Files
esengine/packages/physics-rapier2d/src/editor/inspectors/Rigidbody2DInspector.tsx
YHH 673f5e5855 feat(physics): 集成 Rapier2D 物理引擎并修复预览重置问题 (#244)
* feat(physics): 集成 Rapier2D 物理引擎并修复预览重置问题

* fix: 修复 CI 流程并清理代码
2025-11-28 10:32:28 +08:00

202 lines
8.7 KiB
TypeScript

/**
* Rigidbody2D Inspector Provider
* 2D 刚体检视器
*/
import React from 'react';
import { Component } from '@esengine/ecs-framework';
import type { IComponentInspector, ComponentInspectorContext } from '@esengine/editor-core';
import { Rigidbody2DComponent } from '../../components/Rigidbody2DComponent';
import { RigidbodyType2D, CollisionDetectionMode2D } from '../../types/Physics2DTypes';
export class Rigidbody2DInspectorProvider implements IComponentInspector<Rigidbody2DComponent> {
readonly id = 'rigidbody2d-inspector';
readonly name = 'Rigidbody2D Inspector';
readonly priority = 100;
readonly targetComponents = ['Rigidbody2D', 'Rigidbody2DComponent'];
canHandle(component: Component): component is Rigidbody2DComponent {
return component instanceof Rigidbody2DComponent ||
component.constructor.name === 'Rigidbody2DComponent';
}
render(context: ComponentInspectorContext): React.ReactElement {
const component = context.component as Rigidbody2DComponent;
const onChange = context.onChange;
const handleChange = (prop: string, value: unknown) => {
onChange?.(prop, value);
};
return (
<div className="entity-inspector">
<div className="inspector-section">
<div className="section-title">Rigidbody 2D</div>
{/* Body Type */}
<div className="property-row">
<label>Body Type</label>
<select
value={component.bodyType}
onChange={(e) => handleChange('bodyType', parseInt(e.target.value, 10) as RigidbodyType2D)}
className="property-select"
>
<option value={RigidbodyType2D.Dynamic}>Dynamic</option>
<option value={RigidbodyType2D.Kinematic}>Kinematic</option>
<option value={RigidbodyType2D.Static}>Static</option>
</select>
</div>
{/* Mass - only for Dynamic */}
{component.bodyType === RigidbodyType2D.Dynamic && (
<div className="property-row">
<label>Mass</label>
<input
type="number"
value={component.mass}
min={0.001}
step={0.1}
onChange={(e) => handleChange('mass', parseFloat(e.target.value) || 1)}
className="property-input"
/>
</div>
)}
{/* Gravity Scale */}
<div className="property-row">
<label>Gravity Scale</label>
<input
type="number"
value={component.gravityScale}
step={0.1}
onChange={(e) => handleChange('gravityScale', parseFloat(e.target.value) || 0)}
className="property-input"
/>
</div>
{/* Damping Section */}
<div className="section-subtitle">Damping</div>
<div className="property-row">
<label>Linear</label>
<input
type="number"
value={component.linearDamping}
min={0}
step={0.01}
onChange={(e) => handleChange('linearDamping', parseFloat(e.target.value) || 0)}
className="property-input"
/>
</div>
<div className="property-row">
<label>Angular</label>
<input
type="number"
value={component.angularDamping}
min={0}
step={0.01}
onChange={(e) => handleChange('angularDamping', parseFloat(e.target.value) || 0)}
className="property-input"
/>
</div>
{/* Constraints Section */}
<div className="section-subtitle">Constraints</div>
<div className="property-row">
<label>Freeze Position X</label>
<input
type="checkbox"
checked={component.constraints.freezePositionX}
onChange={(e) => handleChange('constraints', {
...component.constraints,
freezePositionX: e.target.checked
})}
className="property-checkbox"
/>
</div>
<div className="property-row">
<label>Freeze Position Y</label>
<input
type="checkbox"
checked={component.constraints.freezePositionY}
onChange={(e) => handleChange('constraints', {
...component.constraints,
freezePositionY: e.target.checked
})}
className="property-checkbox"
/>
</div>
<div className="property-row">
<label>Freeze Rotation</label>
<input
type="checkbox"
checked={component.constraints.freezeRotation}
onChange={(e) => handleChange('constraints', {
...component.constraints,
freezeRotation: e.target.checked
})}
className="property-checkbox"
/>
</div>
{/* Collision Detection */}
<div className="section-subtitle">Collision</div>
<div className="property-row">
<label>Detection</label>
<select
value={component.collisionDetection}
onChange={(e) => handleChange('collisionDetection', parseInt(e.target.value, 10) as CollisionDetectionMode2D)}
className="property-select"
>
<option value={CollisionDetectionMode2D.Discrete}>Discrete</option>
<option value={CollisionDetectionMode2D.Continuous}>Continuous</option>
</select>
</div>
{/* Sleep */}
<div className="section-subtitle">Sleep</div>
<div className="property-row">
<label>Can Sleep</label>
<input
type="checkbox"
checked={component.canSleep}
onChange={(e) => handleChange('canSleep', e.target.checked)}
className="property-checkbox"
/>
</div>
{/* Runtime Info (read-only) */}
<div className="section-subtitle">Runtime Info</div>
<div className="property-row">
<label>Velocity</label>
<span className="property-readonly">
({component.velocity.x.toFixed(2)}, {component.velocity.y.toFixed(2)})
</span>
</div>
<div className="property-row">
<label>Angular Vel</label>
<span className="property-readonly">
{component.angularVelocity.toFixed(2)} rad/s
</span>
</div>
<div className="property-row">
<label>Is Awake</label>
<span className="property-readonly">
{component.isAwake ? 'Yes' : 'No'}
</span>
</div>
</div>
</div>
);
}
}