* refactor(node-editor): move to packages/devtools for standalone use - Move @esengine/node-editor from packages/editor/plugins to packages/devtools - Clean up dependencies: remove unused zustand, move react to peerDependencies - Update pnpm-workspace.yaml to include packages/devtools/* - Package is now standalone and can be used in Cocos/Laya plugins * fix(changeset): remove node-editor from ignore list for publishing
57 lines
1.5 KiB
JSON
57 lines
1.5 KiB
JSON
{
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"$schema": "https://unpkg.com/@changesets/config@3.1.2/schema.json",
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"changelog": [
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"@changesets/changelog-github",
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{ "repo": "esengine/esengine" }
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],
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"commit": false,
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"fixed": [],
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"linked": [
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["@esengine/ecs-framework", "@esengine/ecs-framework-math"]
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],
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"access": "public",
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"baseBranch": "master",
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"updateInternalDependencies": "patch",
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"ignore": [
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"@esengine/engine-core",
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"@esengine/runtime-core",
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"@esengine/asset-system",
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"@esengine/material-system",
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"@esengine/ecs-engine-bindgen",
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"@esengine/script-runtime",
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"@esengine/platform-common",
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"@esengine/platform-web",
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"@esengine/platform-wechat",
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"@esengine/sprite",
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"@esengine/camera",
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"@esengine/particle",
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"@esengine/tilemap",
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"@esengine/mesh-3d",
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"@esengine/effect",
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"@esengine/audio",
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"@esengine/fairygui",
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"@esengine/physics-rapier2d",
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"@esengine/rapier2d",
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"@esengine/world-streaming",
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"@esengine/editor-core",
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"@esengine/editor-runtime",
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"@esengine/editor-app",
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"@esengine/sprite-editor",
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"@esengine/camera-editor",
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"@esengine/particle-editor",
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"@esengine/tilemap-editor",
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"@esengine/mesh-3d-editor",
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"@esengine/fairygui-editor",
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"@esengine/physics-rapier2d-editor",
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"@esengine/behavior-tree-editor",
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"@esengine/blueprint-editor",
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"@esengine/asset-system-editor",
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"@esengine/material-editor",
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"@esengine/shader-editor",
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"@esengine/world-streaming-editor",
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"@esengine/sdk",
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"@esengine/worker-generator",
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"@esengine/engine"
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]
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}
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