Files
esengine/packages/rendering/fairygui/src/index.ts
YHH 155411e743 refactor: reorganize package structure and decouple framework packages (#338)
* refactor: reorganize package structure and decouple framework packages

## Package Structure Reorganization
- Reorganized 55 packages into categorized subdirectories:
  - packages/framework/ - Generic framework (Laya/Cocos compatible)
  - packages/engine/ - ESEngine core modules
  - packages/rendering/ - Rendering modules (WASM dependent)
  - packages/physics/ - Physics modules
  - packages/streaming/ - World streaming
  - packages/network-ext/ - Network extensions
  - packages/editor/ - Editor framework and plugins
  - packages/rust/ - Rust WASM engine
  - packages/tools/ - Build tools and SDK

## Framework Package Decoupling
- Decoupled behavior-tree and blueprint packages from ESEngine dependencies
- Created abstracted interfaces (IBTAssetManager, IBehaviorTreeAssetContent)
- ESEngine-specific code moved to esengine/ subpath exports
- Framework packages now usable with Cocos/Laya without ESEngine

## CI Configuration
- Updated CI to only type-check and lint framework packages
- Added type-check:framework and lint:framework scripts

## Breaking Changes
- Package import paths changed due to directory reorganization
- ESEngine integrations now use subpath imports (e.g., '@esengine/behavior-tree/esengine')

* fix: update es-engine file path after directory reorganization

* docs: update README to focus on framework over engine

* ci: only build framework packages, remove Rust/WASM dependencies

* fix: remove esengine subpath from behavior-tree and blueprint builds

ESEngine integration code will only be available in full engine builds.
Framework packages are now purely engine-agnostic.

* fix: move network-protocols to framework, build both in CI

* fix: update workflow paths from packages/core to packages/framework/core

* fix: exclude esengine folder from type-check in behavior-tree and blueprint

* fix: update network tsconfig references to new paths

* fix: add test:ci:framework to only test framework packages in CI

* fix: only build core and math npm packages in CI

* fix: exclude test files from CodeQL and fix string escaping security issue
2025-12-26 14:50:35 +08:00

255 lines
6.8 KiB
TypeScript

/**
* @esengine/fairygui
*
* FairyGUI ECS integration package.
* Provides a complete UI system compatible with FairyGUI Editor.
*
* FairyGUI ECS 集成包,提供与 FairyGUI 编辑器兼容的完整 UI 系统
*/
// Core classes | 核心类
export { GObject } from './core/GObject';
export { GComponent } from './core/GComponent';
export { GRoot } from './core/GRoot';
export { GGroup } from './core/GGroup';
export { Controller } from './core/Controller';
export { Transition } from './core/Transition';
export { Timer } from './core/Timer';
export { Stage, EScaleMode, EAlignMode } from './core/Stage';
export { UIConfig, getUIConfig, setUIConfig } from './core/UIConfig';
export { UIObjectFactory } from './core/UIObjectFactory';
export { GObjectPool } from './core/GObjectPool';
export { DragDropManager } from './core/DragDropManager';
export {
ServiceContainer,
getGlobalContainer,
setGlobalContainer,
EServiceLifecycle,
Inject
} from './core/ServiceContainer';
export type { ServiceIdentifier, ServiceFactory } from './core/ServiceContainer';
// Field types | 字段类型
export {
EButtonMode,
EAutoSizeType,
EAlignType,
EVertAlignType,
ELoaderFillType,
EListLayoutType,
EListSelectionMode,
EOverflowType,
EPackageItemType,
EObjectType,
EProgressTitleType,
EScrollBarDisplayType,
EScrollType,
EFlipType,
EChildrenRenderOrder,
EGroupLayoutType,
EPopupDirection,
ERelationType,
EFillMethod,
EFillOrigin,
EObjectPropID,
EGearType,
EEaseType,
EBlendMode,
ETransitionActionType,
EGraphType
} from './core/FieldTypes';
// Display objects | 显示对象
export { DisplayObject } from './display/DisplayObject';
export { Container } from './display/Container';
export { Image } from './display/Image';
export { TextField } from './display/TextField';
export { Graph } from './display/Graph';
export { MovieClip } from './display/MovieClip';
export type { IFrame, SimpleHandler } from './display/MovieClip';
export { InputTextField } from './display/InputTextField';
// Widgets | 控件
export { GImage } from './widgets/GImage';
export { GTextField } from './widgets/GTextField';
export { GGraph } from './widgets/GGraph';
export { GButton } from './widgets/GButton';
export { GProgressBar } from './widgets/GProgressBar';
export { GSlider } from './widgets/GSlider';
export { GLoader } from './widgets/GLoader';
export { GMovieClip } from './widgets/GMovieClip';
export { GList } from './widgets/GList';
export type { ItemRenderer, ItemProvider } from './widgets/GList';
export { GTextInput, EKeyboardType } from './widgets/GTextInput';
export { PopupMenu } from './widgets/PopupMenu';
export { Window } from './widgets/Window';
export type { IUISource } from './widgets/Window';
// Events | 事件
export { EventDispatcher } from './events/EventDispatcher';
export type { TypedEventListener, EventListener, FGUIEventType, IEventContext } from './events/EventDispatcher';
export { FGUIEvents } from './events/Events';
export type { IInputEventData } from './events/Events';
// Layout | 布局
export { Relations } from './layout/Relations';
export { RelationItem } from './layout/RelationItem';
// Gears | 齿轮
export {
GearBase,
GearTweenConfig,
GearDisplay,
GearDisplay2,
GearXY,
GearSize,
GearLook,
GearColor,
GearText,
GearIcon,
GearFontSize,
GearAnimation
} from './gears';
// Scroll | 滚动
export { ScrollPane } from './scroll/ScrollPane';
// Package | 包管理
export { UIPackage } from './package/UIPackage';
export { PackageItem } from './package/PackageItem';
// Utils | 工具
export { Point, Rectangle, Margin } from './utils/MathTypes';
export type { IPoint, IRectangle } from './utils/MathTypes';
export { ByteBuffer } from './utils/ByteBuffer';
// Binding | 绑定
export {
ObservableProperty,
ComputedProperty,
PropertyBinder
} from './binding/PropertyBinding';
export type {
IObservableProperty,
IWritableProperty,
IPropertySubscription,
PropertyChangeCallback
} from './binding/PropertyBinding';
// Render | 渲染
export { RenderCollector } from './render/RenderCollector';
export { RenderBridge } from './render/RenderBridge';
export { Canvas2DBackend } from './render/Canvas2DBackend';
export {
DOMTextRenderer,
getDOMTextRenderer,
setDOMTextRenderer
} from './render/DOMTextRenderer';
export type { ICameraState } from './render/DOMTextRenderer';
export {
FGUIRenderDataProvider,
createFGUIRenderDataProvider
} from './render/FGUIRenderDataProvider';
export type {
IEngineRenderData,
ITextRenderData,
IMeshRenderData,
IFGUIRenderDataProvider,
TextureResolverFn
} from './render/FGUIRenderDataProvider';
export type {
IRenderCollector,
IRenderPrimitive,
ERenderPrimitiveType,
ETextAlign,
ETextVAlign
} from './render/IRenderCollector';
export type {
IRenderBackend,
IRenderStats,
ITextureHandle,
IFontHandle,
RenderBackendFactory
} from './render/IRenderBackend';
// Tween | 补间动画
export { GTween } from './tween/GTween';
export { GTweener } from './tween/GTweener';
export type { TweenCallback } from './tween/GTweener';
export { TweenManager } from './tween/TweenManager';
export { TweenValue } from './tween/TweenValue';
export { evaluateEase } from './tween/EaseType';
// Text | 文本渲染
export {
MSDFFont,
MSDFFontManager,
getMSDFFontManager,
layoutText,
measureText,
createTextBatch,
mergeTextBatches,
MSDFFontLoader,
loadMSDFFont,
createFontData,
BitmapFont,
BitmapFontManager,
getBitmapFontManager,
convertBitmapToMSDFFormat,
DynamicFont,
DynamicFontManager,
getDynamicFontManager,
COMMON_CJK_CHARS,
COMMON_ASCII_CHARS
} from './text';
export type {
IMSDFGlyph,
IMSDFKerning,
IMSDFFontAtlas,
IMSDFFontMetrics,
IMSDFFontData,
IPositionedGlyph,
ITextLayoutOptions,
ITextLayoutResult,
ITextBatchData,
ITextBatchOptions,
IFontLoadResult,
IBitmapGlyph,
IBitmapFontData,
IDynamicFontConfig,
TextureUploadCallback
} from './text';
// Asset | 资产
export {
FUIAssetLoader,
fuiAssetLoader,
FGUITextureManager,
getFGUITextureManager,
createTextureResolver,
setGlobalTextureService,
getGlobalTextureService
} from './asset';
export type {
IFUIAsset,
IAssetLoader,
IAssetContent,
IAssetParseContext,
ITextureService
} from './asset';
// ECS Integration | ECS 集成
export {
FGUIComponent,
FGUIRenderSystem,
FGUIRenderSystemToken,
getFGUIRenderSystem,
setFGUIRenderSystem,
FGUIRuntimeModule,
FGUIPlugin
} from './ecs';
export type { IFGUIComponentData, RenderSubmitCallback } from './ecs';
// Internal wiring (breaks circular dependencies)
import './core/init';