Files
esengine/packages/rendering/particle/module.json
YHH 155411e743 refactor: reorganize package structure and decouple framework packages (#338)
* refactor: reorganize package structure and decouple framework packages

## Package Structure Reorganization
- Reorganized 55 packages into categorized subdirectories:
  - packages/framework/ - Generic framework (Laya/Cocos compatible)
  - packages/engine/ - ESEngine core modules
  - packages/rendering/ - Rendering modules (WASM dependent)
  - packages/physics/ - Physics modules
  - packages/streaming/ - World streaming
  - packages/network-ext/ - Network extensions
  - packages/editor/ - Editor framework and plugins
  - packages/rust/ - Rust WASM engine
  - packages/tools/ - Build tools and SDK

## Framework Package Decoupling
- Decoupled behavior-tree and blueprint packages from ESEngine dependencies
- Created abstracted interfaces (IBTAssetManager, IBehaviorTreeAssetContent)
- ESEngine-specific code moved to esengine/ subpath exports
- Framework packages now usable with Cocos/Laya without ESEngine

## CI Configuration
- Updated CI to only type-check and lint framework packages
- Added type-check:framework and lint:framework scripts

## Breaking Changes
- Package import paths changed due to directory reorganization
- ESEngine integrations now use subpath imports (e.g., '@esengine/behavior-tree/esengine')

* fix: update es-engine file path after directory reorganization

* docs: update README to focus on framework over engine

* ci: only build framework packages, remove Rust/WASM dependencies

* fix: remove esengine subpath from behavior-tree and blueprint builds

ESEngine integration code will only be available in full engine builds.
Framework packages are now purely engine-agnostic.

* fix: move network-protocols to framework, build both in CI

* fix: update workflow paths from packages/core to packages/framework/core

* fix: exclude esengine folder from type-check in behavior-tree and blueprint

* fix: update network tsconfig references to new paths

* fix: add test:ci:framework to only test framework packages in CI

* fix: only build core and math npm packages in CI

* fix: exclude test files from CodeQL and fix string escaping security issue
2025-12-26 14:50:35 +08:00

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{
"id": "particle",
"name": "@esengine/particle",
"globalKey": "particle",
"displayName": "Particle System",
"description": "2D particle system for visual effects | 2D 粒子系统用于视觉特效",
"version": "1.0.0",
"category": "Rendering",
"icon": "Sparkles",
"tags": [
"2d",
"particle",
"effects",
"vfx"
],
"isCore": false,
"defaultEnabled": true,
"isEngineModule": true,
"hasRuntime": true,
"canContainContent": true,
"platforms": [
"web",
"desktop"
],
"dependencies": [
"core",
"math",
"engine-core",
"asset-system"
],
"externalDependencies": [
"@esengine/physics-rapier2d"
],
"exports": {
"components": [
"ParticleSystemComponent"
],
"systems": [
"ParticleUpdateSystem"
],
"loaders": [
"ParticleLoader"
]
},
"assetExtensions": {
".particle": "particle",
".particle.json": "particle"
},
"editorPackage": "@esengine/particle-editor",
"requiresWasm": false,
"outputPath": "dist/index.js",
"pluginExport": "ParticlePlugin"
}