Files
esengine/scripts/check-anim-coverage.mjs
YHH 828ff969e1 feat(3d): FBX/GLTF/OBJ 加载器与骨骼动画支持 (#315)
* feat(3d): FBX/GLTF/OBJ 加载器与骨骼动画支持

* chore: 更新 pnpm-lock.yaml

* fix: 移除未使用的变量和方法

* fix: 修复 mesh-3d-editor tsconfig 引用路径

* fix: 修复正则表达式 ReDoS 漏洞
2025-12-23 15:34:01 +08:00

257 lines
9.3 KiB
JavaScript

/**
* Check Animation Coverage
* 检查动画覆盖范围
*
* Verify if animation provides data for all skeleton joints
*/
import { readFileSync } from 'fs';
import pako from 'pako';
const { inflate } = pako;
const FBX_TIME_SECOND = 46186158000n;
const filePath = process.argv[2] || 'F:\\MyProject4\\assets\\octopus.fbx';
console.log(`=== Check Animation Coverage: ${filePath} ===\n`);
const buffer = readFileSync(filePath);
const view = new DataView(buffer.buffer, buffer.byteOffset, buffer.byteLength);
const version = view.getUint32(23, true);
const is64Bit = version >= 7500;
let offset = 27;
function readNode() {
let endOffset, numProperties, propertyListLen, nameLen;
if (is64Bit) {
endOffset = Number(view.getBigUint64(offset, true));
numProperties = Number(view.getBigUint64(offset + 8, true));
propertyListLen = Number(view.getBigUint64(offset + 16, true));
nameLen = view.getUint8(offset + 24);
offset += 25;
} else {
endOffset = view.getUint32(offset, true);
numProperties = view.getUint32(offset + 4, true);
propertyListLen = view.getUint32(offset + 8, true);
nameLen = view.getUint8(offset + 12);
offset += 13;
}
if (endOffset === 0) return null;
const name = new TextDecoder().decode(buffer.slice(offset, offset + nameLen));
offset += nameLen;
const properties = [];
const propsEnd = offset + propertyListLen;
while (offset < propsEnd) {
const typeCode = String.fromCharCode(buffer[offset]);
offset++;
switch (typeCode) {
case 'Y': properties.push(view.getInt16(offset, true)); offset += 2; break;
case 'C': properties.push(buffer[offset] !== 0); offset += 1; break;
case 'I': properties.push(view.getInt32(offset, true)); offset += 4; break;
case 'F': properties.push(view.getFloat32(offset, true)); offset += 4; break;
case 'D': properties.push(view.getFloat64(offset, true)); offset += 8; break;
case 'L': properties.push(view.getBigInt64(offset, true)); offset += 8; break;
case 'S':
case 'R':
const strLen = view.getUint32(offset, true); offset += 4;
if (typeCode === 'S') {
properties.push(new TextDecoder().decode(buffer.slice(offset, offset + strLen)));
} else {
properties.push(buffer.slice(offset, offset + strLen));
}
offset += strLen;
break;
case 'f': case 'd': case 'l': case 'i': case 'b':
const arrayLen = view.getUint32(offset, true);
const encoding = view.getUint32(offset + 4, true);
const compressedLen = view.getUint32(offset + 8, true);
offset += 12;
if (encoding === 0) {
const elemSize = typeCode === 'd' || typeCode === 'l' ? 8 : 4;
const arr = [];
for (let i = 0; i < arrayLen; i++) {
if (typeCode === 'd') arr.push(view.getFloat64(offset + i * 8, true));
else if (typeCode === 'f') arr.push(view.getFloat32(offset + i * 4, true));
else if (typeCode === 'l') arr.push(view.getBigInt64(offset + i * 8, true));
else if (typeCode === 'i') arr.push(view.getInt32(offset + i * 4, true));
}
properties.push({ type: typeCode, data: arr });
offset += arrayLen * elemSize;
} else {
const compData = buffer.slice(offset, offset + compressedLen);
try {
const decompressed = inflate(compData);
const dataView = new DataView(decompressed.buffer, decompressed.byteOffset, decompressed.byteLength);
const arr = [];
for (let i = 0; i < arrayLen; i++) {
if (typeCode === 'd') arr.push(dataView.getFloat64(i * 8, true));
else if (typeCode === 'f') arr.push(dataView.getFloat32(i * 4, true));
else if (typeCode === 'l') arr.push(dataView.getBigInt64(i * 8, true));
else if (typeCode === 'i') arr.push(dataView.getInt32(i * 4, true));
}
properties.push({ type: typeCode, data: arr });
} catch (e) {
properties.push({ type: typeCode, compressed: true, len: arrayLen });
}
offset += compressedLen;
}
break;
default:
offset = propsEnd;
}
}
const children = [];
while (offset < endOffset) {
const child = readNode();
if (child) children.push(child);
else break;
}
offset = endOffset;
return { name, properties, children };
}
// Parse root nodes
const rootNodes = [];
while (offset < buffer.length - 100) {
const node = readNode();
if (node) rootNodes.push(node);
else break;
}
const objectsNode = rootNodes.find(n => n.name === 'Objects');
const connectionsNode = rootNodes.find(n => n.name === 'Connections');
// Parse connections
const connections = connectionsNode.children.map(c => ({
type: c.properties[0].split('\0')[0],
fromId: c.properties[1],
toId: c.properties[2],
property: c.properties[3]?.split?.('\0')[0]
}));
// Parse Models
const models = objectsNode.children
.filter(n => n.name === 'Model')
.map(n => ({
id: n.properties[0],
name: n.properties[1]?.split?.('\0')[0] || 'Model'
}));
// Parse Clusters
const clusters = objectsNode.children
.filter(n => n.name === 'Deformer' && n.properties[2]?.split?.('\0')[0] === 'Cluster')
.map(n => ({
id: n.properties[0],
name: n.properties[1]?.split?.('\0')[0] || 'Cluster'
}));
// Build cluster to bone mapping
const clusterToBone = new Map();
for (const conn of connections) {
if (conn.type === 'OO') {
const cluster = clusters.find(c => c.id === conn.toId);
if (cluster) clusterToBone.set(cluster.id, conn.fromId);
}
}
// Build model ID to index
const modelToIndex = new Map();
models.forEach((m, i) => modelToIndex.set(m.id, i));
// Build skeleton joints
const joints = [];
const boneModelIds = new Set();
for (const cluster of clusters) {
const boneModelId = clusterToBone.get(cluster.id);
if (!boneModelId) continue;
const nodeIndex = modelToIndex.get(boneModelId);
if (nodeIndex === undefined) continue;
boneModelIds.add(boneModelId);
joints.push({
name: models[nodeIndex].name,
nodeIndex,
boneModelId
});
}
console.log(`Skeleton joints: ${joints.length}`);
console.log(`Joint nodeIndices: ${[...new Set(joints.map(j => j.nodeIndex))].length} unique`);
// Parse AnimationCurveNodes and find which models they target
const curveNodes = objectsNode.children
.filter(n => n.name === 'AnimationCurveNode')
.map(n => ({
id: n.properties[0],
name: n.properties[1]?.split?.('\0')[0] || ''
}));
// Build curveNode to model mapping (from OP connections)
const curveNodeToModel = new Map();
for (const conn of connections) {
if (conn.type === 'OP' && conn.property?.includes('Lcl')) {
const cn = curveNodes.find(c => c.id === conn.fromId);
if (cn) {
curveNodeToModel.set(cn.id, { modelId: conn.toId, property: conn.property });
}
}
}
// Find which joints have animation
const jointsWithAnimation = new Set();
const jointsWithTranslation = new Set();
const jointsWithRotation = new Set();
const jointsWithScale = new Set();
for (const [cnId, target] of curveNodeToModel) {
const nodeIndex = modelToIndex.get(target.modelId);
if (nodeIndex === undefined) continue;
// Check if this node is a bone
const joint = joints.find(j => j.nodeIndex === nodeIndex);
if (joint) {
jointsWithAnimation.add(nodeIndex);
if (target.property.includes('Translation')) {
jointsWithTranslation.add(nodeIndex);
} else if (target.property.includes('Rotation')) {
jointsWithRotation.add(nodeIndex);
} else if (target.property.includes('Scaling')) {
jointsWithScale.add(nodeIndex);
}
}
}
console.log(`\n=== ANIMATION COVERAGE ===`);
console.log(`Joints with ANY animation: ${jointsWithAnimation.size}/${joints.length}`);
console.log(`Joints with Translation: ${jointsWithTranslation.size}/${joints.length}`);
console.log(`Joints with Rotation: ${jointsWithRotation.size}/${joints.length}`);
console.log(`Joints with Scale: ${jointsWithScale.size}/${joints.length}`);
const jointsWithoutAnimation = joints.filter(j => !jointsWithAnimation.has(j.nodeIndex));
if (jointsWithoutAnimation.length > 0) {
console.log(`\n⚠️ Joints WITHOUT animation (${jointsWithoutAnimation.length}):`);
jointsWithoutAnimation.slice(0, 10).forEach(j => {
console.log(` nodeIndex=${j.nodeIndex}, name="${j.name}"`);
});
if (jointsWithoutAnimation.length > 10) {
console.log(` ... and ${jointsWithoutAnimation.length - 10} more`);
}
console.log(`\nThese joints will fall back to node.transform, which may cause issues!`);
} else {
console.log(`\n✅ All joints have animation data!`);
}
console.log('\nDone!');