* refactor: reorganize package structure and decouple framework packages ## Package Structure Reorganization - Reorganized 55 packages into categorized subdirectories: - packages/framework/ - Generic framework (Laya/Cocos compatible) - packages/engine/ - ESEngine core modules - packages/rendering/ - Rendering modules (WASM dependent) - packages/physics/ - Physics modules - packages/streaming/ - World streaming - packages/network-ext/ - Network extensions - packages/editor/ - Editor framework and plugins - packages/rust/ - Rust WASM engine - packages/tools/ - Build tools and SDK ## Framework Package Decoupling - Decoupled behavior-tree and blueprint packages from ESEngine dependencies - Created abstracted interfaces (IBTAssetManager, IBehaviorTreeAssetContent) - ESEngine-specific code moved to esengine/ subpath exports - Framework packages now usable with Cocos/Laya without ESEngine ## CI Configuration - Updated CI to only type-check and lint framework packages - Added type-check:framework and lint:framework scripts ## Breaking Changes - Package import paths changed due to directory reorganization - ESEngine integrations now use subpath imports (e.g., '@esengine/behavior-tree/esengine') * fix: update es-engine file path after directory reorganization * docs: update README to focus on framework over engine * ci: only build framework packages, remove Rust/WASM dependencies * fix: remove esengine subpath from behavior-tree and blueprint builds ESEngine integration code will only be available in full engine builds. Framework packages are now purely engine-agnostic. * fix: move network-protocols to framework, build both in CI * fix: update workflow paths from packages/core to packages/framework/core * fix: exclude esengine folder from type-check in behavior-tree and blueprint * fix: update network tsconfig references to new paths * fix: add test:ci:framework to only test framework packages in CI * fix: only build core and math npm packages in CI * fix: exclude test files from CodeQL and fix string escaping security issue
42 lines
1.1 KiB
JSON
42 lines
1.1 KiB
JSON
{
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"id": "@esengine/tilemap",
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"name": "Tilemap System",
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"version": "1.0.0",
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"description": "瓦片地图系统,支持 Tiled 格式导入和高效渲染 | Tilemap system with Tiled format import and efficient rendering",
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"author": "ESEngine Team",
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"license": "MIT",
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"category": "rendering",
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"tags": ["tilemap", "tiled", "2d", "rendering"],
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"icon": "Grid3X3",
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"enabledByDefault": true,
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"canContainContent": true,
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"isEnginePlugin": true,
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"isCore": false,
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"modules": [
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{
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"name": "TilemapRuntime",
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"type": "runtime",
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"loadingPhase": "default",
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"entry": "./src/index.ts",
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"components": ["TilemapComponent"],
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"systems": ["TilemapRenderingSystem"]
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},
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{
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"name": "TilemapEditor",
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"type": "editor",
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"loadingPhase": "default",
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"entry": "./src/editor/index.ts",
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"panels": ["tilemap-editor"],
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"inspectors": ["TilemapInspectorProvider"],
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"gizmoProviders": ["TilemapGizmoProvider"]
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}
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],
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"dependencies": [
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{
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"id": "@esengine/core",
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"version": "^1.0.0"
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}
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],
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"platforms": ["web", "desktop"]
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}
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