Files
esengine/thirdparty/rapier.js/src/geometry/broad_phase.rs
YHH 63f006ab62 feat: 添加跨平台运行时、资产系统和UI适配功能 (#256)
* feat(platform-common): 添加WASM加载器和环境检测API

* feat(rapier2d): 新增Rapier2D WASM绑定包

* feat(physics-rapier2d): 添加跨平台WASM加载器

* feat(asset-system): 添加运行时资产目录和bundle格式

* feat(asset-system-editor): 新增编辑器资产管理包

* feat(editor-core): 添加构建系统和模块管理

* feat(editor-app): 重构浏览器预览使用import maps

* feat(platform-web): 添加BrowserRuntime和资产读取

* feat(engine): 添加材质系统和着色器管理

* feat(material): 新增材质系统和着色器编辑器

* feat(tilemap): 增强tilemap编辑器和动画系统

* feat(modules): 添加module.json配置

* feat(core): 添加module.json和类型定义更新

* chore: 更新依赖和构建配置

* refactor(plugins): 更新插件模板使用ModuleManifest

* chore: 添加第三方依赖库

* chore: 移除BehaviourTree-ai和ecs-astar子模块

* docs: 更新README和文档主题样式

* fix: 修复Rust文档测试和添加rapier2d WASM绑定

* fix(tilemap-editor): 修复画布高DPI屏幕分辨率适配问题

* feat(ui): 添加UI屏幕适配系统(CanvasScaler/SafeArea)

* fix(ecs-engine-bindgen): 添加缺失的ecs-framework-math依赖

* fix: 添加缺失的包依赖修复CI构建

* fix: 修复CodeQL检测到的代码问题

* fix: 修复构建错误和缺失依赖

* fix: 修复类型检查错误

* fix(material-system): 修复tsconfig配置支持TypeScript项目引用

* fix(editor-core): 修复Rollup构建配置添加tauri external

* fix: 修复CodeQL检测到的代码问题

* fix: 修复CodeQL检测到的代码问题
2025-12-03 22:15:22 +08:00

463 lines
17 KiB
Rust

use crate::dynamics::RawRigidBodySet;
use crate::geometry::{
RawColliderSet, RawColliderShapeCastHit, RawNarrowPhase, RawPointColliderProjection,
RawRayColliderHit, RawRayColliderIntersection, RawShape,
};
use crate::math::{RawRotation, RawVector};
use crate::utils::{self, FlatHandle};
use rapier::geometry::DefaultBroadPhase;
use rapier::geometry::{Aabb, ColliderHandle, Ray};
use rapier::math::{Isometry, Point};
use rapier::parry::query::ShapeCastOptions;
use rapier::pipeline::{QueryFilter, QueryFilterFlags};
use rapier::prelude::FeatureId;
use wasm_bindgen::prelude::*;
#[wasm_bindgen]
pub struct RawBroadPhase(pub(crate) DefaultBroadPhase);
#[wasm_bindgen]
impl RawBroadPhase {
#[wasm_bindgen(constructor)]
pub fn new() -> Self {
RawBroadPhase(DefaultBroadPhase::new())
}
pub fn castRay(
&self,
narrow_phase: &RawNarrowPhase,
bodies: &RawRigidBodySet,
colliders: &RawColliderSet,
rayOrig: &RawVector,
rayDir: &RawVector,
maxToi: f32,
solid: bool,
filter_flags: u32,
filter_groups: Option<u32>,
filter_exclude_collider: Option<FlatHandle>,
filter_exclude_rigid_body: Option<FlatHandle>,
filter_predicate: &js_sys::Function,
) -> Option<RawRayColliderHit> {
let (handle, timeOfImpact) = utils::with_filter(filter_predicate, |predicate| {
let query_filter = QueryFilter {
flags: QueryFilterFlags::from_bits(filter_flags)
.unwrap_or(QueryFilterFlags::empty()),
groups: filter_groups.map(crate::geometry::unpack_interaction_groups),
exclude_collider: filter_exclude_collider.map(crate::utils::collider_handle),
exclude_rigid_body: filter_exclude_rigid_body.map(crate::utils::body_handle),
predicate,
};
let query_pipeline = self.0.as_query_pipeline(
narrow_phase.0.query_dispatcher(),
&bodies.0,
&colliders.0,
query_filter,
);
let ray = Ray::new(rayOrig.0.into(), rayDir.0);
query_pipeline.cast_ray(&ray, maxToi, solid)
})?;
Some(RawRayColliderHit {
handle,
timeOfImpact,
})
}
pub fn castRayAndGetNormal(
&self,
narrow_phase: &RawNarrowPhase,
bodies: &RawRigidBodySet,
colliders: &RawColliderSet,
rayOrig: &RawVector,
rayDir: &RawVector,
maxToi: f32,
solid: bool,
filter_flags: u32,
filter_groups: Option<u32>,
filter_exclude_collider: Option<FlatHandle>,
filter_exclude_rigid_body: Option<FlatHandle>,
filter_predicate: &js_sys::Function,
) -> Option<RawRayColliderIntersection> {
let (handle, inter) = utils::with_filter(filter_predicate, |predicate| {
let query_filter = QueryFilter {
flags: QueryFilterFlags::from_bits(filter_flags)
.unwrap_or(QueryFilterFlags::empty()),
groups: filter_groups.map(crate::geometry::unpack_interaction_groups),
exclude_collider: filter_exclude_collider.map(crate::utils::collider_handle),
exclude_rigid_body: filter_exclude_rigid_body.map(crate::utils::body_handle),
predicate,
};
let query_pipeline = self.0.as_query_pipeline(
narrow_phase.0.query_dispatcher(),
&bodies.0,
&colliders.0,
query_filter,
);
let ray = Ray::new(rayOrig.0.into(), rayDir.0);
query_pipeline.cast_ray_and_get_normal(&ray, maxToi, solid)
})?;
Some(RawRayColliderIntersection { handle, inter })
}
// The callback is of type (RawRayColliderIntersection) => bool
pub fn intersectionsWithRay(
&self,
narrow_phase: &RawNarrowPhase,
bodies: &RawRigidBodySet,
colliders: &RawColliderSet,
rayOrig: &RawVector,
rayDir: &RawVector,
maxToi: f32,
solid: bool,
callback: &js_sys::Function,
filter_flags: u32,
filter_groups: Option<u32>,
filter_exclude_collider: Option<FlatHandle>,
filter_exclude_rigid_body: Option<FlatHandle>,
filter_predicate: &js_sys::Function,
) {
utils::with_filter(filter_predicate, |predicate| {
let query_filter = QueryFilter {
flags: QueryFilterFlags::from_bits(filter_flags)
.unwrap_or(QueryFilterFlags::empty()),
groups: filter_groups.map(crate::geometry::unpack_interaction_groups),
exclude_collider: filter_exclude_collider.map(crate::utils::collider_handle),
exclude_rigid_body: filter_exclude_rigid_body.map(crate::utils::body_handle),
predicate,
};
let ray = Ray::new(rayOrig.0.into(), rayDir.0);
let rcallback = |handle, inter| {
let result = RawRayColliderIntersection { handle, inter };
match callback.call1(&JsValue::null(), &JsValue::from(result)) {
Err(_) => true,
Ok(val) => val.as_bool().unwrap_or(true),
}
};
let query_pipeline = self.0.as_query_pipeline(
narrow_phase.0.query_dispatcher(),
&bodies.0,
&colliders.0,
query_filter,
);
for (handle, _, inter) in query_pipeline.intersect_ray(ray, maxToi, solid) {
if !rcallback(handle, inter) {
break;
}
}
});
}
pub fn intersectionWithShape(
&self,
narrow_phase: &RawNarrowPhase,
bodies: &RawRigidBodySet,
colliders: &RawColliderSet,
shapePos: &RawVector,
shapeRot: &RawRotation,
shape: &RawShape,
filter_flags: u32,
filter_groups: Option<u32>,
filter_exclude_collider: Option<FlatHandle>,
filter_exclude_rigid_body: Option<FlatHandle>,
filter_predicate: &js_sys::Function,
) -> Option<FlatHandle> {
utils::with_filter(filter_predicate, |predicate| {
let query_filter = QueryFilter {
flags: QueryFilterFlags::from_bits(filter_flags)
.unwrap_or(QueryFilterFlags::empty()),
groups: filter_groups.map(crate::geometry::unpack_interaction_groups),
exclude_collider: filter_exclude_collider.map(crate::utils::collider_handle),
exclude_rigid_body: filter_exclude_rigid_body.map(crate::utils::body_handle),
predicate,
};
let query_pipeline = self.0.as_query_pipeline(
narrow_phase.0.query_dispatcher(),
&bodies.0,
&colliders.0,
query_filter,
);
let pos = Isometry::from_parts(shapePos.0.into(), shapeRot.0);
// TODO: take a callback as argument so we can yield all the intersecting shapes?
for (handle, _) in query_pipeline.intersect_shape(pos, &*shape.0) {
// Return the first intersection we find.
return Some(utils::flat_handle(handle.0));
}
None
})
}
pub fn projectPoint(
&self,
narrow_phase: &RawNarrowPhase,
bodies: &RawRigidBodySet,
colliders: &RawColliderSet,
point: &RawVector,
solid: bool,
filter_flags: u32,
filter_groups: Option<u32>,
filter_exclude_collider: Option<FlatHandle>,
filter_exclude_rigid_body: Option<FlatHandle>,
filter_predicate: &js_sys::Function,
) -> Option<RawPointColliderProjection> {
utils::with_filter(filter_predicate, |predicate| {
let query_filter = QueryFilter {
flags: QueryFilterFlags::from_bits(filter_flags)
.unwrap_or(QueryFilterFlags::empty()),
groups: filter_groups.map(crate::geometry::unpack_interaction_groups),
exclude_collider: filter_exclude_collider.map(crate::utils::collider_handle),
exclude_rigid_body: filter_exclude_rigid_body.map(crate::utils::body_handle),
predicate,
};
let query_pipeline = self.0.as_query_pipeline(
narrow_phase.0.query_dispatcher(),
&bodies.0,
&colliders.0,
query_filter,
);
query_pipeline
.project_point(&point.0.into(), f32::MAX, solid)
.map(|(handle, proj)| RawPointColliderProjection {
handle,
proj,
feature: FeatureId::Unknown,
})
})
}
pub fn projectPointAndGetFeature(
&self,
narrow_phase: &RawNarrowPhase,
bodies: &RawRigidBodySet,
colliders: &RawColliderSet,
point: &RawVector,
filter_flags: u32,
filter_groups: Option<u32>,
filter_exclude_collider: Option<FlatHandle>,
filter_exclude_rigid_body: Option<FlatHandle>,
filter_predicate: &js_sys::Function,
) -> Option<RawPointColliderProjection> {
utils::with_filter(filter_predicate, |predicate| {
let query_filter = QueryFilter {
flags: QueryFilterFlags::from_bits(filter_flags)
.unwrap_or(QueryFilterFlags::empty()),
groups: filter_groups.map(crate::geometry::unpack_interaction_groups),
exclude_collider: filter_exclude_collider.map(crate::utils::collider_handle),
exclude_rigid_body: filter_exclude_rigid_body.map(crate::utils::body_handle),
predicate,
};
let query_pipeline = self.0.as_query_pipeline(
narrow_phase.0.query_dispatcher(),
&bodies.0,
&colliders.0,
query_filter,
);
query_pipeline
.project_point_and_get_feature(&point.0.into())
.map(|(handle, proj, feature)| RawPointColliderProjection {
handle,
proj,
feature,
})
})
}
// The callback is of type (u32) => bool
pub fn intersectionsWithPoint(
&self,
narrow_phase: &RawNarrowPhase,
bodies: &RawRigidBodySet,
colliders: &RawColliderSet,
point: &RawVector,
callback: &js_sys::Function,
filter_flags: u32,
filter_groups: Option<u32>,
filter_exclude_collider: Option<FlatHandle>,
filter_exclude_rigid_body: Option<FlatHandle>,
filter_predicate: &js_sys::Function,
) {
utils::with_filter(filter_predicate, |predicate| {
let query_filter = QueryFilter {
flags: QueryFilterFlags::from_bits(filter_flags)
.unwrap_or(QueryFilterFlags::empty()),
groups: filter_groups.map(crate::geometry::unpack_interaction_groups),
exclude_collider: filter_exclude_collider.map(crate::utils::collider_handle),
exclude_rigid_body: filter_exclude_rigid_body.map(crate::utils::body_handle),
predicate,
};
let query_pipeline = self.0.as_query_pipeline(
narrow_phase.0.query_dispatcher(),
&bodies.0,
&colliders.0,
query_filter,
);
let rcallback = |handle: ColliderHandle| match callback.call1(
&JsValue::null(),
&JsValue::from(utils::flat_handle(handle.0)),
) {
Err(_) => true,
Ok(val) => val.as_bool().unwrap_or(true),
};
for (handle, _) in query_pipeline.intersect_point(point.0.into()) {
if !rcallback(handle) {
break;
}
}
});
}
pub fn castShape(
&self,
narrow_phase: &RawNarrowPhase,
bodies: &RawRigidBodySet,
colliders: &RawColliderSet,
shapePos: &RawVector,
shapeRot: &RawRotation,
shapeVel: &RawVector,
shape: &RawShape,
target_distance: f32,
maxToi: f32,
stop_at_penetration: bool,
filter_flags: u32,
filter_groups: Option<u32>,
filter_exclude_collider: Option<FlatHandle>,
filter_exclude_rigid_body: Option<FlatHandle>,
filter_predicate: &js_sys::Function,
) -> Option<RawColliderShapeCastHit> {
utils::with_filter(filter_predicate, |predicate| {
let query_filter = QueryFilter {
flags: QueryFilterFlags::from_bits(filter_flags)
.unwrap_or(QueryFilterFlags::empty()),
groups: filter_groups.map(crate::geometry::unpack_interaction_groups),
exclude_collider: filter_exclude_collider.map(crate::utils::collider_handle),
exclude_rigid_body: filter_exclude_rigid_body.map(crate::utils::body_handle),
predicate,
};
let query_pipeline = self.0.as_query_pipeline(
narrow_phase.0.query_dispatcher(),
&bodies.0,
&colliders.0,
query_filter,
);
let pos = Isometry::from_parts(shapePos.0.into(), shapeRot.0);
query_pipeline
.cast_shape(
&pos,
&shapeVel.0,
&*shape.0,
ShapeCastOptions {
max_time_of_impact: maxToi,
stop_at_penetration,
compute_impact_geometry_on_penetration: true,
target_distance,
},
)
.map(|(handle, hit)| RawColliderShapeCastHit { handle, hit })
})
}
// The callback has type (u32) => boolean
pub fn intersectionsWithShape(
&self,
narrow_phase: &RawNarrowPhase,
bodies: &RawRigidBodySet,
colliders: &RawColliderSet,
shapePos: &RawVector,
shapeRot: &RawRotation,
shape: &RawShape,
callback: &js_sys::Function,
filter_flags: u32,
filter_groups: Option<u32>,
filter_exclude_collider: Option<FlatHandle>,
filter_exclude_rigid_body: Option<FlatHandle>,
filter_predicate: &js_sys::Function,
) {
utils::with_filter(filter_predicate, |predicate| {
let query_filter = QueryFilter {
flags: QueryFilterFlags::from_bits(filter_flags)
.unwrap_or(QueryFilterFlags::empty()),
groups: filter_groups.map(crate::geometry::unpack_interaction_groups),
exclude_collider: filter_exclude_collider.map(crate::utils::collider_handle),
exclude_rigid_body: filter_exclude_rigid_body.map(crate::utils::body_handle),
predicate,
};
let query_pipeline = self.0.as_query_pipeline(
narrow_phase.0.query_dispatcher(),
&bodies.0,
&colliders.0,
query_filter,
);
let rcallback = |handle: ColliderHandle| match callback.call1(
&JsValue::null(),
&JsValue::from(utils::flat_handle(handle.0)),
) {
Err(_) => true,
Ok(val) => val.as_bool().unwrap_or(true),
};
let pos = Isometry::from_parts(shapePos.0.into(), shapeRot.0);
for (handle, _) in query_pipeline.intersect_shape(pos, &*shape.0) {
if !rcallback(handle) {
break;
}
}
})
}
pub fn collidersWithAabbIntersectingAabb(
&self,
narrow_phase: &RawNarrowPhase,
bodies: &RawRigidBodySet,
colliders: &RawColliderSet,
aabbCenter: &RawVector,
aabbHalfExtents: &RawVector,
callback: &js_sys::Function,
) {
let rcallback = |handle: &ColliderHandle| match callback.call1(
&JsValue::null(),
&JsValue::from(utils::flat_handle(handle.0)),
) {
Err(_) => true,
Ok(val) => val.as_bool().unwrap_or(true),
};
let query_pipeline = self.0.as_query_pipeline(
narrow_phase.0.query_dispatcher(),
&bodies.0,
&colliders.0,
Default::default(),
);
let center = Point::from(aabbCenter.0);
let aabb = Aabb::new(center - aabbHalfExtents.0, center + aabbHalfExtents.0);
for (handle, _) in query_pipeline.intersect_aabb_conservative(aabb) {
if !rcallback(&handle) {
break;
}
}
}
}