* feat(behavior-tree): 完全 ECS 化的行为树系统 * feat(editor-app): 添加行为树可视化编辑器 * chore: 移除 Cocos Creator 扩展目录 * feat(editor-app): 行为树编辑器功能增强 * fix(editor-app): 修复 TypeScript 类型错误 * feat(editor-app): 使用 FlexLayout 重构面板系统并优化资产浏览器 * feat(editor-app): 改进编辑器UI样式并修复行为树执行顺序 * feat(behavior-tree,editor-app): 添加装饰器系统并优化编辑器性能 * feat(behavior-tree,editor-app): 添加属性绑定系统 * feat(editor-app,behavior-tree): 优化编辑器UI并改进行为树功能 * feat(editor-app,behavior-tree): 添加全局黑板系统并增强资产浏览器功能 * feat(behavior-tree,editor-app): 添加运行时资产导出系统 * feat(behavior-tree,editor-app): 添加SubTree系统和资产选择器 * feat(behavior-tree,editor-app): 优化系统架构并改进编辑器文件管理 * fix(behavior-tree,editor-app): 修复SubTree节点错误显示空节点警告 * fix(editor-app): 修复局部黑板类型定义文件扩展名错误
40 lines
1.2 KiB
TypeScript
40 lines
1.2 KiB
TypeScript
import { ECSComponent } from '@esengine/ecs-framework';
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import { Serializable, Serialize } from '@esengine/ecs-framework';
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import { NodeType, CompositeType } from '../../Types/TaskStatus';
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import { BehaviorNode, BehaviorProperty } from '../../Decorators/BehaviorNodeDecorator';
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import { CompositeNodeComponent } from '../CompositeNodeComponent';
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/**
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* 并行选择节点
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*
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* 并行执行子节点,任一成功则成功
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*/
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@BehaviorNode({
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displayName: '并行选择',
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category: '组合',
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type: NodeType.Composite,
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icon: 'Sparkles',
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description: '并行执行子节点,任一成功则成功',
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color: '#FFC107'
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})
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@ECSComponent('ParallelSelectorNode')
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@Serializable({ version: 1 })
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export class ParallelSelectorNode extends CompositeNodeComponent {
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@BehaviorProperty({
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label: '失败策略',
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type: 'select',
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description: '多少个子节点失败时整体失败',
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options: [
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{ label: '任意一个失败', value: 'one' },
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{ label: '全部失败', value: 'all' }
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]
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})
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@Serialize()
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failurePolicy: 'one' | 'all' = 'all';
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constructor() {
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super();
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this.compositeType = CompositeType.ParallelSelector;
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}
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}
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