* feat(math): add blueprint nodes for math library - Add Vector2 blueprint nodes (Make, Break, arithmetic, Length, Normalize, Dot, Cross, Distance, Lerp, Rotate, FromAngle) - Add Fixed32 blueprint nodes (conversions, arithmetic, math functions, comparison) - Add FixedVector2 blueprint nodes (Make, Break, arithmetic, vector operations) - Add Color blueprint nodes (Make, Break, conversions, color manipulation, constants) - Add documentation with visual examples for all math blueprint nodes - Update sidebar navigation to include math module * fix(ci): adjust build order - blueprint before math math package now depends on blueprint, so blueprint must be built first * docs(blueprint): fix Cocos editor integration guide - Remove redundant component/system implementations - Users should use BlueprintComponent and BlueprintSystem from @esengine/blueprint - Add BlueprintComponent properties and methods reference table
718 B
718 B
@esengine/ecs-framework-math
| @esengine/ecs-framework-math |
|---|
| minor |
feat(math): add blueprint nodes for math library
- Add Vector2 blueprint nodes (Make, Break, Add, Sub, Mul, Length, Normalize, Dot, Cross, Distance, Lerp, Rotate, FromAngle)
- Add Fixed32 blueprint nodes (FromFloat, FromInt, ToFloat, ToInt, arithmetic operations, Abs, Sqrt, Floor, Ceil, Round, Sign, Min, Max, Clamp, Lerp)
- Add FixedVector2 blueprint nodes (Make, Break, Add, Sub, Mul, Negate, Length, Normalize, Dot, Cross, Distance, Lerp)
- Add Color blueprint nodes (Make, Break, FromHex, ToHex, FromHSL, ToHSL, Lerp, Lighten, Darken, Saturate, Desaturate, Invert, Grayscale, Luminance, constants)
- Add documentation for math blueprint nodes (Chinese and English)