set minimum height but allow natural expansion
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const containerHeight = Math.max(maxY, 200);
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container.style.minHeight = containerHeight + 'px';
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let html = `<div class="bp-graph-content" style="width:${maxX}px;height:${maxY}px;position:relative;">`;
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html += `<svg class="bp-connections" width="${maxX}" height="${maxY}"></svg>`;
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graphData.nodes.forEach(n => {
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if (positions[n.id] && sizes[n.id]) {
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html += renderNode(n, positions[n.id], sizes[n.id]);
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}
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});
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html += `</div>`;
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container.innerHTML = html;
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// Setup drag-to-scroll
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setupDragScroll(container);
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requestAnimationFrame(() => renderConnections(container, graphData));
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} catch (e) {
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console.error('Blueprint graph error:', e);
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}
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});
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// Legacy format
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document.querySelectorAll('.bp-graph:not([data-graph])').forEach(graph => {
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const nodes = graph.querySelectorAll('.bp-node');
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let maxX = 0, maxY = 0;
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nodes.forEach(node => {
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const left = parseInt(node.style.left) || 0;
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const top = parseInt(node.style.top) || 0;
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const width = parseInt(node.style.width) || 150;
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maxX = Math.max(maxX, left + width + 40);
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maxY = Math.max(maxY, top + node.offsetHeight + 40);
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});
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// Don't set fixed width - let CSS handle it
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graph.style.minHeight = Math.max(maxY, 120) + 'px';
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const svg = graph.querySelector('.bp-connections');
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if (!svg) return;
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svg.setAttribute('width', maxX);
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svg.setAttribute('height', Math.max(maxY, 120));
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const conns = JSON.parse(graph.dataset.connections || '[]');
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const graphRect = graph.getBoundingClientRect();
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conns.forEach(c => {
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const fromPin = graph.querySelector(`[data-pin="${c.from}"]`);
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const toPin = graph.querySelector(`[data-pin="${c.to}"]`);
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if (!fromPin || !toPin) return;
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const fromRect = fromPin.getBoundingClientRect();
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const toRect = toPin.getBoundingClientRect();
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const x1 = fromRect.left - graphRect.left + fromRect.width / 2;
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const y1 = fromRect.top - graphRect.top + fromRect.height / 2;
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const x2 = toRect.left - graphRect.left + toRect.width / 2;
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const y2 = toRect.top - graphRect.top + toRect.height / 2;
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const dx = Math.abs(x2 - x1) * 0.5;
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const path = document.createElementNS('http://www.w3.org/2000/svg', 'path');
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path.setAttribute('d', `M${x1},${y1} C${x1+dx},${y1} ${x2-dx},${y2} ${x2},${y2}`);
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path.setAttribute('class', `bp-conn ${c.type || 'exec'}`);
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svg.appendChild(path);
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});
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});
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}
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if (document.readyState === 'loading') {
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document.addEventListener('DOMContentLoaded', initBlueprintGraphs);
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} else {
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initBlueprintGraphs();
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}
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})();
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