Files
esengine/source/src/Physics/Shapes/Shape.ts
T
2020-07-09 14:16:10 +08:00

10 lines
414 B
TypeScript

abstract class Shape {
public bounds: Rectangle = new Rectangle();
public position: Vector2 = Vector2.zero;
public abstract center: Vector2;
public abstract recalculateBounds(collider: Collider);
public abstract pointCollidesWithShape(point: Vector2): CollisionResult;
public abstract overlaps(other: Shape);
public abstract collidesWithShape(other: Shape): CollisionResult;
}