Files
esengine/packages/engine/asset-system/module.json
YHH 155411e743 refactor: reorganize package structure and decouple framework packages (#338)
* refactor: reorganize package structure and decouple framework packages

## Package Structure Reorganization
- Reorganized 55 packages into categorized subdirectories:
  - packages/framework/ - Generic framework (Laya/Cocos compatible)
  - packages/engine/ - ESEngine core modules
  - packages/rendering/ - Rendering modules (WASM dependent)
  - packages/physics/ - Physics modules
  - packages/streaming/ - World streaming
  - packages/network-ext/ - Network extensions
  - packages/editor/ - Editor framework and plugins
  - packages/rust/ - Rust WASM engine
  - packages/tools/ - Build tools and SDK

## Framework Package Decoupling
- Decoupled behavior-tree and blueprint packages from ESEngine dependencies
- Created abstracted interfaces (IBTAssetManager, IBehaviorTreeAssetContent)
- ESEngine-specific code moved to esengine/ subpath exports
- Framework packages now usable with Cocos/Laya without ESEngine

## CI Configuration
- Updated CI to only type-check and lint framework packages
- Added type-check:framework and lint:framework scripts

## Breaking Changes
- Package import paths changed due to directory reorganization
- ESEngine integrations now use subpath imports (e.g., '@esengine/behavior-tree/esengine')

* fix: update es-engine file path after directory reorganization

* docs: update README to focus on framework over engine

* ci: only build framework packages, remove Rust/WASM dependencies

* fix: remove esengine subpath from behavior-tree and blueprint builds

ESEngine integration code will only be available in full engine builds.
Framework packages are now purely engine-agnostic.

* fix: move network-protocols to framework, build both in CI

* fix: update workflow paths from packages/core to packages/framework/core

* fix: exclude esengine folder from type-check in behavior-tree and blueprint

* fix: update network tsconfig references to new paths

* fix: add test:ci:framework to only test framework packages in CI

* fix: only build core and math npm packages in CI

* fix: exclude test files from CodeQL and fix string escaping security issue
2025-12-26 14:50:35 +08:00

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{
"id": "asset-system",
"name": "@esengine/asset-system",
"globalKey": "assetSystem",
"displayName": "Asset System",
"description": "Asset loading, caching and management | 资源加载、缓存和管理",
"version": "1.0.0",
"category": "Core",
"icon": "FolderOpen",
"tags": [
"asset",
"resource",
"loader"
],
"isCore": true,
"defaultEnabled": true,
"isEngineModule": true,
"canContainContent": false,
"platforms": [
"web",
"desktop",
"mobile"
],
"dependencies": [
"core"
],
"exports": {
"loaders": [
"TextureLoader",
"JsonLoader",
"TextLoader",
"BinaryLoader",
"AudioLoader",
"PrefabLoader"
],
"other": [
"AssetManager",
"AssetDatabase",
"AssetCache"
]
},
"assetExtensions": {
".png": "texture",
".jpg": "texture",
".jpeg": "texture",
".gif": "texture",
".webp": "texture",
".bmp": "texture",
".svg": "texture",
".mp3": "audio",
".ogg": "audio",
".wav": "audio",
".m4a": "audio",
".aac": "audio",
".flac": "audio",
".json": "data",
".xml": "data",
".yaml": "data",
".yml": "data",
".txt": "text",
".ttf": "font",
".woff": "font",
".woff2": "font",
".otf": "font",
".fnt": "font",
".atlas": "atlas",
".prefab": "prefab"
},
"requiresWasm": false,
"outputPath": "dist/index.js"
}