297 lines
8.3 KiB
TypeScript
297 lines
8.3 KiB
TypeScript
class ArrayUtils {
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/**
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* 执行冒泡排序
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* @param ary
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*/
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public static bubbleSort(ary: number[]): void {
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let isExchange: Boolean = false;
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for (let i: number = 0; i < ary.length; i++) {
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isExchange = false;
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for (let j: number = ary.length - 1; j > i; j--) {
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if (ary[j] < ary[j - 1]) {
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let temp: number = ary[j];
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ary[j] = ary[j - 1];
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ary[j - 1] = temp;
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isExchange = true;
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}
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}
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if (!isExchange)
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break;
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}
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}
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/**
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* 执行插入排序
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* @param ary
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*/
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public static insertionSort(ary: number[]): void {
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let len: number = ary.length;
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for (let i: number = 1; i < len; i++) {
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let val: number = ary[i];
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for (var j: number = i; j > 0 && ary[j - 1] > val; j--) {
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ary[j] = ary[j - 1];
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}
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ary[j] = val;
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}
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}
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/**
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* 执行二分搜索
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* @param ary 搜索的数组(必须排序过)
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* @param value 需要搜索的值
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* @returns 返回匹配结果的数组索引
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*/
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public static binarySearch(ary: number[], value: number): number {
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let startIndex: number = 0;
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let endIndex: number = ary.length;
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let sub: number = (startIndex + endIndex) >> 1;
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while (startIndex < endIndex) {
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if (value <= ary[sub]) endIndex = sub;
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else if (value >= ary[sub]) startIndex = sub + 1;
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sub = (startIndex + endIndex) >> 1;
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}
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if (ary[startIndex] == value) return startIndex;
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return -1;
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}
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/**
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* 返回匹配项的索引
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* @param ary
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* @param num
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*/
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public static findElementIndex(ary: any[], num: any): any {
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let len: number = ary.length;
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for (let i: number = 0; i < len; ++i) {
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if (ary[i] == num)
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return i;
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}
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return null;
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}
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/**
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* 返回数组中最大值的索引
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* @param ary
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*/
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public static getMaxElementIndex(ary: number[]): number {
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let matchIndex: number = 0;
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let len: number = ary.length;
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for (let j: number = 1; j < len; j++) {
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if (ary[j] > ary[matchIndex])
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matchIndex = j;
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}
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return matchIndex;
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}
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/**
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* 返回数组中最小值的索引
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* @param ary
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*/
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public static getMinElementIndex(ary: number[]): number {
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let matchIndex: number = 0;
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let len: number = ary.length;
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for (let j: number = 1; j < len; j++) {
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if (ary[j] < ary[matchIndex])
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matchIndex = j;
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}
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return matchIndex;
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}
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/**
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* 返回一个"唯一性"数组
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* @param ary 需要唯一性的数组
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* @returns 唯一性的数组
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*
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* @tutorial
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* 比如: [1, 2, 2, 3, 4]
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* 返回: [1, 2, 3, 4]
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*/
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public static getUniqueAry(ary: number[]): number[] {
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let uAry: number[] = [];
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let newAry: number[] = [];
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let count = ary.length;
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for (let i: number = 0; i < count; ++i) {
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let value: number = ary[i];
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if (uAry.indexOf(value) == -1) uAry.push(value);
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}
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count = uAry.length;
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for (let i: number = count - 1; i >= 0; --i) {
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newAry.unshift(uAry[i]);
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}
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return newAry;
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}
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/**
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* 返回2个数组中不同的部分
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* 比如数组A = [1, 2, 3, 4, 6]
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* 数组B = [0, 2, 1, 3, 4]
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* 返回[6, 0]
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* @param aryA
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* @param aryB
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* @return
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*/
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public static getDifferAry(aryA: number[], aryB: number[]): number[] {
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aryA = this.getUniqueAry(aryA);
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aryB = this.getUniqueAry(aryB);
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let ary: number[] = aryA.concat(aryB);
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let uObj: Object = {};
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let newAry: number[] = [];
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let count: number = ary.length;
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for (let j: number = 0; j < count; ++j) {
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if (!uObj[ary[j]]) {
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uObj[ary[j]] = {};
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uObj[ary[j]].count = 0;
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uObj[ary[j]].key = ary[j];
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uObj[ary[j]].count++;
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} else {
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if (uObj[ary[j]] instanceof Object) {
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uObj[ary[j]].count++;
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}
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}
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}
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for (let i in uObj) {
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if (uObj[i].count != 2) {
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newAry.unshift(uObj[i].key);
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}
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}
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return newAry;
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}
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/**
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* 交换数组元素
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* @param array 目标数组
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* @param index1 交换后的索引
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* @param index2 交换前的索引
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*/
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public static swap(array: any[], index1: number, index2: number): void {
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let temp: any = array[index1];
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array[index1] = array[index2];
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array[index2] = temp;
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}
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/**
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* 清除列表
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* @param ary
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*/
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public static clearList(ary: any[]): void {
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if (!ary) return;
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let length: number = ary.length;
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for (let i: number = length - 1; i >= 0; i -= 1) {
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ary.splice(i, 1);
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}
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}
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/**
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* 克隆一个数组
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* @param ary 需要克隆的数组
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* @return 克隆的数组
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*/
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public static cloneList(ary: any[]): any[] {
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if (!ary) return null;
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return ary.slice(0, ary.length);
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}
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/**
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* 判断2个数组是否相同
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* @param ary1 数组1
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* @param ary2 数组2
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*/
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public static equals(ary1: number[], ary2: number[]): Boolean {
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if (ary1 == ary2) return true;
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let length: number = ary1.length;
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if (length != ary2.length) return false;
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while (length--) {
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if (ary1[length] != ary2[length])
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return false;
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}
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return true;
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}
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/**
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* 根据索引插入元素,索引和索引后的元素都向后移动一位
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* @param ary
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* @param index 插入索引
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* @param value 插入的元素
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* @returns 插入的元素 未插入则返回空
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*/
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public static insert(ary: any[], index: number, value: any): any {
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if (!ary) return null;
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let length: number = ary.length;
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if (index > length) index = length;
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if (index < 0) index = 0;
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if (index == length) ary.push(value); //插入最后
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else if (index == 0) ary.unshift(value); //插入头
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else {
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for (let i: number = length - 1; i >= index; i -= 1) {
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ary[i + 1] = ary[i];
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}
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ary[index] = value;
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}
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return value;
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}
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/**
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* 打乱数组 Fisher–Yates shuffle
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* @param list
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*/
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public static shuffle<T>(list: T[]) {
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let n = list.length;
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while (n > 1) {
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n--;
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let k = RandomUtils.randint(0, n + 1);
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let value: T = list[k];
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list[k] = list[n];
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list[n] = value;
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}
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}
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/**
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* 如果项目已经在列表中,返回false,如果成功添加,返回true
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* @param list
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* @param item
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*/
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public static addIfNotPresent<T>(list: T[], item: T) {
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if (new linq.List(list).contains(item))
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return false;
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list.push(item);
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return true;
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}
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/**
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* 返回列表中的最后一项。列表中至少应该有一个项目
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* @param list
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*/
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public static lastItem<T>(list: T[]) {
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return list[list.length - 1];
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}
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/**
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* 从列表中随机获取一个项目。不清空检查列表!
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* @param list
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*/
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public static randomItem<T>(list: T[]) {
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return list[RandomUtils.randint(0, list.length - 1)];
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}
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/**
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* 从列表中随机获取物品。不清空检查列表,也不验证列表数是否大于项目数。返回的List可以通过ListPool.free放回池中
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* @param list
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* @param itemCount 从列表中返回的随机项目的数量
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*/
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public static randomItems<T>(list: T[], itemCount: number){
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let set = new Set<T>();
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while (set.size != itemCount) {
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let item = this.randomItem(list);
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if (!set.has(item))
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set.add(item);
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}
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let items = es.ListPool.obtain<T>();
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set.forEach(value => items.push(value));
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return items;
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}
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} |