* feat(platform-common): 添加WASM加载器和环境检测API * feat(rapier2d): 新增Rapier2D WASM绑定包 * feat(physics-rapier2d): 添加跨平台WASM加载器 * feat(asset-system): 添加运行时资产目录和bundle格式 * feat(asset-system-editor): 新增编辑器资产管理包 * feat(editor-core): 添加构建系统和模块管理 * feat(editor-app): 重构浏览器预览使用import maps * feat(platform-web): 添加BrowserRuntime和资产读取 * feat(engine): 添加材质系统和着色器管理 * feat(material): 新增材质系统和着色器编辑器 * feat(tilemap): 增强tilemap编辑器和动画系统 * feat(modules): 添加module.json配置 * feat(core): 添加module.json和类型定义更新 * chore: 更新依赖和构建配置 * refactor(plugins): 更新插件模板使用ModuleManifest * chore: 添加第三方依赖库 * chore: 移除BehaviourTree-ai和ecs-astar子模块 * docs: 更新README和文档主题样式 * fix: 修复Rust文档测试和添加rapier2d WASM绑定 * fix(tilemap-editor): 修复画布高DPI屏幕分辨率适配问题 * feat(ui): 添加UI屏幕适配系统(CanvasScaler/SafeArea) * fix(ecs-engine-bindgen): 添加缺失的ecs-framework-math依赖 * fix: 添加缺失的包依赖修复CI构建 * fix: 修复CodeQL检测到的代码问题 * fix: 修复构建错误和缺失依赖 * fix: 修复类型检查错误 * fix(material-system): 修复tsconfig配置支持TypeScript项目引用 * fix(editor-core): 修复Rollup构建配置添加tauri external * fix: 修复CodeQL检测到的代码问题 * fix: 修复CodeQL检测到的代码问题
51 lines
1.7 KiB
TypeScript
51 lines
1.7 KiB
TypeScript
import type { ComponentRegistry as ComponentRegistryType, IScene } from '@esengine/ecs-framework';
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import type { IRuntimeModule, IPlugin, ModuleManifest, SystemContext } from '@esengine/engine-core';
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import { SpriteComponent } from './SpriteComponent';
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import { SpriteAnimatorComponent } from './SpriteAnimatorComponent';
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import { SpriteAnimatorSystem } from './systems/SpriteAnimatorSystem';
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export type { SystemContext, ModuleManifest, IRuntimeModule as IRuntimeModuleLoader, IPlugin as IPluginLoader };
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class SpriteRuntimeModule implements IRuntimeModule {
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registerComponents(registry: typeof ComponentRegistryType): void {
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registry.register(SpriteComponent);
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registry.register(SpriteAnimatorComponent);
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}
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createSystems(scene: IScene, context: SystemContext): void {
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const animatorSystem = new SpriteAnimatorSystem();
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if (context.isEditor) {
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animatorSystem.enabled = false;
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}
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scene.addSystem(animatorSystem);
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(context as any).animatorSystem = animatorSystem;
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}
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}
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const manifest: ModuleManifest = {
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id: 'sprite',
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name: '@esengine/sprite',
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displayName: 'Sprite 2D',
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version: '1.0.0',
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description: 'Sprite and SpriteAnimator components for 2D rendering',
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category: 'Rendering',
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icon: 'Image',
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isCore: false,
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defaultEnabled: true,
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isEngineModule: true,
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canContainContent: true,
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dependencies: ['core', 'math'],
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exports: { components: ['SpriteComponent', 'SpriteAnimatorComponent'] },
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editorPackage: '@esengine/sprite-editor',
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requiresWasm: true
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};
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export const SpritePlugin: IPlugin = {
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manifest,
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runtimeModule: new SpriteRuntimeModule()
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};
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export { SpriteRuntimeModule };
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