55 lines
3.4 KiB
TypeScript
55 lines
3.4 KiB
TypeScript
module es {
|
|
export class Ragdoll extends Composite {
|
|
constructor(x: number, y: number, bodyHeight: number) {
|
|
super();
|
|
|
|
const headLength = bodyHeight / 7.5;
|
|
const head = this.addParticle(new Particle({ x: x + RandomUtils.randint(-5, 5), y: y + RandomUtils.randint(-5, 5) }));
|
|
head.radius = headLength * 0.75;
|
|
head.mass = 4;
|
|
const shoulder = this.addParticle(new Particle({ x: x + RandomUtils.randint(-5, 5), y: y + RandomUtils.randint(-5, 5) }));
|
|
shoulder.mass = 26;
|
|
this.addConstraint(new DistanceConstraint(head, shoulder, 1, 5 / 4 * headLength));
|
|
|
|
const elbowLeft = this.addParticle(new Particle({ x: x + RandomUtils.randint(-5, 5), y: y + RandomUtils.randint(-5, 5) }));
|
|
const elbowRight = this.addParticle(new Particle({ x: x + RandomUtils.randint(-5, 5), y: y + RandomUtils.randint(-5, 5) }));
|
|
elbowLeft.mass = 2;
|
|
elbowRight.mass = 2;
|
|
this.addConstraint(new DistanceConstraint(elbowLeft, shoulder, 1, headLength * 3 / 2));
|
|
this.addConstraint(new DistanceConstraint(elbowRight, shoulder, 1, headLength * 3 / 2));
|
|
|
|
const handLeft = this.addParticle(new Particle({ x: x + RandomUtils.randint(-5, 5), y: y + RandomUtils.randint(-5, 5) }));
|
|
const handRight = this.addParticle(new Particle({ x: x + RandomUtils.randint(-5, 5), y: y + RandomUtils.randint(-5, 5) }));
|
|
handLeft.mass = 2;
|
|
handRight.mass = 2;
|
|
this.addConstraint(new DistanceConstraint(handLeft, elbowLeft, 1, headLength * 2));
|
|
this.addConstraint(new DistanceConstraint(handRight, elbowRight, 1, headLength * 2));
|
|
|
|
const pelvis = this.addParticle(new Particle({ x: x + RandomUtils.randint(-5, 5), y: y + RandomUtils.randint(-5, 5) }));
|
|
pelvis.mass = 15;
|
|
this.addConstraint(new DistanceConstraint(pelvis, shoulder, 0.8, headLength * 3.5));
|
|
|
|
this.addConstraint(new DistanceConstraint(pelvis, head, 0.02, bodyHeight * 2))
|
|
.setCollidesWithColliders(false);
|
|
|
|
const kneeLeft = this.addParticle(new Particle({ x: x + RandomUtils.randint(-5, 5), y: y + RandomUtils.randint(-5, 5) }));
|
|
const kneeRight = this.addParticle(new Particle({ x: x + RandomUtils.randint(-5, 5), y: y + RandomUtils.randint(-5, 5) }));
|
|
kneeLeft.mass = 10;
|
|
kneeRight.mass = 10;
|
|
this.addConstraint(new DistanceConstraint(kneeLeft, pelvis, 1, headLength * 2));
|
|
this.addConstraint(new DistanceConstraint(kneeRight, pelvis, 1, headLength * 2));
|
|
|
|
const footLeft = this.addParticle(new Particle({ x: x + RandomUtils.randint(-5, 5), y: y + RandomUtils.randint(-5, 5) }));
|
|
const footRight = this.addParticle(new Particle({ x: x + RandomUtils.randint(-5, 5), y: y + RandomUtils.randint(-5, 5) }));
|
|
footLeft.mass = 5;
|
|
footRight.mass = 5;
|
|
this.addConstraint(new DistanceConstraint(footLeft, kneeLeft, 1, headLength * 2));
|
|
this.addConstraint(new DistanceConstraint(footRight, kneeRight, 1, headLength * 2));
|
|
|
|
this.addConstraint(new DistanceConstraint(footLeft, shoulder, 0.001, bodyHeight * 2))
|
|
.setCollidesWithColliders(false);
|
|
this.addConstraint(new DistanceConstraint(footLeft, shoulder, 0.001, bodyHeight * 2))
|
|
.setCollidesWithColliders(false);
|
|
}
|
|
}
|
|
} |