Files
esengine/source/src/Physics/Shapes/Shape.ts

10 lines
372 B
TypeScript

abstract class Shape {
public bounds: Rectangle;
public position: Vector2;
public center: Vector2;
public abstract recalculateBounds(collider: Collider);
public abstract pointCollidesWithShape(point: Vector2): CollisionResult;
public abstract overlaps(other: Shape);
public abstract collidesWithShape(other: Shape): CollisionResult;
}